Just like the title says, no factions have any sort of artillery to use in a custom battle. Why so? How can I rectify this?
Just like the title says, no factions have any sort of artillery to use in a custom battle. Why so? How can I rectify this?
No, I mean trebuchets, catapults and the like. Those were definitely in BC's time frame, and they can be called artillery right?
Yeah it's on "all periods". Oh well. Guess we'll never know.
; attributes A miscellanious list of attributes and abilities the unit may have. Including
; sea_faring = can board ships; can_swim = can swim across rivers
; hide_forest, hide_improved_forest, hide_anywhere = defines where the unit can hide
; can_sap = Can dig tunnels under walls
; frighten_foot, frighten_mounted = Cause fear to certain nearby unit types
; can_run_amok = Unit may go out of control when riders lose control of animals
; general_unit = The unit can be used for a named character's bodyguard
; cantabrian_circle = The unit has this special ability
; no_custom = The unit may not be selected in custom battles
; command = The unit carries a legionary eagle, and gives bonuses to nearby units
; mercenary_unit = The unit is s mercenary unit available to all factions
; is_peasant = unknown
; druid = Can do a special morale raising chant
; power_charge = unkown
; free_upkeep_unit = Unit can be supported free in a city
Look for siege unit's in export_descr_unit and delete no_custom at siege units. I guess it's removed from custom battles for good.
Man is but a shadow of his former self, encased in feverish delusions of grandeur.
Ignorance is your shield, knowledge is your weapon.
Heart without reason is stupid, reason without heart is blind.
^
That did it, thanks!
Wonder why they took it out to begin with though.