Ok, so I've seen this question pop up quite a few times, and someone hinted me to put the solution to the end turn length in here as a sub mod.
It's not really a mod, but I've removed a few things from the campaign_script.txt and custom_script.txt to improve the end turn length.
The things I've removed is:
Princesses comes of age
Fall of Capitals
Faction Leader Dies
Great Councils
Tournments
The merchants convention thingy...
Those pesky pirates
How to install:
Piece of cake, just copy the files into the correct folder AFTER MAKING BACKUP!
The campaign_script.txt goes into C:\Program Files\SEGA\Medieval II Total War\mods\Stainless_Steel_6\data\world\maps\campaign\imperial_campaign.
The custom_script goes into C:\Programfiler\SEGA\Medieval II Total War\mods\Stainless_Steel_6\data\world\maps\campaign\custom\Late_Era_Campaign
And remember to backup if you don't like the changes or if you get a game crash out of it.
Compatibility: I really don't know, but as long as your other minimods don't change the campaign_script.txt, or custom_script.txt, it should work just fine.
Hope you'll enjoy it![]()




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