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Thread: Sicily

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  1. #1

    Default Sicily

    ahnn... I know this mod is called "Sicilian Vespers" and everything, but doesn't anyone agree wit hme whe n isay Sicily got a bit overpowered? I mean, I tried to go with portugal (renassaince) and they couldn't even make heavy swordsmen until turn 15 or so. Sicilli starts with nearly a full stack of only scillian cavalli amatii, both mounted and unmounted (by the way: they aren't replaceable are they?), a good navy. Napoli (the nearest country)starts with non-upgraded provençal men-at-arms who are only better than armoured sargeants. I'm not complaining, and I really enjoyed hte mod, but is it supposed tobe this way?

  2. #2
    Jaketh's Avatar Praeses
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    Default Re: Sicily

    never played as them so i cant tell you, probably should though:hmmm:

  3. #3

    Default Re: Sicily

    I was concentrating on other eras prior to the release, and must have missed this. I'll take care of it.


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

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