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Thread: Release: RTW Retexturing Project - IG's Barbarian Pack V1

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  1. #1

    Default Release: RTW Retexturing Project - IG's Barbarian Pack V1

    Hi folks.
    It has been some time since i joined these forums. More then once i've been tempted to bring something new to the comunity, but due to time constraints, i was unable to finish it.
    This time it will be diferent.
    Ever since i got into playing mods i've thought someone should do a reskin if not an overhaul of the Textures of buildings in RTW so as to brush away the outdated look they already have.
    So a month ago i set to Correct this void. And i set out to Do one of the first released Cultural Building Texture Revamp.
    This mod that im releasing next week will focus on what i already said. I will release it in phases, one version for each culture, one culture at a time, being the Roman Culture the second pack released, so as to allow people to enjoy results faster.
    The First Pack will be devoted to the Barbarian Culture. It will Feature New Skins, with a resolution between 512*512 and 1024*1024, reskining almost 90% of the Culture's buildings. i plan on reaching 100% after i get a pass at all the cultures. But the first goal is to reskin the most common buildings in each culture ASAP.

    Here are a few screens of what you'll have at your disposal in the IG's Barbarian Culture Pack V1:
    Spoiler Alert, click show to read: 

    The new Barbarian Wooden Walls

    The new Fences inside Settlements

    The new generic Textures for housing and other buildings

    the new look of the Bardic Circle building

    The new Thatched house

    The New big Market building look

    Another Housing Building


    Out of this pack will be the Stone walls for barbarians for now, as most mods use the generic ones, and by doing a barbarian specific Stone Wall, would mess with many people's games.

    Well the Barbarian Part is more or less ready for now, so i went on to the next Culture pack, so Today im releasing What i've done so far with the Barbarians.


    For you to install this mod you'll need:
    1-Download the Xpak Extractor from the Downloads Are by Vercingetorix
    http://www.twcenter.net/forums/downl...?do=file&id=43

    2- Unpack your .pack files present in the Data/packs folder.
    Like its indicated in the Tutorial in Xpak Extrator

    3- When you come to the Renaming of the old Pack files, DO NOT rename all the old packs. Just Rename the Model_buildings.pack file, its all you need, keep the others pack files as they were.
    3- In the Pack Folder should now be a new Data Folder. Inside its contained a series of new Folders. Among them there is one Called Model_buildings Copy this new Model_buildings Folder from the new data folder created by the unpacking of the Packs, and Paste the New Model_buildings Folder into your RomeTotalwar/data/ folder.

    4- The Pc will tell you that you already have another file with the same name, if you want to overwrite it/add the new files. Click Yes. Wait for it to end.

    5- Now open my mod, you'll see that inside the main Folder you have a folder called Data.

    6- So Back away from the main directory of your RTW, and up one level so you can see the Root RTW.

    7- Copy the Data file contained in my mod's Rar into the root RTW folder.

    8- Youll be asked that the folder already exists blah blah. So just press yes.

    9 - And Thats it!

    10 - Start the game and enjoy

    I know the textures arent crispy Latests Generation, but for it to remain with a decent quality, and not compromise the Perfomance of everyone, i decided to keep some of them simpler, and give a litle bit eye candy on the others.
    That doesnt mean it wont change in later versions.

    You can Use this mod pretty much the way you feel like it, however if you want to include it in your mod, or redistribute it, please do ask for Permition.
    Permition will be granted most of the times, but i like to know where my work is being used. Also Credit must be given to the dude who spent time to make this mod, which would be me=)))

    Feel Free to post Sugestions, Constructive criticism only thank you!


    DOWNLOAD LINK:
    IG's Barbarian Pack V1
    Also if you are having trouble getting this to work, ask for help. i'll give help as soon as i can. I've tryed this mod out in several settlements, it seemed bug free, but if by any chance you find any texture glitchy or building inconsistency please report it to me, and it will be taken care of in the limits of the engine.


    A small preview of the Second Pack. IG's Roman Culture Pack V1.
    Spoiler Alert, click show to read: 





    Last edited by Iberus_generalis; September 11, 2008 at 04:45 PM.

    [REL] Ig's Barbarian Culture Texture Pack V1:
    http://www.twcenter.net/forums/showt...49#post3654949

  2. #2

    Default Re: RTW Retexturing Project - IG's Barbarian Pack V1

    NICE!
    Big "Diadochi:Total War" fan! Click HERE to download the full game, and the latest patch!

    Quote Originally Posted by Mythos_Ruler View Post
    "Lesbians" are people from Lesbos. The reason we call homosexual women "lesbians" today was because of the famous poet Sapho from Lesbos who extolled the virtues of female love. Just some FYI.

  3. #3

    Default Re: RTW Retexturing Project - IG's Barbarian Pack V1

    Looking Great !

  4. #4

    Default Re: RTW Retexturing Project - IG's Barbarian Pack V1

    Looks promising. Are you going to retexture only the buildings or even the soldiers??

  5. #5

    Default Re: RTW Retexturing Project - IG's Barbarian Pack V1

    The scoop of my Project is only about architecture. So that leaves soldiers out.
    This mod will not be be limited to RTW vanilla. It will replace the textures used by the RTW engine, so if you have this on your data folder, you'll be able to use your mods and still see the new textures.







    A small preview of the Second Pack. IG's Roman Culture Pack V1.
    Spoiler Alert, click show to read: 





    Last edited by Iberus_generalis; September 11, 2008 at 04:46 PM.

    [REL] Ig's Barbarian Culture Texture Pack V1:
    http://www.twcenter.net/forums/showt...49#post3654949

  6. #6

    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    Understood. I hope you will work on all the textures of the buildings of both RTW and BI.
    Try to make them at the highest res possible!!!

  7. #7

    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    Cant make them all 1024*1024, as not even half the people still playing RTW have pc's to work with all textures on 1024+units on the field. I cant think only for me or you.
    As for BI...well things take time. Firts RTW, then we'll see. Im doing everything alone after all

    [REL] Ig's Barbarian Culture Texture Pack V1:
    http://www.twcenter.net/forums/showt...49#post3654949

  8. #8
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    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    great downloading

    Iberus generalis you can still make two versions like hi-res and low-res right so that people with different pc specs can enjoy them

    cant wait for the 2nd pack Good Job
    Last edited by Mithril; September 11, 2008 at 08:49 PM.

  9. #9

    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    I agree with Mithril... Having two versions one at very high res like 1024x1024 and another at lower res would help all people around.
    BTW I think that nowdays comps can handle RTW are high specs better than when the game was firsly released...

  10. #10

    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    This is a great initiative, IG. And it looks excellent so far. I hope that we can get your permission to add your work to the future releases of FRRE.

  11. #11

    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    I think the remaking of the Roman faction buidings is one of the best ideas. Mods lack this as they concentrate more on troops and modifications of the main game while this aspect if often left out...

  12. #12

  13. #13

    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    I fully support you man!

  14. #14

    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    I am also interested to know how are you making the resolution to such high res. I mean how to make a 256x256 to a 512x512 or even 1024x1024....

  15. #15

    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    The resolution doesnt matter for the Engine... If it has the same name, and the same pixel Ratio it will read the texture no problem, without glitches... you can simply edit the file to be bigger.
    i think i can make a 2k*2k res. its theorically possible, however, the size of that texture might become too big for RTW to read without causing CTD's

    [REL] Ig's Barbarian Culture Texture Pack V1:
    http://www.twcenter.net/forums/showt...49#post3654949

  16. #16

    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    Thx but I ment how to make better skins by raising the res. I mean how to make a 256x256 to a ,for example, 1024x1024...
    For sure a 1024x1024 has a better visual then a 256x256...

  17. #17

    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    it also depends, for example higher res textures are better when you want to texture buildings that will stretch the texture, as for example the roofs, and other big buildings. Also Higher resolutions are nice when you got high resulotion starting material. That isnt always the case. Its a bit complex.
    Also the final Quality often doesnt have to do completely with the resolution. I got textures in 512*512 looking better then others in 1024*1024. Its relative. It depends on what you used to start creating the texture.

    [REL] Ig's Barbarian Culture Texture Pack V1:
    http://www.twcenter.net/forums/showt...49#post3654949

  18. #18

    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    Hmmm...thx alot.

  19. #19
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    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    impressive

  20. #20

    Default Re: Release: RTW Retexturing Project - IG's Barbarian Pack V1

    Hmm which program you use for the work you ared oing? I want to try such a thing but don't really know which to use...

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