It's me again with difficult (or even impossible) features to be included in a script.
In a moment of the campaign I want that the starting region and a set of boats belonging to a faction pass directly to the rebels.
In the case of the settlement, the only method I've been able to implement is surrender_regions, that must be fired before the conquest of a second settlement. The faction survives even without settlement thanks to the horde ability.
But in the case of boats, I'm not able to give them to rebels. I can prevent their use by the human player by placing in a corner, surrounded by ground, but the human will see them in that corner and I would prefer some more "elegant" solution in such a way the human cannot see his "former" boats.
Any idea?:hmmm:





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