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  1. #1

    Default campaign not working

    i made a new custom campaign with the big map, but everytime i click on it and click next it crashes before going to the faction selection. Is it the fact that i took the map from a kingdoms mod and using it in a vanilla mod?

    The system.log says nothing.

  2. #2
    GrnEyedDvl's Avatar Liberalism is a Socially Transmitted Disease
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    Default Re: campaign not working

    It has to say something. Make sure its set to trace.

    For your new map, did you make the proper entries in descr_regions? You cant just change files around without telling the game what you are doing.

  3. #3

    Default Re: campaign not working

    yeah i changed everything in the descr_strat, descr_regions, and descr_mercenaries, and the text files. deleted the map.rwm and the map_height.hgt.

    system.log

    22:08:25.843 [system.rpt] [always] CPU: SSE2
    22:08:25.843 [system.rpt] [always] ==== system log start, build date: Oct 5 2006 version bld-medieval2-final-52 (29455) ===
    22:08:25.968 [system.io] [always] mounted pack packs/data_0.pack
    22:08:26.031 [system.io] [always] mounted pack packs/data_1.pack
    22:08:26.140 [system.io] [always] mounted pack packs/data_2.pack
    22:08:26.265 [system.io] [always] mounted pack packs/data_3.pack
    22:08:26.437 [system.io] [always] mounted pack packs/data_4.pack
    22:08:26.453 [system.io] [always] mounted pack packs/localized.pack
    22:08:26.593 [system.io] [warning] open: mods/custom_campaign/data/text/menu_english.txt.strings.bin is missing
    22:08:26.593 [system.io] [warning] open: mods/custom_campaign/data/text/menu_english.txt is missing
    22:08:26.640 [system.io] [warning] open: mods/custom_campaign/data/text/diplomacy.txt.strings.bin is missing
    22:08:26.640 [system.io] [warning] open: mods/custom_campaign/data/text/diplomacy.txt is missing
    22:08:26.671 [system.io] [warning] open: mods/custom_campaign/data/text/diplomacy_speech.txt.strings.bin is missing
    22:08:26.671 [system.io] [warning] open: mods/custom_campaign/data/text/diplomacy_speech.txt is missing
    22:08:26.718 [system.io] [warning] open: mods/custom_campaign/data/text/missions.txt.strings.bin is missing
    22:08:26.718 [system.io] [warning] open: mods/custom_campaign/data/text/missions.txt is missing
    22:08:26.750 [system.io] [warning] open: mods/custom_campaign/data/text/shortcut.txt.strings.bin is missing
    22:08:26.812 [system.io] [warning] open: mods/custom_campaign/data/text/shortcut.txt is missing
    22:08:26.812 [system.io] [warning] open: preferences/player.txt is missing
    22:08:45.031 [data.missing] [warning] missing/invalid cursor for ANISELECT
    22:08:45.078 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
    22:08:45.125 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
    22:08:45.453 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
    22:08:45.453 [data.missing] [warning] missing/invalid cursor for DRAGGING
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
    22:08:45.515 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
    22:08:47.906 [system.io] [warning] open: mods/custom_campaign/data/text/religions.txt.strings.bin is missing
    22:08:47.906 [system.io] [warning] open: mods/custom_campaign/data/text/religions.txt is missing
    22:08:47.906 [system.io] [warning] open: mods/custom_campaign/data/text/climates.txt.strings.bin is missing
    22:08:47.906 [system.io] [warning] open: mods/custom_campaign/data/text/climates.txt is missing
    22:08:47.968 [system.io] [warning] open: mods/custom_campaign/data/text/event_titles.txt.strings.bin is missing
    22:08:47.968 [system.io] [warning] open: mods/custom_campaign/data/text/event_titles.txt is missing
    22:08:51.546 [system.io] [warning] open: mods/custom_campaign/data/text/export_units.txt.strings.bin is missing
    22:08:51.562 [system.io] [warning] open: mods/custom_campaign/data/text/export_units.txt is missing
    22:08:51.656 [system.io] [warning] open: mods/custom_campaign/data/text/rebel_faction_descr.txt.strings.bin is missing
    22:08:51.671 [system.io] [warning] open: mods/custom_campaign/data/text/rebel_faction_descr.txt is missing
    22:08:51.734 [system.io] [warning] open: mods/custom_campaign/data/text/building_battle.txt.strings.bin is missing
    22:08:51.750 [system.io] [warning] open: mods/custom_campaign/data/text/building_battle.txt is missing
    22:08:52.296 [script.err] [error] Script Error in mods/custom_campaign/data/export_descr_buildings.txt, at line 6138, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg large_city vs clt huge_city)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[1](wooden_wall) -> core_castle_building[2](castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, motte_and_bailey -> village, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, wooden_castle -> town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, wooden_castle -> town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    22:08:52.484 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    22:08:52.484 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    22:08:52.484 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    22:08:52.484 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    22:08:52.484 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    22:08:52.484 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    22:08:52.484 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    22:08:52.500 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    22:08:52.500 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    22:08:52.500 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    22:08:52.500 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    22:08:52.500 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    22:08:52.500 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    22:08:52.500 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    22:08:52.500 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    22:08:52.500 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    22:08:52.531 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    22:08:52.531 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
    22:08:52.531 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    22:08:52.546 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
    22:08:52.546 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    22:08:52.546 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    22:08:52.546 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    22:08:52.546 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
    22:08:52.546 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    22:08:52.546 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
    22:08:52.546 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    22:08:52.546 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    22:08:52.546 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    22:08:52.562 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    22:08:52.562 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    22:08:52.562 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    22:08:52.562 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    22:08:52.578 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
    22:08:52.578 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    22:08:52.578 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
    22:08:52.578 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    22:08:52.578 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
    22:08:52.578 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    22:08:52.578 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
    22:08:52.593 [system.io] [warning] open: mods/custom_campaign/data/text/export_VnVs.txt.strings.bin is missing
    22:08:52.671 [system.io] [warning] open: mods/custom_campaign/data/text/export_VnVs.txt is missing
    22:08:52.703 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 10640, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    22:08:52.718 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 10641, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
    22:08:52.718 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 10651, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
    22:08:52.718 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 10652, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
    22:08:52.718 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 10664, column 28 :
    we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    22:08:52.718 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 10665, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
    22:08:52.718 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 10705, column 25 :
    we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
    22:08:52.734 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 15742, column 27 :
    we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
    22:08:52.734 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 15750, column 25 :
    we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_denouncerclear)
    22:08:52.734 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 15758, column 22 :
    we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
    22:08:52.750 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 16674, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_6)
    22:08:52.750 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 16683, column 29 :
    we should only have trait(CrusaderHistory) additional affects for triggers(crusades_7)
    22:08:52.750 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 16725, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_7)
    22:08:52.750 [script.err] [warning] Trigger parsing warning in mods/custom_campaign/data/export_descr_character_traits.txt, at line 16734, column 26 :
    we should only have trait(JihadHistory) additional affects for triggers(jihads_8)
    22:08:52.750 [system.io] [warning] open: mods/custom_campaign/data/text/export_ancillaries.txt.strings.bin is missing
    22:08:52.765 [system.io] [warning] open: mods/custom_campaign/data/text/export_ancillaries.txt is missing
    22:08:52.781 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/scribe_ancillary.tga
    22:08:52.796 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
    22:08:52.796 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
    22:08:52.828 [system.io] [warning] open: mods/custom_campaign/data/text/export_advice.txt.strings.bin is missing
    22:08:52.859 [system.io] [warning] open: mods/custom_campaign/data/text/export_advice.txt is missing
    22:08:52.968 [system.io] [warning] open: mods/custom_campaign/data/text/export_prologue.txt.strings.bin is missing
    22:08:52.984 [system.io] [warning] open: mods/custom_campaign/data/text/export_prologue.txt is missing
    22:08:53.000 [system.io] [warning] open: mods/custom_campaign/data/text/names.txt.strings.bin is missing
    22:08:53.609 [system.io] [warning] open: mods/custom_campaign/data/text/names.txt is missing
    22:08:55.156 [system.io] [warning] open: mods/custom_campaign/data/text/cursor_action_tooltips.txt.strings.bin is missing
    22:08:55.171 [system.io] [warning] open: mods/custom_campaign/data/text/cursor_action_tooltips.txt is missing
    22:08:57.875 [system.io] [warning] open: mods/custom_campaign/data/text/FactionIntroSubTitles.txt.strings.bin is missing
    22:08:57.890 [system.io] [warning] open: mods/custom_campaign/data/text/FactionIntroSubTitles.txt is missing
    22:08:57.890 [system.io] [warning] open: data/text/FactionIntroSubTitles.txt.strings.bin is missing
    22:08:58.578 [system.io] [warning] open: mods/custom_campaign/data/text/quotes.txt.strings.bin is missing
    22:08:58.609 [system.io] [warning] open: mods/custom_campaign/data/text/quotes.txt is missing
    22:08:58.843 [system.io] [warning] open: mods/custom_campaign/data/loading_screen/loading_bar.tga.dds is missing
    22:08:58.859 [system.io] [warning] open: mods/custom_campaign/data/loading_screen/loading_logo.tga.dds is missing
    22:09:00.375 [system.io] [warning] open: mods/custom_campaign/data/loading_screen/loading_bar.tga.dds is missing
    22:09:00.796 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/normans.tga is missing
    22:09:00.796 [system.io] [warning] open: data/menu/symbols/FE_faction_units/normans.tga is missing
    22:09:00.796 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/saxons.tga is missing
    22:09:00.796 [system.io] [warning] open: data/menu/symbols/FE_faction_units/saxons.tga is missing
    22:09:00.796 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/slave.tga is missing
    22:09:00.937 [system.io] [warning] open: data/menu/_M2_MP_HISTORICAL_BATTLE_CHOOSE_TEAMS.TGA is missing
    22:09:01.015 [system.io] [warning] open: data/menu/TEXTURES/_M2_MAIN_MENU.TGA is missing
    22:09:02.015 [system.io] [warning] open: data/menu/buttons_composite2.tga.dds is missing
    22:09:02.015 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
    22:09:02.031 [system.io] [warning] open: data/menu/slider_composite2.tga.dds is missing
    22:09:02.031 [system.io] [warning] open: data/menu/border_4pix_black_gold2.tga.dds is missing
    22:09:02.031 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
    22:09:02.031 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
    22:09:02.046 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
    22:09:02.046 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
    22:09:02.046 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
    22:09:02.046 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
    22:09:02.046 [system.io] [warning] open: data/menu/icons.tga.dds is missing
    22:09:05.781 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/./descr_strat.txt is missing
    22:09:05.781 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/../descr_strat.txt is missing
    22:09:05.781 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/descr_strat.txt is missing
    22:09:05.781 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/./descr_strat.txt is missing
    22:09:05.781 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/../descr_strat.txt is missing
    22:09:08.171 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/tyronia/map_france.tga is missing
    22:09:08.250 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/tyronia/map_sicily.tga is missing
    22:09:08.250 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/tyronia/map_milan.tga is missing
    22:09:08.375 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/tyronia/map_portugal.tga is missing
    22:09:08.375 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/tyronia/map_poland.tga is missing
    22:09:08.375 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/tyronia/map_hungary.tga is missing
    22:09:08.453 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/tyronia/map_normans.tga is missing
    22:09:08.453 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/tyronia/map_saxons.tga is missing
    22:09:08.484 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/tyronia/leader_pic_england.tga is missing
    22:09:08.500 [system.io] [warning] open: mods/custom_campaign/data/world/maps/campaign/custom/tyronia/leader_pic_england.tga is missing
    22:09:10.000 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.


    i LOOKED UP IN THE GUIDE TO CRASHES AND THIS ONE DOESN'T FALL UNDER ANY OF THEM.

  4. #4
    GrnEyedDvl's Avatar Liberalism is a Socially Transmitted Disease
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    Default Re: campaign not working

    Probably a color mismatch.

  5. #5

    Default Re: campaign not working

    Quote Originally Posted by Grass_Watcher View Post
    Is it the fact that i took the map from a kingdoms mod and using it in a vanilla mod?
    Could well be, what exactly have you put together with what?

  6. #6
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: campaign not working

    Code:
    22:08:52.296 [script.err] [error] Script Error in mods/custom_campaign/data/export_descr_buildings.txt, at line 6138, column 2
    Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg large_city vs clt huge_city)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, village -> motte_and_bailey, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, town -> wooden_castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[0](wooden_pallisade) -> core_castle_building[1](wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, large_town -> castle, core_building[1](wooden_wall) -> core_castle_building[2](castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, motte_and_bailey -> village, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, wooden_castle -> town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, wooden_castle -> town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, castle -> large_town, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, fortress -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[0](wooden_castle_to_village) -> convert_to_castle[0](village_to_wooden_castle)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[1](stone_keep_to_small_town) -> convert_to_castle[1](small_town_to_stone_keep)
    22:08:52.312 [data.invalid] [error] Target building level not allowed: The Aztecs, citadel -> city, convert_to_city[2](castle_to_large_town) -> convert_to_castle[2](large_town_to_castle)
    That looks bad enough to me










  7. #7
    GrnEyedDvl's Avatar Liberalism is a Socially Transmitted Disease
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    Default Re: campaign not working

    Ahh see thats why we ask to post the entire log, even though I missed it and Gigantus caught it. Well done Gigantus + rep

    Those kinds of errors in descr-strat will prevent the game from loading.

  8. #8
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: campaign not working

    Quote Originally Posted by GrnEyedDvl View Post
    Ahh see thats why we ask to post the entire log, even though I missed it and Gigantus caught it. Well done Gigantus + rep

    Those kinds of errors in descr-strat will prevent the game from loading.
    Thanks GED










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