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  1. #1

    Default the mod installation

    this mod will need medieval II,patch 1.2 and 1.3?
    the kingdom expansion not?,thanks.

  2. #2

    Default Re: the mod installation

    It is for Medieval 2 patch 1.2
    No kingdoms

  3. #3

    Default Re: the mod installation

    Will it work with the 1.3 patch? Or does it have to be 1.2

  4. #4

    Default Re: the mod installation

    I am 95% sure it will work with 1.3 and probably under Kingdoms too. Although I dont have Kingdoms so i'm just speculating.

    Cheers
    "I don't want to sit around Windsor because ermm .. I just generally don't like England that much" - Prince Harry, 3rd in Line for the British Thrown



    For King or Country - The English civil wars.

  5. #5

    Default Re: the mod installation

    I can install it even though I have already installed a mod? For example above DLV 4.0PE?
    thanks

  6. #6

    Default Re: the mod installation

    Quote Originally Posted by AlphaDelta View Post
    I am 95% sure it will work with 1.3 and probably under Kingdoms too. Although I dont have Kingdoms so i'm just speculating.

    Cheers
    I'll be sure to test that for you AD. I will have installations of 1.2, 1.3 and Kingdoms waiting

  7. #7

    Default Re: the mod installation

    then is necessary,the medieval II.patch 1.2 and 1.3 only?,thanks.

  8. #8

    Default Re: the mod installation

    Yes it will be no problem as the mod is contained within it's own folder.

    Cheers
    "I don't want to sit around Windsor because ermm .. I just generally don't like England that much" - Prince Harry, 3rd in Line for the British Thrown



    For King or Country - The English civil wars.

  9. #9

    Default Re: the mod installation

    Ok thanks
    I only hope that comes soon!
    Hello

  10. #10
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    Default Re: the mod installation

    Quote Originally Posted by AlphaDelta View Post
    Yes it will be no problem as the mod is contained within it's own folder.

    Cheers
    Just found this note because i searched for such an info in the posts of this forum.

    It would really help if you give this info in your release post: "modfoldered".

    I nearly wanted to drop the plan to install your mod, because of the lack of this info.

    And yes. Kingdoms installed won't do a matter for the mod installation, that's 100% true. I would also add this info to your release post.

    Or you just do a FAQ where all such info is contained.

    Only my 2 cents, my congrats to this great release
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  11. #11

    Default Re: the mod installation

    i"ll test it with kingdoms too,most of the individuals i know who want to play this have kingdoms installed,so it"ll be nice if this works with it.

  12. #12

    Default Re: the mod installation

    I presume that with kingdoms installed you can still launch MED2 via the old .exe ? If so it won't be a problem at all.

    Cheers
    "I don't want to sit around Windsor because ermm .. I just generally don't like England that much" - Prince Harry, 3rd in Line for the British Thrown



    For King or Country - The English civil wars.

  13. #13

    Default Re: the mod installation

    Yeah, with kingdoms installed you run M2TW as a seperate program, so I can still play BC whilst having kingdoms installed (which I do, regularly)

  14. #14

    Default Re: the mod installation

    Quote Originally Posted by AWZC View Post
    Yeah, with kingdoms installed you run M2TW as a seperate program, so I can still play BC whilst having kingdoms installed (which I do, regularly)
    Yes I was actually running BC off a Kingdoms installation and didn't realise
    So FKoC should be fine with Kingdoms.

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