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Thread: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

  1. #1

    Default Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    (Please note that this is now slightly out of date and there are several more regiments available the player)

    The Militia Ordinance vs Commissions of Array

    During the run upto the beginning of the English civil war, tensions grew between King and Parliament. Control of the county militias, known as trained bands became a central focus as there was no standing army in England. The tensions began to boil and in January 1642 King Charles attempted to arrest 5 members of Parliament. Parliaments reaction was to deny Charles control of the Army.

    Parliament passed 'The Militia Ordinance'. It was a piece of legislation that pushed the country one step closer towards Civil War between the King and Parliament of England. It permitted parliament to choose who could command the militia and where. This was an outrage to the King who had traditionally been in control of appointing the Lord Lieutenants to command the county militias (known as Trained bands). It was the first law Parliament had put into affect without royal approval.

    In response the king sent out commissions of array to gentry across England empowering them to summon all men aged 15-60. The question of whether to obey Parliament's Militia Ordinance or the King's Commission of Array became an early test of allegiance for nobles and gentry.

    Parliaments militia ordinance divided the nation up into "Associations". Each association had a commander and it was his job to recruit into his regiments. This system is simulated in For King or Country.



    The map above shows the 6 associations that facilitate recruitment of regimented infantry. Both inside and outside of the associations you can recruit basic militia units providing the settlement has a Militia hall, not a Regimental headquarters.


    The Regiments

    Parliamentarian RegimentsRoyalist Regiments

    Southern Association

    The Earl of Essex's regiment of FooteKing Charles I lifeguard of foote



    Western Association

    The Earl of Stamford's regiment of FooteRalph Hopton's regiment of foote



    Eastern Association

    The Earl of Manchester's regiment of FootePrince Rupert's regiment of blew coat foote




    Midland Association

    The Baron of Brooke's regiment of FooteSpencer Compton's regiment of foote



    Northern Association

    Thomas Fairfax's regiment of foote The Earl of Newcastle's regiment of foote



    London Association

    Tower Hamlet Trayned bands



    Militia

    Parliamentarian militia regiment of footeRoyalist militia regiment of foote



    Cavalry

    Haslerigg’s regiment of horseKing Charles I's lifeguard of horse



    Parliamentarian troopersRoyalist harquebusiers



    Hope you enjoyed this preview.

    Cheers
    "I don't want to sit around Windsor because ermm .. I just generally don't like England that much" - Prince Harry, 3rd in Line for the British Thrown



    For King or Country - The English civil wars.

  2. #2
    BritPatriot1815's Avatar Ducenarius
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    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    Yes the pics are back you ROCK mate
    How far will I go for Rome? At least to the end of the street, I hate walking

  3. #3
    Werner von Urslingen's Avatar Civis
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    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    Wow! One of the very few, high quality mods I'm waiting for! Brillant work!

    Are you going to change the behaviour of the pikemen, since they obviously play an important role in the warfare?

  4. #4

    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    Will we see Sir Marmaduke Langdale at all, and his Northern Horse (elite cavalry veterans from Newcastle)?

  5. #5

    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    Wow! One of the very few, high quality mods I'm waiting for! Brillant work!

    Are you going to change the behaviour of the pikemen, since they obviously play an important role in the warfare?
    Thanks for the compliments. Pikemen in MED2 had two basic faults. They switched to swords, and their attack values were far too high. In FKOC pikemen only have pikes so they'll never switch to swords, and their attack values are very low which means they'll battle for a good while before they break or kill the enemy pike unit.

    Cheers
    "I don't want to sit around Windsor because ermm .. I just generally don't like England that much" - Prince Harry, 3rd in Line for the British Thrown



    For King or Country - The English civil wars.

  6. #6
    BritPatriot1815's Avatar Ducenarius
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    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    Cool
    How far will I go for Rome? At least to the end of the street, I hate walking

  7. #7

    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    very good,total historicity in this mod,is fantastic,excellent work.

  8. #8

    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    Wow, this is the first time I have came across this mod. Looks really exciting. I may have to re-install medievial 2
    [Massive Sig Here]

  9. #9
    Sol Invictus's Avatar Domesticus
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    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    Same here; M2TW has been languishing on my HD for over a year. This Mod will save me from a complete waste of money.

  10. #10
    Ketchup's Avatar Senator
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    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    That was an awesome preview mate. I just hope you can overcome the buggy firearms mechanics in M2TW! Also, how come this isn't for Kingdoms?

    Roma Surrectum 2.0 Team Member
    R.I.P Calvin

  11. #11

    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    Thanks. This preview is actually out of date by now. There are 4 regiments of dragoons (2 on each side), another 3 regiments of foote (Gerard's and Rawdon's for the Royalists, Robartes for Parliament), 3 more cavalry units.

    I just hope you can overcome the buggy firearms mechanics in M2TW!
    Did you upgraded to version 1.2? The only times I've seen buggy firearmy mechanics is when a unit is under heavy fire and they can't keep the front rank alive long enough to reform and give fire.

    Cheers
    "I don't want to sit around Windsor because ermm .. I just generally don't like England that much" - Prince Harry, 3rd in Line for the British Thrown



    For King or Country - The English civil wars.

  12. #12

    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    sweet

  13. #13
    ♔Charles the Bold♔'s Avatar Ordinarius
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    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    Cool nice mod. Do y'no when it will be released

  14. #14

    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    There's a thread about the release date, but it should be less than a month.

    Cheers
    "I don't want to sit around Windsor because ermm .. I just generally don't like England that much" - Prince Harry, 3rd in Line for the British Thrown



    For King or Country - The English civil wars.

  15. #15

    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    i hate to complain, but none of your pictures are visible.
    I was a Roma Surrectum 2.0 Beta Tester

    Total War Veteran

  16. #16

    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    Yeah, I can't see any pictures!

  17. #17

    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    Photobucket cut me off again. It'll be another 5 days before they come back.

    Cheers
    "I don't want to sit around Windsor because ermm .. I just generally don't like England that much" - Prince Harry, 3rd in Line for the British Thrown



    For King or Country - The English civil wars.

  18. #18

    Default Re: Preview 6 - The Militia Ordinance vs Commissions of Array (AOR)

    the swines !
    I was a Roma Surrectum 2.0 Beta Tester

    Total War Veteran

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