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  1. #1

    Default My latest problem

    PHP Code:
    15:14:31.089 [data.invalid] [errorInsufficient video memory to load requested texture set
    Just added a new faction and it stopped working while starting a new campaign. What does this mean?
    "If you're boring, no amount of paintballing or high-speed white-water prostitution will change this."





  2. #2

    Default Re: My latest problem

    make sure you have included the appropriate TGA\CAS files.
    Last edited by J@mes; September 07, 2008 at 04:17 AM.


  3. #3

    Default Re: My latest problem

    I've had a look and I can't find any TGA files I've missed. Where should I be checking their references from?
    "If you're boring, no amount of paintballing or high-speed white-water prostitution will change this."





  4. #4
    Augustus Lucifer's Avatar Life = Like a beanstalk
    Patrician Citizen

    Join Date
    Aug 2006
    Location
    Mote of Dust
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    Default Re: My latest problem

    You should post the entire log, just that error won't help us find the file in question that is causing problems.

    Cheers,
    Augustus

  5. #5

    Default Re: My latest problem

    Code:
    13:44:29.085 [system.rpt] [always] CPU: SSE2
    13:44:29.086 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    13:44:29.095 [system.io] [always] mounted pack packs/data_0.pack
    13:44:29.097 [system.io] [always] mounted pack packs/data_1.pack
    13:44:29.100 [system.io] [always] mounted pack packs/data_2.pack
    13:44:29.103 [system.io] [always] mounted pack packs/data_3.pack
    13:44:29.105 [system.io] [always] mounted pack packs/data_4.pack
    13:44:29.106 [system.io] [always] mounted pack packs/localized.pack
    13:45:01.167 [script.err] [error] Script Error in mods/ByzMod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1254, column 12
    You have chosen an invalid tile(129, 103) for the settlement of Philippopolis.
    It will mean not being able to reach this settlement and is a bug.
    For now we'll ignore it.
    13:45:01.169 [script.err] [error] Script Error in mods/ByzMod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1616, column 12
    You have chosen an invalid tile(91, 129) for the settlement of Branicertsa.
    It will mean not being able to reach this settlement and is a bug.
    For now we'll ignore it.
    13:45:01.183 [script.err] [error] Script Error in mods/ByzMod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2507, column 12
    You have chosen an invalid tile(148, 133) for the settlement of Silistria.
    It will mean not being able to reach this settlement and is a bug.
    For now we'll ignore it.
    13:45:01.191 [script.err] [error] Script Error in mods/ByzMod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2685, column 14
    couldn't find Yoan Asen's character_record
    13:45:01.192 [script.err] [error] Script Error in mods/ByzMod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2688, column 1
    The character record Anna-Maria is neither married, nor has a father and will be ommited from the game.  She needs to be defined as a relative
    13:45:01.192 [script.err] [error] Script Error in mods/ByzMod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2688, column 1
    The character record Elena is neither married, nor has a father and will be ommited from the game.  She needs to be defined as a relative
    13:45:01.192 [script.err] [error] Script Error in mods/ByzMod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2688, column 1
    The character record Beloslava is neither married, nor has a father and will be ommited from the game.  She needs to be defined as a relative
    13:45:01.192 [script.err] [error] Script Error in mods/ByzMod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2688, column 1
    The character record Maria is neither married, nor has a father and will be ommited from the game.  She needs to be defined as a relative
    13:45:01.193 [script.err] [error] Script Error in mods/ByzMod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2733, column 12
    You have chosen an invalid tile(80, 133) for the settlement of Belgrade.
    It will mean not being able to reach this settlement and is a bug.
    For now we'll ignore it.
    13:45:01.215 [script.err] [error] Script Error in mods/ByzMod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 3751, column 12
    You have chosen an invalid tile(70, 132) for the settlement of Sirmium.
    It will mean not being able to reach this settlement and is a bug.
    For now we'll ignore it.
    13:45:01.217 [script.err] [error] Script Error in mods/ByzMod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 3827, column 12
    You have chosen an invalid tile(101, 134) for the settlement of Severin.
    It will mean not being able to reach this settlement and is a bug.
    For now we'll ignore it.
    13:45:01.228 [script.err] [error] Script Error in mods/ByzMod/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 4147, column 12
    You have chosen an invalid tile(264, 23) for the settlement of Damascus.
    It will mean not being able to reach this settlement and is a bug.
    For now we'll ignore it.
    13:45:14.673 [data.invalid] [error] Insufficient video memory to load requested texture set.
    None of these other problems have stopped the game working before.
    "If you're boring, no amount of paintballing or high-speed white-water prostitution will change this."





  6. #6
    Augustus Lucifer's Avatar Life = Like a beanstalk
    Patrician Citizen

    Join Date
    Aug 2006
    Location
    Mote of Dust
    Posts
    10,725

    Default Re: My latest problem

    Well first of all you should really change those errors in descr_strat.txt. It seems to be ignoring them, but I've had my campaign not load by specifying an invalid unit before, so very small things can cause errors, best to just update that area to make sure. Secondly, your error log stops after descr_strat.txt and doesn't list any texture files, so are you sure you have it set to log *script* trace? This is what I usually find in my log after the descr_strat:

    Code:
    05:55:29.140 [system.io] [warning] open: auh2/data/text/quotes.txt.strings.bin is missing
    05:55:29.156 [system.io] [warning] open: auh2/data/text/quotes.txt is missing
    05:55:29.187 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    05:55:29.187 [system.io] [warning] open: data/loading_screen/loading_logo.tga.dds is missing
    05:55:30.593 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
    05:55:31.781 [system.io] [warning] open: auh2/data/world/maps/campaign/imperial_campaign/radar_map_background.tga is missing
    05:55:31.828 [system.io] [warning] open: models_strat/eastern_ambassador.rum is missing
    05:55:31.828 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    05:55:31.828 [system.io] [warning] open: models_strat/eastern_spy.rum is missing
    05:55:31.843 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    05:55:31.843 [system.io] [warning] open: models_strat/eastern_assassin.rum is missing
    05:55:31.859 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    05:55:31.859 [system.io] [warning] open: models_strat/eastern_princess.rum is missing
    05:55:31.859 [system.io] [warning] open: models_strat/shadow_model_princess_northern.rum is missing
    05:55:31.875 [system.io] [warning] open: models_strat/eastern_merchant.rum is missing
    05:55:31.875 [system.io] [warning] open: models_strat/shadow_hand.rum is missing
    05:55:31.875 [system.io] [warning] open: models_strat/eastern_priest.rum is missing
    05:55:31.875 [system.io] [warning] open: models_strat/shadow_staff.rum is missing
    05:55:31.890 [system.io] [warning] open: models_strat/pope.rum is missing
    05:55:31.890 [system.io] [warning] open: models_strat/shadow_staff.rum is missing
    05:55:31.890 [system.io] [warning] open: models_strat/heretic.rum is missing
    05:55:31.890 [system.io] [warning] open: models_strat/shadow_staff.rum is missing
    05:55:31.890 [system.io] [warning] open: models_strat/witch.rum is missing
    05:55:31.906 [system.io] [warning] open: models_strat/shadow_model_princess_northern.rum is missing
    05:55:31.906 [system.io] [warning] open: models_strat/inquisitor.rum is missing
    05:55:31.906 [system.io] [warning] open: models_strat/shadow_book.rum is missing
    05:55:31.906 [system.io] [warning] open: models_strat/eastern_general.rum is missing
    05:55:31.906 [system.io] [warning] open: models_strat/shadow_sword.rum is missing
    05:55:31.921 [system.io] [warning] open: models_strat/eastern_captain.rum is missing
    05:55:31.921 [system.io] [warning] open: models_strat/shadow_sword.rum is missing
    05:55:31.921 [system.io] [warning] open: models_strat/navy_galley.rum is missing
    05:55:31.921 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    05:55:31.921 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    05:55:31.921 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    05:55:31.921 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    05:55:31.921 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    05:55:31.921 [system.io] [warning] open: models_strat/navy_cog.rum is missing
    05:55:31.921 [system.io] [warning] open: models_strat/navy_roman_shadow.rum is missing
    05:55:33.171 [system.io] [warning] open: data/models_strat/symbol_song.CAS is missing
    05:55:33.734 [system.io] [warning] open: auh2/data/world/maps/campaign/imperial_campaign/radar_map_background.tga is missing
    05:55:34.265 [system.io] [warning] open: data/models_strat/residences/textures/NE_ship_dock.TGA.dds is missing
    05:55:34.328 [system.io] [warning] open: data/terrain/aerial_map/water.tga.dds is missing
    05:55:34.359 [system.io] [warning] open: data/terrain/aerial_map/tile_models/alpha_pages/mountain_mask.tga.dds is missing
    05:55:34.375 [system.io] [warning] open: data/terrain/aerial_map/tree_models/textures/conifer_01.TGA.dds is missing
    05:55:34.390 [system.io] [warning] open: data/terrain/aerial_map/tree_models/textures/conifer_winter.TGA.dds is missing
    05:55:34.406 [system.io] [warning] open: auh2/data/world/maps/base/water_surface.tga.dds is missing
    It's possible you messed up adding the new faction in either:

    descr_banners_new.xml
    descr_character.txt
    descr_model_strat.txt

    All three of these files are associated with the tutorial by DukeofSerbia which you probably followed, and access texture files, so I'd advise checking them again, and possibly posting the contents of the files here.

    Cheers,
    Augustus

  7. #7

    Default Re: My latest problem

    End of log with trace:

    Code:
    15:15:27.047 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_hungary.tga.dds,32896
    15:15:27.047 [system.io] [info] open:   found data/models_strat/textures/ambasador_hungary.tga.dds (from: packs/data_1.pack)
    15:15:27.047 [system.io] [trace] pack data(),,data/models_strat/textures/ambasador_hungary.tga.dds,,,32896
    15:15:27.061 [system.io] [trace] pack close,,data/models_strat/textures/ambasador_hungary.tga.dds,,,-32896
    15:15:27.061 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_serbia.tga
    15:15:27.061 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.061 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.062 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.062 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga.dds is missing
    15:15:27.062 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.062 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.063 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.063 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga is missing
    15:15:27.063 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_hungary.tga
    15:15:27.063 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_hungary.tga.dds,32896
    15:15:27.064 [system.io] [info] open:   found data/models_strat/textures/ambasador_hungary.tga.dds (from: packs/data_1.pack)
    15:15:27.064 [system.io] [trace] pack data(),,data/models_strat/textures/ambasador_hungary.tga.dds,,,32896
    15:15:27.080 [system.io] [trace] pack close,,data/models_strat/textures/ambasador_hungary.tga.dds,,,-32896
    15:15:27.080 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_serbia.tga
    15:15:27.082 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.082 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.082 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.082 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga.dds is missing
    15:15:27.083 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.083 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.083 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.083 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga is missing
    15:15:27.084 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_hungary.tga
    15:15:27.084 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_hungary.tga.dds,32896
    15:15:27.084 [system.io] [info] open:   found data/models_strat/textures/ambasador_hungary.tga.dds (from: packs/data_1.pack)
    15:15:27.084 [system.io] [trace] pack data(),,data/models_strat/textures/ambasador_hungary.tga.dds,,,32896
    15:15:27.097 [system.io] [trace] pack close,,data/models_strat/textures/ambasador_hungary.tga.dds,,,-32896
    15:15:27.098 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_serbia.tga
    15:15:27.098 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.098 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.098 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.098 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga.dds is missing
    15:15:27.099 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.099 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.099 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.099 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga is missing
    15:15:27.100 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_hungary.tga
    15:15:27.100 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_hungary.tga.dds,32896
    15:15:27.100 [system.io] [info] open:   found data/models_strat/textures/ambasador_hungary.tga.dds (from: packs/data_1.pack)
    15:15:27.100 [system.io] [trace] pack data(),,data/models_strat/textures/ambasador_hungary.tga.dds,,,32896
    15:15:27.115 [system.io] [trace] pack close,,data/models_strat/textures/ambasador_hungary.tga.dds,,,-32896
    15:15:27.115 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_serbia.tga
    15:15:27.115 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.115 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.115 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.116 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga.dds is missing
    15:15:27.116 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.116 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.116 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.117 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga is missing
    15:15:27.117 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_hungary.tga
    15:15:27.117 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_hungary.tga.dds,32896
    15:15:27.117 [system.io] [info] open:   found data/models_strat/textures/ambasador_hungary.tga.dds (from: packs/data_1.pack)
    15:15:27.117 [system.io] [trace] pack data(),,data/models_strat/textures/ambasador_hungary.tga.dds,,,32896
    15:15:27.130 [system.io] [trace] pack close,,data/models_strat/textures/ambasador_hungary.tga.dds,,,-32896
    15:15:27.252 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_serbia.tga
    15:15:27.252 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.252 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.255 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.255 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga.dds is missing
    15:15:27.255 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.255 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.256 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.256 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga is missing
    15:15:27.256 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_hungary.tga
    15:15:27.256 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_hungary.tga.dds,32896
    15:15:27.256 [system.io] [info] open:   found data/models_strat/textures/ambasador_hungary.tga.dds (from: packs/data_1.pack)
    15:15:27.256 [system.io] [trace] pack data(),,data/models_strat/textures/ambasador_hungary.tga.dds,,,32896
    15:15:27.268 [system.io] [trace] pack close,,data/models_strat/textures/ambasador_hungary.tga.dds,,,-32896
    15:15:27.268 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_serbia.tga
    15:15:27.268 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.269 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.269 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.269 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga.dds is missing
    15:15:27.269 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.270 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.270 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.270 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga is missing
    15:15:27.271 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_hungary.tga
    15:15:27.271 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_hungary.tga.dds,32896
    15:15:27.271 [system.io] [info] open:   found data/models_strat/textures/ambasador_hungary.tga.dds (from: packs/data_1.pack)
    15:15:27.271 [system.io] [trace] pack data(),,data/models_strat/textures/ambasador_hungary.tga.dds,,,32896
    15:15:27.284 [system.io] [trace] pack close,,data/models_strat/textures/ambasador_hungary.tga.dds,,,-32896
    15:15:27.287 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_serbia.tga
    15:15:27.287 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.288 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.289 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.289 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga.dds is missing
    15:15:27.289 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.290 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.290 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.290 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga is missing
    15:15:27.291 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_hungary.tga
    15:15:27.291 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_hungary.tga.dds,32896
    15:15:27.291 [system.io] [info] open:   found data/models_strat/textures/ambasador_hungary.tga.dds (from: packs/data_1.pack)
    15:15:27.291 [system.io] [trace] pack data(),,data/models_strat/textures/ambasador_hungary.tga.dds,,,32896
    15:15:27.302 [system.io] [trace] pack close,,data/models_strat/textures/ambasador_hungary.tga.dds,,,-32896
    15:15:27.303 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_serbia.tga
    15:15:27.303 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.303 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.305 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.305 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga.dds is missing
    15:15:27.305 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.307 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.307 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.307 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga is missing
    15:15:27.308 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_hungary.tga
    15:15:27.308 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_hungary.tga.dds,32896
    15:15:27.308 [system.io] [info] open:   found data/models_strat/textures/ambasador_hungary.tga.dds (from: packs/data_1.pack)
    15:15:27.308 [system.io] [trace] pack data(),,data/models_strat/textures/ambasador_hungary.tga.dds,,,32896
    15:15:27.321 [system.io] [trace] pack close,,data/models_strat/textures/ambasador_hungary.tga.dds,,,-32896
    15:15:27.321 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_serbia.tga
    15:15:27.321 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.322 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.322 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.322 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga.dds is missing
    15:15:27.322 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.323 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.323 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.323 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga is missing
    15:15:27.323 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_hungary.tga
    15:15:27.324 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_hungary.tga.dds,32896
    15:15:27.324 [system.io] [info] open:   found data/models_strat/textures/ambasador_hungary.tga.dds (from: packs/data_1.pack)
    15:15:27.324 [system.io] [trace] pack data(),,data/models_strat/textures/ambasador_hungary.tga.dds,,,32896
    15:15:27.336 [system.io] [trace] pack close,,data/models_strat/textures/ambasador_hungary.tga.dds,,,-32896
    15:15:27.337 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_serbia.tga
    15:15:27.337 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.337 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.338 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.338 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga.dds is missing
    15:15:27.338 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.338 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.338 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.339 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga is missing
    15:15:27.339 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_hungary.tga
    15:15:27.339 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_hungary.tga.dds,32896
    15:15:27.339 [system.io] [info] open:   found data/models_strat/textures/ambasador_hungary.tga.dds (from: packs/data_1.pack)
    15:15:27.339 [system.io] [trace] pack data(),,data/models_strat/textures/ambasador_hungary.tga.dds,,,32896
    15:15:27.353 [system.io] [trace] pack close,,data/models_strat/textures/ambasador_hungary.tga.dds,,,-32896
    15:15:27.353 [system.io] [info] exists: missing mods/ByzMod/data/models_strat/textures/ambasador_serbia.tga
    15:15:27.354 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.354 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.354 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga.dds,,not found
    15:15:27.354 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga.dds is missing
    15:15:27.355 [system.io] [trace] pack open,packs/data_1.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.355 [system.io] [trace] pack open,packs/localized.pack,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.355 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.355 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga is missing
    15:15:27.355 [data.invalid] [error] Insufficient video memory to load requested texture set.
    
    15:15:27.548 [game.script.trigger] [info] 
    Event triggers information:
    15:15:27.549 [game.script.trigger] [info]     000 triggers tested by event HordeFormed
    15:15:27.549 [game.script.trigger] [info]     001 triggers tested by event ExecutesASpyOnAMission
    15:15:27.549 [game.script.trigger] [info]     000 triggers tested by event BattleGatesAttackedByPlayerEngine
    15:15:27.549 [game.script.trigger] [info]     038 triggers tested by event FactionTurnStart
    15:15:27.549 [game.script.trigger] [info]     005 triggers tested by event PopeElected
    15:15:27.549 [game.script.trigger] [info]     001 triggers tested by event InterFactionMarriage
    15:15:27.550 [game.script.trigger] [info]     019 triggers tested by event LesserGeneralOfferedForAdoption
    15:15:27.550 [game.script.trigger] [info]     000 triggers tested by event BattleGatesAttackedByEngine
    15:15:27.550 [game.script.trigger] [info]     001 triggers tested by event BattleGatesAttackedByEnemyEngine
    15:15:27.550 [game.script.trigger] [info]     000 triggers tested by event BattleReinforcementsArrive
    15:15:27.550 [game.script.trigger] [info]     000 triggers tested by event PreFactionTurnStart
    15:15:27.550 [game.script.trigger] [info]     024 triggers tested by event FatherDiesNatural
    15:15:27.551 [game.script.trigger] [info]     000 triggers tested by event UIElementVisible
    15:15:27.551 [game.script.trigger] [info]     002 triggers tested by event BattleWallsBreachedByEngine
    15:15:27.551 [game.script.trigger] [info]     001 triggers tested by event LeaderOrderedDiplomacy
    15:15:27.551 [game.script.trigger] [info]     014 triggers tested by event SufferAssassinationAttempt
    15:15:27.551 [game.script.trigger] [info]     001 triggers tested by event SufferDenouncementAttempt
    15:15:27.551 [game.script.trigger] [info]     001 triggers tested by event SettlementUpgraded
    15:15:27.551 [game.script.trigger] [info]     002 triggers tested by event FactionAllianceDeclared
    15:15:27.551 [game.script.trigger] [info]     000 triggers tested by event TileSeen
    15:15:27.551 [game.script.trigger] [info]     001 triggers tested by event UngarrisonedFort
    15:15:27.551 [game.script.trigger] [info]     000 triggers tested by event ScriptedAdvice
    15:15:27.551 [game.script.trigger] [info]     000 triggers tested by event GameReloaded
    15:15:27.551 [game.script.trigger] [info]     000 triggers tested by event CityRebels
    15:15:27.551 [game.script.trigger] [info]     002 triggers tested by event BecomesFactionHeir
    15:15:27.552 [game.script.trigger] [info]     026 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
    15:15:27.552 [game.script.trigger] [info]     000 triggers tested by event BattleArmyRouted
    15:15:27.552 [game.script.trigger] [info]     000 triggers tested by event FinancesPanelOpen
    15:15:27.552 [game.script.trigger] [info]     000 triggers tested by event AddedToTrainingQueue
    15:15:27.552 [game.script.trigger] [info]     000 triggers tested by event PopeRejectsCrusadeTarget
    15:15:27.552 [game.script.trigger] [info]     008 triggers tested by event ExecutesAnAssassinOnAMission
    15:15:27.552 [game.script.trigger] [info]     001 triggers tested by event GiveMoney
    15:15:27.553 [game.script.trigger] [info]     013 triggers tested by event PriestBecomesHeretic
    15:15:27.553 [game.script.trigger] [info]     001 triggers tested by event MarriageAllianceOffered
    15:15:27.553 [game.script.trigger] [info]     000 triggers tested by event MissionFinished
    15:15:27.553 [game.script.trigger] [info]     002 triggers tested by event BriberyMission
    15:15:27.553 [game.script.trigger] [info]     005 triggers tested by event DiplomacyMission
    15:15:27.553 [game.script.trigger] [info]     001 triggers tested by event GovernorThrowRaces
    15:15:27.554 [game.script.trigger] [info]     000 triggers tested by event SiegeEquipmentCompleted
    15:15:27.554 [game.script.trigger] [info]     000 triggers tested by event PreBattle
    15:15:27.554 [game.script.trigger] [info]     000 triggers tested by event BattleTideofBattle
    15:15:27.554 [game.script.trigger] [info]     000 triggers tested by event RecruitmentPanelOpen
    15:15:27.554 [game.script.trigger] [info]     020 triggers tested by event MessageOpen
    15:15:27.556 [game.script.trigger] [info]     001 triggers tested by event LeaderOrderedBribery
    15:15:27.556 [game.script.trigger] [info]     005 triggers tested by event SpyMission
    15:15:27.556 [game.script.trigger] [info]     001 triggers tested by event GuildUpgraded
    15:15:27.556 [game.script.trigger] [info]     001 triggers tested by event BattleGeneralRouted
    15:15:27.556 [game.script.trigger] [info]     000 triggers tested by event SettlementConverted
    15:15:27.557 [game.script.trigger] [info]     001 triggers tested by event GuildDestroyed
    15:15:27.557 [game.script.trigger] [info]     000 triggers tested by event AbandonShowMe
    15:15:27.557 [game.script.trigger] [info]     000 triggers tested by event Birth
    15:15:27.557 [game.script.trigger] [info]     000 triggers tested by event FactionTurnEnd
    15:15:27.557 [game.script.trigger] [info]     000 triggers tested by event ScrollClosed
    15:15:27.557 [game.script.trigger] [info]     004 triggers tested by event SabotageMission
    15:15:27.557 [game.script.trigger] [info]     000 triggers tested by event BattleSiegeEngineDocksWall
    15:15:27.558 [game.script.trigger] [info]     002 triggers tested by event GovernorBuildingDestroyed
    15:15:27.558 [game.script.trigger] [info]     000 triggers tested by event BattleSpySuccess
    15:15:27.558 [game.script.trigger] [info]     004 triggers tested by event BattleBattleGatesDestroyedByEngine
    15:15:27.558 [game.script.trigger] [info]     005 triggers tested by event GeneralJoinCrusade
    15:15:27.558 [game.script.trigger] [info]     000 triggers tested by event GovernorPlugInCompleted
    15:15:27.558 [game.script.trigger] [info]     000 triggers tested by event FamilyTreePanelOpen
    15:15:27.559 [game.script.trigger] [info]     001 triggers tested by event SufferAcquisitionAttempt
    15:15:27.559 [game.script.trigger] [info]     005 triggers tested by event SettlementScrollAdviceRequested
    15:15:27.559 [game.script.trigger] [info]     003 triggers tested by event GovernorUnitTrained
    15:15:27.559 [game.script.trigger] [info]     034 triggers tested by event SettlementPanelOpen
    15:15:27.559 [game.script.trigger] [info]     031 triggers tested by event CharacterMarriesPrincess
    15:15:27.559 [game.script.trigger] [info]     009 triggers tested by event CharacterTurnStart
    15:15:27.559 [game.script.trigger] [info]     000 triggers tested by event UnitsDesertCrusade
    15:15:27.560 [game.script.trigger] [info]     001 triggers tested by event AssassinCaughtAttackingPope
    15:15:27.560 [game.script.trigger] [info]     020 triggers tested by event OfferedForAdoption
    15:15:27.560 [game.script.trigger] [info]     020 triggers tested by event ButtonPressed
    15:15:27.560 [game.script.trigger] [info]     000 triggers tested by event BattleDelayPhaseCommenced
    15:15:27.560 [game.script.trigger] [info]     002 triggers tested by event Insurrection
    15:15:27.561 [game.script.trigger] [info]     000 triggers tested by event CapturedCharacterRansomed
    15:15:27.561 [game.script.trigger] [info]     001 triggers tested by event CharacterAttacksCrusadingGeneral
    15:15:27.561 [game.script.trigger] [info]     000 triggers tested by event ConstructionPanelOpen
    15:15:27.561 [game.script.trigger] [info]     064 triggers tested by event GovernorBuildingCompleted
    15:15:27.561 [game.script.trigger] [info]     003 triggers tested by event LeaderOrderedAssassination
    15:15:27.561 [game.script.trigger] [info]     000 triggers tested by event BattleWallsCaptured
    15:15:27.561 [game.script.trigger] [info]     000 triggers tested by event BattleSiegeEngineDestroyed
    15:15:27.562 [game.script.trigger] [info]     040 triggers tested by event GeneralCaptureSettlement
    15:15:27.562 [game.script.trigger] [info]     000 triggers tested by event MarriageMission
    15:15:27.562 [game.script.trigger] [info]     000 triggers tested by event MarriageAlliancePossible
    15:15:27.562 [game.script.trigger] [info]     001 triggers tested by event HireMercenariesPanelOpen
    15:15:27.562 [game.script.trigger] [info]     002 triggers tested by event CeasedFactionHeir
    15:15:27.562 [game.script.trigger] [info]     003 triggers tested by event SackSettlement
    15:15:27.562 [game.script.trigger] [info]     000 triggers tested by event RequestMercenariesAdvice
    15:15:27.563 [game.script.trigger] [info]     000 triggers tested by event EscPressed
    15:15:27.563 [game.script.trigger] [info]     013 triggers tested by event BattlePlayerAttacksSettlementBuilding
    15:15:27.563 [game.script.trigger] [info]     002 triggers tested by event InquisitorAppointed
    15:15:27.563 [game.script.trigger] [info]     001 triggers tested by event LeaderOrderedSabotage
    15:15:27.563 [game.script.trigger] [info]     002 triggers tested by event SettlementSelected
    15:15:27.563 [game.script.trigger] [info]     003 triggers tested by event GeneralAbandonCrusade
    15:15:27.564 [game.script.trigger] [info]     004 triggers tested by event GeneralAssaultsGeneral
    15:15:27.564 [game.script.trigger] [info]     003 triggers tested by event OccupySettlement
    15:15:27.564 [game.script.trigger] [info]     002 triggers tested by event GeneralDevastatesTile
    15:15:27.564 [game.script.trigger] [info]     000 triggers tested by event GeneralCaptureResidence
    15:15:27.564 [game.script.trigger] [info]     000 triggers tested by event CrusadeEnds
    15:15:27.564 [game.script.trigger] [info]     000 triggers tested by event UngarrisonedSettlement
    15:15:27.564 [game.script.trigger] [info]     000 triggers tested by event GovernorThrowGames
    15:15:27.566 [game.script.trigger] [info]     001 triggers tested by event NavalAutoResolvePanelOpen
    15:15:27.566 [game.script.trigger] [info]     002 triggers tested by event Forgiveness
    15:15:27.566 [game.script.trigger] [info]     001 triggers tested by event BattlePlayerSiegeEngineDestroyed
    15:15:27.566 [game.script.trigger] [info]     000 triggers tested by event NavalPreBattleScrollAdviceRequested
    15:15:27.566 [game.script.trigger] [info]     006 triggers tested by event SettlementTurnStart
    15:15:27.567 [game.script.trigger] [info]     007 triggers tested by event UpdateAttitude
    15:15:27.567 [game.script.trigger] [info]     017 triggers tested by event OfferedForMarriage
    15:15:27.567 [game.script.trigger] [info]     000 triggers tested by event BattleFinished
    15:15:27.567 [game.script.trigger] [info]     176 triggers tested by event CharacterTurnEnd
    15:15:27.567 [game.script.trigger] [info]     000 triggers tested by event BattleWinningCombat
    15:15:27.567 [game.script.trigger] [info]     001 triggers tested by event FactionExcommunicated
    15:15:27.567 [game.script.trigger] [info]     005 triggers tested by event GeneralArrivesCrusadeTargetRegion
    15:15:27.568 [game.script.trigger] [info]     037 triggers tested by event LeaderMissionSuccess
    15:15:27.568 [game.script.trigger] [info]     002 triggers tested by event GeneralAssaultsResidence
    15:15:27.568 [game.script.trigger] [info]     003 triggers tested by event GovernorCityRiots
    15:15:27.568 [game.script.trigger] [info]     000 triggers tested by event ShortcutTriggered
    15:15:27.568 [game.script.trigger] [info]     006 triggers tested by event DenouncementMission
    15:15:27.568 [game.script.trigger] [info]     013 triggers tested by event CardinalPromoted
    15:15:27.569 [game.script.trigger] [info]     000 triggers tested by event DishonestTransgression
    15:15:27.569 [game.script.trigger] [info]     000 triggers tested by event BattleEngineUnmanned
    15:15:27.569 [game.script.trigger] [info]     024 triggers tested by event LeaderMissionFailed
    15:15:27.569 [game.script.trigger] [info]     061 triggers tested by event ScrollOpened
    15:15:27.569 [game.script.trigger] [info]     049 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
    15:15:27.569 [game.script.trigger] [info]     007 triggers tested by event BuildingDestroyed
    15:15:27.570 [game.script.trigger] [info]     000 triggers tested by event PlugInCompleted
    15:15:27.570 [game.script.trigger] [info]     000 triggers tested by event BattlePlayerUnderAttackIdle
    15:15:27.570 [game.script.trigger] [info]     041 triggers tested by event UnitTrained
    15:15:27.570 [game.script.trigger] [info]     003 triggers tested by event BattleEnemyUnitRouts
    15:15:27.570 [game.script.trigger] [info]     003 triggers tested by event EnemyCharacterSelected
    15:15:27.570 [game.script.trigger] [info]     000 triggers tested by event BattleUnitRouts
    15:15:27.570 [game.script.trigger] [info]     028 triggers tested by event BattleDeploymentPhaseCommenced
    15:15:27.571 [game.script.trigger] [info]     000 triggers tested by event DeclineAutomatedSettlementManagement
    15:15:27.571 [game.script.trigger] [info]     008 triggers tested by event CharacterPanelOpen
    15:15:27.571 [game.script.trigger] [info]     000 triggers tested by event FactionSummaryPanelOpen
    15:15:27.571 [game.script.trigger] [info]     000 triggers tested by event CollegeOfCardinalsPanelOpen
    15:15:27.571 [game.script.trigger] [info]     001 triggers tested by event FactionNewCapital
    15:15:27.572 [game.script.trigger] [info]     011 triggers tested by event BattleEnemyAttacksSettlementBuilding
    15:15:27.572 [game.script.trigger] [info]     009 triggers tested by event CharacterBecomesAFather
    15:15:27.572 [game.script.trigger] [info]     000 triggers tested by event CharacterTurnEndInSettlement
    15:15:27.572 [game.script.trigger] [info]     000 triggers tested by event AdviceSupressed
    15:15:27.572 [game.script.trigger] [info]     000 triggers tested by event BattleUnitGoesBerserk
    15:15:27.572 [game.script.trigger] [info]     001 triggers tested by event LeaderDestroyedFaction
    15:15:27.573 [game.script.trigger] [info]     002 triggers tested by event PreBattlePanelOpen
    15:15:27.573 [game.script.trigger] [info]     003 triggers tested by event BecomesFactionLeader
    15:15:27.573 [game.script.trigger] [info]     000 triggers tested by event BattleDominatingPlaza
    15:15:27.573 [game.script.trigger] [info]     000 triggers tested by event CharacterNearWitch
    15:15:27.573 [game.script.trigger] [info]     006 triggers tested by event FactionLeaderPrisonersRansomedCaptor
    15:15:27.573 [game.script.trigger] [info]     003 triggers tested by event FactionWarDeclared
    15:15:27.573 [game.script.trigger] [info]     004 triggers tested by event GovernorAgentCreated
    15:15:27.574 [game.script.trigger] [info]     000 triggers tested by event BattleArmyHalfDestroyed
    15:15:27.574 [game.script.trigger] [info]     002 triggers tested by event AcceptBribe
    15:15:27.574 [game.script.trigger] [info]     000 triggers tested by event SettlementTurnEnd
    15:15:27.574 [game.script.trigger] [info]     092 triggers tested by event BuildingCompleted
    15:15:27.574 [game.script.trigger] [info]     006 triggers tested by event ExterminatePopulation
    15:15:27.574 [game.script.trigger] [info]     001 triggers tested by event BattlePlayerUnitRouts
    15:15:27.576 [game.script.trigger] [info]     002 triggers tested by event FactionTradeAgreementMade
    15:15:27.576 [game.script.trigger] [info]     001 triggers tested by event FactionBreakAlliance
    15:15:27.576 [game.script.trigger] [info]     000 triggers tested by event PopeAcceptsCrusadeTarget
    15:15:27.576 [game.script.trigger] [info]     001 triggers tested by event TradePanelOpen
    15:15:27.576 [game.script.trigger] [info]     000 triggers tested by event Idle
    15:15:27.576 [game.script.trigger] [info]     145 triggers tested by event RequestBuildingAdvice
    15:15:27.576 [game.script.trigger] [info]     000 triggers tested by event BattlePlayerUnitGoesBerserk
    15:15:27.577 [game.script.trigger] [info]     068 triggers tested by event ScrollAdviceRequested
    15:15:27.577 [game.script.trigger] [info]     207 triggers tested by event CharacterComesOfAge
    15:15:27.577 [game.script.trigger] [info]     000 triggers tested by event BattleEnemyUnitGoesBerserk
    15:15:27.577 [game.script.trigger] [info]     112 triggers tested by event PostBattle
    15:15:27.577 [game.script.trigger] [info]     001 triggers tested by event ArmyTakesCrusadeTarget
    15:15:27.577 [game.script.trigger] [info]     005 triggers tested by event PreBattleWithdrawal
    15:15:27.578 [game.script.trigger] [info]     042 triggers tested by event BattleConflictPhaseCommenced
    15:15:27.578 [game.script.trigger] [info]     002 triggers tested by event LeaderOrderedSpyingMission
    15:15:27.578 [game.script.trigger] [info]     000 triggers tested by event BattlePlayerArmyHalfDestroyed
    15:15:27.578 [game.script.trigger] [info]     001 triggers tested by event NewAdmiralCreated
    15:15:27.578 [game.script.trigger] [info]     000 triggers tested by event BattleStopsWinningPlaza
    15:15:27.578 [game.script.trigger] [info]     000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
    15:15:27.579 [game.script.trigger] [info]     000 triggers tested by event CeasedFactionLeader
    15:15:27.579 [game.script.trigger] [info]     011 triggers tested by event CharacterMarries
    15:15:27.579 [game.script.trigger] [info]     000 triggers tested by event UnitDisbanded
    15:15:27.579 [game.script.trigger] [info]     000 triggers tested by event BattleGeneralKilled
    15:15:27.579 [game.script.trigger] [info]     000 triggers tested by event DiplomacyPanelOpen
    15:15:27.579 [game.script.trigger] [info]     001 triggers tested by event VotedForPope
    15:15:27.579 [game.script.trigger] [info]     001 triggers tested by event BattleEnemySiegeEngineDestroyed
    15:15:27.580 [game.script.trigger] [info]     001 triggers tested by event CardinalRemoved
    15:15:27.580 [game.script.trigger] [info]     007 triggers tested by event BattleAiCommenced
    15:15:27.581 [game.script.trigger] [info]     000 triggers tested by event CityRiots
    15:15:27.581 [game.script.trigger] [info]     007 triggers tested by event AssassinationMission
    15:15:27.581 [game.script.trigger] [info]     036 triggers tested by event CharacterSelected
    15:15:27.581 [game.script.trigger] [info]     003 triggers tested by event GeneralPrisonersRansomedCaptor
    15:15:27.581 [game.script.trigger] [info]     001 triggers tested by event CharacterDamagedByDisaster
    15:15:27.581 [game.script.trigger] [info]     002 triggers tested by event GiveSettlement
    15:15:27.581 [game.script.trigger] [info]     002 triggers tested by event GovernorCityRebels
    15:15:27.582 [game.script.trigger] [info]     000 triggers tested by event BattleEnemyArmyHalfDestroyed
    15:15:27.582 [game.script.trigger] [info]     000 triggers tested by event Disaster
    15:15:27.582 [game.script.trigger] [info]     002 triggers tested by event RefuseBribe
    15:15:27.582 [game.script.trigger] [info]     000 triggers tested by event CitySacked
    15:15:27.582 [game.script.trigger] [info]     000 triggers tested by event DiplomaticStandingPanelOpen
    15:15:27.582 [game.script.trigger] [info]     001 triggers tested by event CharacterNearHeretic
    15:15:27.582 [game.script.trigger] [info]     000 triggers tested by event CrusadeCalled
    15:15:27.584 [game.script.trigger] [info]     000 triggers tested by event AddedToBuildingQueue
    15:15:27.584 [game.script.trigger] [info]     006 triggers tested by event GeneralTakesCrusadeTarget
    15:15:27.584 [game.script.trigger] [info]     103 triggers tested by event AgentCreated
    15:15:27.584 [game.script.trigger] [info]     338 triggers tested by event RequestTrainingAdvice
    15:15:27.584 [game.script.trigger] [info]     000 triggers tested by event BattleArmyTired
    15:15:27.585 [game.script.trigger] [info]     000 triggers tested by event CapturedCharacterReleased
    15:15:27.587 [game.script.trigger] [info]     040 triggers tested by event Transgression
    15:15:27.587 [game.script.trigger] [info]     000 triggers tested by event SufferMarriageAttempt
    15:15:27.587 [game.script.trigger] [info]     002 triggers tested by event HireMercenaries
    15:15:27.587 [game.script.trigger] [info]     002 triggers tested by event GeneralPrisonersRansomedCaptive
    15:15:27.587 [game.script.trigger] [info]     000 triggers tested by event BattleWinningPlaza
    15:15:27.587 [game.script.trigger] [info]     001 triggers tested by event PreBattleScrollAdviceRequested
    15:15:27.588 [game.script.trigger] [info]     001 triggers tested by event MultiTurnMove
    15:15:27.588 [game.script.trigger] [info]     000 triggers tested by event MessageClosed
    15:15:27.588 [game.script.trigger] [info]     004 triggers tested by event BrotherAdopted
    15:15:27.589 [game.script.trigger] [info]     001 triggers tested by event Demeanour
    15:15:27.589 [game.script.trigger] [info]     003 triggers tested by event AcquisitionMission
    15:15:27.589 [game.script.trigger] [info]     000 triggers tested by event ObjSeen
    15:15:27.589 [game.script.trigger] [info]     011 triggers tested by event IncomingMessage
    15:15:27.589 [game.script.trigger] [info]     000 triggers tested by event EventCounter
    15:15:27.590 [system.io] [info] exists: missing mods/ByzMod/preferences/player.txt
    "If you're boring, no amount of paintballing or high-speed white-water prostitution will change this."





  8. #8

    Default Re: My latest problem

    Seems to be a problem with model_strat. As if the files in model_strat aren't there even though they are.
    "If you're boring, no amount of paintballing or high-speed white-water prostitution will change this."





  9. #9

    Default Re: My latest problem

    Yes it is the problem. Just did an experiment by changing the serbian (new faction) model_strat textures to other factions'. Still not sure what's wrong with the serbian ones though. Could it be that the textures are in DDS format? If so how do I change that?

    Here's the model_strat:
    "If you're boring, no amount of paintballing or high-speed white-water prostitution will change this."





  10. #10
    Augustus Lucifer's Avatar Life = Like a beanstalk
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    Default Re: My latest problem

    That is a very curious log. Not the problem itself, I just dealt with that and know of it well, but it's extremely odd that your game is checking in the pack files as well as the mod folder. Are you attempting to use that new re-packer someone released recently or something? If you are, I wouldn't suggest using it at this time, not because I think it's buggy, but because the point of the re-packer is for distribution, so it's more viable to use once you are done with your mod and want to re-package it for other people to install, but not needed while you're working on it.

    Note: The answer is long, just keep reading and it should cover all possibilities.

    As for your error, I've found there's a couple key issues with the model_strat, from helpful comments of uanime5 and B. Ward along with further testing and research. Here's all of the PM I recently sent to uanime5:

    There's as you eluded to, a different .tga file associated with each .CAS file that needs to be there. Some other things I've found through investigating it:

    - You can't easily change the association of the .CAS file in 3DSMax. Yelu Dashi surmises that the association files could be included in the "Comments" area of the model, but says it is a jumbled mess.

    - Each .CAS file has a different texture, which isn't necessarily associated with a specific faction per culture. Some example:

    Islamic Ambassador = Egypt
    Islamic Spy = Turks
    Northern Assassin = Denmark
    Northern Princess = England
    Muslim Iman = Turks
    Islamic General = Turks
    Islamic Captain = Turks
    Northern Merchant = England

    These are the ones I used for creating my new agent set, as a placeholder until we have brand spankin new .CAS models which we can associate ourselves. This shows one can't assume just because one northern_ agent uses England, all of them do, as one uses Denmark by default, so CA really botched this area. The only way to tell which uses which, is to input it wrong and get the error.

    Also, I found a broken .CAS file which can't be used whatsoever to copy. This is the Islamic Merchant. When you try and use the Islamic Merchant, it looks for a file called "merchant copy.tga". If the error there isn't obvious, there is no _ between merchant and copy. Nonetheless, this is the file it needs. I tried various fixes to this, adding _ only to the file, adding it everywhere, running the file with the spaced name, etc. but none of them work. The model_strat file will stop reading the texture path after there's a space in the line, so if you add it, it will say could not find "islamic " because the merchant part and the .tga isn't read. But if you add it with the _ it will still ask for the not _ version. There's no workaround, you just need to use a different merchant model for the new .CAS basis.

    Lastly, I've found you need to add these files to the mod folder, even if they're present in the main folders. You need to add both the .tga and .tga.dds to your mod folder of the required texture for the model, and the .tga and .tga.dds of any you might add which are associated with an old CAS file.

    Hope that helps.

    Cheers,
    Augustus
    It seems your model_strat file is quite heavily modified. Which is a good thing, it's better to completely facelift the game where possible than to be contented with what's there. It also seems if I'm not mistaken, to be the file from Crusades or Teutonic, rather than vanilla. I've not done extensive testing on all of the files needed by all of the different .CAS files to work, I will do that once I get some more work on my mod done, been busy tackling some problems of my own. But here's an example for the above PM:

    This is the text for the Islamic Ambassador:

    Code:
    type				islamic_ambassador
    skeleton			strat_diplomat
    scale				0.7
    indiv_range			40
    texture				egypt, models_strat/textures/islamic_ambassador_egypt.tga
    texture				moors, models_strat/textures/islamic_ambassador_moors.tga
    texture				timurids, models_strat/textures/islamic_ambassador_moors.tga
    texture				turks, models_strat/textures/islamic_ambassador_turks.tga
    texture				mongols, models_strat/textures/islamic_ambassador_mongals.tga
    texture				timurids, models_strat/textures/islamic_ambassador_timurids.tga
    model_flexi_m			models_strat/islamic_ambassador.cas, max
    shadow_model_flexi		models_strat/shadow_hand.CAS, max
    As stated in the above post, Egypt is the required faction for this particular .CAS file. So this means you can have a entry like this:

    Code:
    type				islamic_ambassador
    skeleton			strat_diplomat
    scale				0.7
    indiv_range			40
    texture				egypt, models_strat/textures/islamic_ambassador_egypt.tga
    model_flexi_m			models_strat/islamic_ambassador.cas, max
    shadow_model_flexi		models_strat/shadow_hand.CAS, max
    But you can't have an entry like this:

    Code:
    type				islamic_ambassador
    skeleton			strat_diplomat
    scale				0.7
    indiv_range			40
    texture				turks, models_strat/textures/islamic_ambassador_turks.tga
    model_flexi_m			models_strat/islamic_ambassador.cas, max
    shadow_model_flexi		models_strat/shadow_hand.CAS, max
    It isn't looking for the exact entry for egypt, it is just looking for the texture name, because the .CAS file is coded by the modeler to use that as the base texture, so it needs it or all other textures won't work. This is an example entry from my mod:

    Code:
    type				eastern_ambassador
    skeleton			strat_diplomat
    scale				0.7
    indiv_range			40
    texture				papal_states, models_strat/textures/islamic_ambassador_egypt.tga
    texture				england, models_strat/textures/islamic_ambassador_egypt.tga
    texture				song, models_strat/textures/eastern_ambassador_song.tga
    model_flexi_m			models_strat/eastern_ambassador.cas, max
    shadow_model_flexi		models_strat/shadow_hand.CAS, max
    As you'll see, I've assigned the base texture to the papal states, an unused faction I've just kept around because of complications with removing parts of it, and as a placeholder at current. The "type" line can be changed without any errors whatsoever, so long as it is the same one being referenced in descr_character.txt . The model_flexi_m can also be changed to whatever, but the file needs to exist, and you need to keep track of which .CAS file you copied to make it. My eastern_ambassador.CAS is a direct copy of the islamic_ambassador.CAS, so it uses the same base .tga as the islamic_ambassador.CAS, since all that has changed is the name.

    Based on the log you posted, I'd guess that hungary is the base .tga file required by your northern_ambassador.CAS . This may or may not be the case, this is surmised from the fact it is the only one besides serbia being turned out. In order to test exactly which file a .CAS needs, just make a new entry for the .CAS, and only include a texture you just made up and no others, and it will always look for the other one it needs, so you can take note of which one that is.

    Code:
    type				northern_ambassador
    skeleton			strat_diplomat
    scale				0.7
    indiv_range			40
    texture				serbia, models_strat/textures/ambasador_serbia.tga
    model_flexi_m			models_strat/northern_ambassador.CAS, max
    shadow_model_flexi		models_strat/shadow_scroll.CAS, max
    That entry would let you know for sure what file is needed for that northern_ambassador.CAS . If it's hungary, then you're fine, on purpose or by accident, if by accident, check the other agent entries since luck doesn't strike that many times in a row and they will error too, it only returns ambassador since it's the first one in the file.

    The next possibility, if all of that was done properly, is that you don't have the .CAS files in your mod folder. In order for it to work, the .CAS files need to be in the same folder as the .tga and .tga.dds that they are looking for. This means you can't have a .CAS file in your mod folder looking for .tga files in the main folder, they need to be in your mod folder also. It might also not work vice-versa, good to be cautious since the added .CAS files don't detract from performance. So make sure the .CAS entries you created or are adding to, are in your mod folder.

    The next thing is the new textures need to be in your mod folder, and so does the base texture, because the file association is wacky. And from my experience they need to be in both .tga and .tga.dds format, at least for ones not created. So for your northern_ambassador entry you need to have:

    data/models_strat
    northern_ambassador.CAS
    data/models_strat/textures
    ambasador_hungary.tga
    ambasador_hungary.tga.dds
    ambasador_serbia.tga
    ambasador_serbia.tga.dds

    That's assuming Hungary is the base file it needs, if it is something else, you also need that in there. I'm not sure whether or not you need a faction associated with the base texture, my research indicates that even if no entry in the model_strat is linked to the base texture, it should work if it is in the folder, but try it first with linking before without.

    The last possibility is typos in the file, typos in the file names, or veiled file extensions making your .tga files .tga.PNG or something.

    Hope that helps.

    Cheers,
    Augustus

  11. #11
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: My latest problem

    Looks to me (error log) as if he has created a serbian ambassador in the model strat but hasn't given it a skin.
    15:15:27.355 [system.io] [trace] file open,,data/models_strat/textures/ambasador_serbia.tga,,not found
    15:15:27.355 [system.io] [warning] open: data/models_strat/textures/ambasador_serbia.tga is missing
    15:15:27.355 [data.invalid] [error] Insufficient video memory to load requested texture set.
    Out of video memory usually means a wrong (RTW) cas or a missing one, or missing skin for it.










  12. #12

    Default Re: My latest problem

    Right I think I've got that. Problem is that I've stolen Serbia from Sicilian Vespers but my mod doesn't include many factions that are in SV. I think the Serbian ambassador for example is based on the Denmark ambassador but Denmark isn't in my mod. I therefore can't have the necessary entry in descr_model_strat. Any suggestions?
    "If you're boring, no amount of paintballing or high-speed white-water prostitution will change this."





  13. #13
    Augustus Lucifer's Avatar Life = Like a beanstalk
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    Default Re: My latest problem

    Quote Originally Posted by Emperor Basil View Post
    Right I think I've got that. Problem is that I've stolen Serbia from Sicilian Vespers but my mod doesn't include many factions that are in SV. I think the Serbian ambassador for example is based on the Denmark ambassador but Denmark isn't in my mod. I therefore can't have the necessary entry in descr_model_strat. Any suggestions?
    You can still have the necessary ambassador, it just needs to be included as one of the existing ones. For example:

    texture hungary, models_strat/textures/ambasador_denmark.tga

    If that is the denmark file it wants, you can use hungary. The most important thing is the game working, then you can worry about what it actually looks like, and I'm 90% sure you can make changes to the file, as long as it is the same file and the same name.

    Cheers,
    Augustus

  14. #14
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: My latest problem

    You could work on any of the tga files in that section (ambasador_hungary.tga) and then save it under the name you have given the new tga (ambasador_serbia.tga).










  15. #15

    Default Re: My latest problem

    Putting Hungary's ambassador as Denmark's hasn't worked or indeed with any of the other ambassadors in the SV model_strat folder. I think I'll have to make my own Serbian models using Hungary's as gigantus suggests.
    "If you're boring, no amount of paintballing or high-speed white-water prostitution will change this."





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