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  1. #1
    HouseOfHam's Avatar Primicerius
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    Default Any idea what these are/do?

    While digging through the BI exe, I came across the following strings:

    no_rebel_faction_set
    no_default_faction_set

    Any idea what these are/do?
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  2. #2
    Squid's Avatar Opifex
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    Default Re: Any idea what these are/do?

    Just by the names I'd say there string for use in descr_regions.txt and descr_strat.txt respectively when you don't want to set the corresponding lines to an actual rebel group or faction. What other stuff was around these strings, as sometimes that gives a hint as to the intent of them.
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  3. #3
    HouseOfHam's Avatar Primicerius
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    Default Re: Any idea what these are/do?

    Code:
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;              Regions names generated by Romans Campaign Editor
     no_rebel_faction_set    no_default_faction_set  
         legion:     Failed to save region map   ************** STARTING CAMPAIGN EDITOR
    
       descr_strat.txt %s/%S/descr_strat.txt                               ; Custom campaign script generated by Romans Campaign Map Editor
    
    campaign                          end
    unlockable
       marian_reforms_activated
      marian_reforms_disabled
       rebelling_characters_active
       gladiator_uprising_disabled
       night_battles_enabled
     brigand_spawn_value     pirate_spawn_value  win_conditions
        end_win_conditions
    
          ;;;;;;;;;;;;;;;;
    RTR website/SVN admin

    - Settlement coordinate locator -for RTW/M2TW
    - EDB Validator v1.2.8 (Oct 16, 2012) - for RTW/M2TW
    - RTW scripting tutorials
    - n-turns per year script generator

  4. #4

    Default Re: Any idea what these are/do?

    Maybe default internal values, if there is no default-faction/rebel-faction set in DR? I don't see any real use for them tbh.

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