Page 8 of 24 FirstFirst 123456789101112131415161718 ... LastLast
Results 141 to 160 of 496

Thread: Paeninsula Italic Suggestions and Comments

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: Paeninsula Italic Suggestions and Comments

    Quote Originally Posted by Hister View Post
    This is getting complicated guys!
    For now, I will be happy if I succed in persuading the hoplitai in charging head on their enemies! Without make them supermen of course

  2. #2

    Default Re: Paeninsula Italic Suggestions and Comments

    Quote Originally Posted by Aper View Post
    For now, I will be happy if I succed in persuading the hoplitai in charging head on their enemies! Without make them supermen of course
    try a few battles in the campaign and not in custom battles

  3. #3
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

    Join Date
    Apr 2005
    Location
    The plastic poisoned and d(r)ying surface of planet Earth in before Armageddon
    Posts
    15,299

    Default Re: Paeninsula Italic Suggestions and Comments

    Seconded. The campaign outcome is anyway the main instance to judge on the balance ... also very valid for the edu coding.

    But, i wouldn't go overboard with changes atm. ... just take a few years from your freetime to balance the campaign globally and entirely.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  4. #4
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

    Join Date
    Apr 2005
    Location
    The plastic poisoned and d(r)ying surface of planet Earth in before Armageddon
    Posts
    15,299

    Default Re: Paeninsula Italic Suggestions and Comments

    I just did a few edu changes on aper's last edu, according to our discussions.

    - pila: 25 range, removed ap
    - javelins: 30 range

    - shield_wall removed entirely

    Hastati, Principes and Triarii slight changes:
    - cost, upkeep slightly reduced
    - attack, def skill and shield slightly changed/improved
    - got hardy and Hastati very_hardy
    ...this is to give a Roman AI a certain support, as i saw that ie. all usual Hoplites and also other warriors have quite superior stats compared to the Roman line infantry (as global-historical balance point done mainly).

    @ Hister and aper: You might take these little edu file changes into consideration or just trash it, ie. remove the attachment or pm me, then i'll remove it asap if needed (for me equal), i'll just test this now in campaign
    Last edited by DaVinci; October 15, 2008 at 05:06 PM.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  5. #5
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

    Join Date
    Apr 2005
    Location
    The plastic poisoned and d(r)ying surface of planet Earth in before Armageddon
    Posts
    15,299

    Default Re: Paeninsula Italic Suggestions and Comments

    Quote Originally Posted by Hister View Post
    This is getting complicated guys!
    Coding is or can be complicate, yes. Rather i would say: Balancing is a long road to take.

    For a first approach for setting up a mod, the usual coding ways are completely okay ... the long-therm balancing is another thing anyway.

    You can leave a model as is or you just work on it over years, what i did since 2005, and this always dependent of the kind of mod (era, period, culture, traditions, factionmod, ... etc.).

    And what mcantu says above is then circa the same what i mean in a few posts above.

    I call it historical-realism with gameplay-orientation (in gameplay-orientation sticks as well the AI support). All this isn't done in a day, and is a red line through every file/code that owns a relevance.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  6. #6
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: Paeninsula Italic Suggestions and Comments

    No no DaVinci, it's okey! Am interested to see how the campaign plays out.

    I agree on the javelins - will have to try it though after I return from job.

    I really wouldn't remove the shieldwall though! Isn't there a better way to bypass the problem with our hoplites retaining the shieldwall? Aper, hope you come out with something.

    Erm, aren't Principes the ones who should get very_hardy attribute?

    To be fair to other units having the same shield as those 3 Roman units you definitely need to give higher shield value also to them - but this will again disbalance the whole thing. Maybe give a point less for less trained and less closely packed units having the same shield. Dunno. Have in mind that hoplites should have better shield protection when in hoplite formation! But if we are to raise some values for the romans simply to give them advantage campaign gameplay wise we should atleast have a realistic approach and raise only those values that can be affected by training and discipline.

    Edit: Aper, just apply the javelin change to all the javeliners and a bit higher defensive skill and hardy, very_hardy attribute for Romans. I personally wouldn't make other changes.
    Last edited by Hister; October 16, 2008 at 02:16 AM.
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  7. #7

    Default Re: Paeninsula Italic Suggestions and Comments

    Thanks a lot DaVinci, but dancing hoplites are still here : it's a problem of the BI engine, it always flank even when is useless or stupid (I remember from vanilla), and attack frontally only against largely inferior enemies.

    Well know I understand a purely mathematical/historical approach is not enough, I'll study the EDU of DaVinci and mcantu and ask for clarification.
    However, thanks a lot to both!

    EDIT : to give PI a new playable EDU as soon as possible, I'll try some empirical modifications to Luciano's EDU, based on the suggestions you guys made in this thread, then, in the future, I'll refine the system learning from more experienced modders like DaVinci and mcantu.
    @ Hister : what is your opinion about this ?
    Last edited by Aper; October 16, 2008 at 05:53 AM.

  8. #8
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: Paeninsula Italic Suggestions and Comments

    You have a green light on the matter Aper!
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  9. #9
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: Paeninsula Italic Suggestions and Comments

    Uhh, it's hard to decide.
    I'm for the shield wall if units with it don't try to flank as much as before and charge frontal. Aper, will you raise hoplites units cost and upkeep to?

    DaVinci - good points on Romani!
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  10. #10
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: Paeninsula Italic Suggestions and Comments

    Ah yes aper - I propose you make the upkeep cost of mercenary units higher a bit to simulate they costed more then regular soldiers.
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  11. #11

    Default Re: Paeninsula Italic Suggestions and Comments

    no problem mate

  12. #12
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

    Join Date
    Apr 2005
    Location
    The plastic poisoned and d(r)ying surface of planet Earth in before Armageddon
    Posts
    15,299

    Default Re: Paeninsula Italic Suggestions and Comments

    I personally, as you guess already, will remove the shield wall anyway in the end for my personal play. The reason stays, that there are other issues besides the flanking thing.
    You could even offer 2 versions, just one with and one without, is ofcourse a thing that players have to change the edu file name to apply.
    As Hister loves the shield wall (and most players too), i would anyway publish officially the shield wall version
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  13. #13

    Default Re: Paeninsula Italic Suggestions and Comments

    Quote Originally Posted by DaVinci View Post
    I personally, as you guess already, will remove the shield wall anyway in the end for my personal play. The reason stays, that there are other issues besides the flanking thing.
    You could even offer 2 versions, just one with and one without, is ofcourse a thing that players have to change the edu file name to apply.
    As Hister loves the shield wall (and most players too), i would anyway publish officially the shield wall version
    As you can see, the changes are minimal, so I'll probably release both version
    But anyway, can you be more specific about the undesired issues of shield-wall? thanx

  14. #14
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

    Join Date
    Apr 2005
    Location
    The plastic poisoned and d(r)ying surface of planet Earth in before Armageddon
    Posts
    15,299

    Default Re: Paeninsula Italic Suggestions and Comments

    The main issue is that they are quite immobile, just slow. You actually should playtest in campaign to see how armies perform in camp with Hoplites and othrer units. The other main thing is, they can't, also cause of the quite static formation, react properly in the chaos of a battle. Only, what filters this, is the extra def bonus.

    Other thing on Hoplites:
    Now that you increased the number by 50%, they should cost also 50% more for training and upkeep, imo. ... this also would reflect their superior position in the society, and anyway their superior stats.
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, because the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  15. #15
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: Paeninsula Italic Suggestions and Comments

    2 EDU versions sounds superb guys - more variety the better!
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  16. #16

    Default Re: Paeninsula Italic Suggestions and Comments

    just a general comment on hoplites...

    most hoplites were levy/militia grade, not professional soldiers. in these EDU discussions, i get the impression that they are being made more powerful than they should. this in all IMO of course...

  17. #17

    Default Re: Paeninsula Italic Suggestions and Comments

    Quote Originally Posted by mcantu View Post
    just a general comment on hoplites...

    most hoplites were levy/militia grade, not professional soldiers. in these EDU discussions, i get the impression that they are being made more powerful than they should. this in all IMO of course...
    You are right, but we are forced to raise their stats to stop them flanking enemies.
    Luckily, the AI doesn't consider the attack delay value, and luckily again, it have an enourmous impact on the performance of units, so it's a powerful tool to balance battles.

  18. #18

    Default Re: Paeninsula Italic Suggestions and Comments

    Quote Originally Posted by Aper View Post
    You are right, but we are forced to raise their stats to stop them flanking enemies.
    Luckily, the AI doesn't consider the attack delay value, and luckily again, it have an enourmous impact on the performance of units, so it's a powerful tool to balance battles.

    why is flanking a bad thing? most players consider having the AI trying to use some type of tactics a good thing to happen...

  19. #19

    Default Re: Paeninsula Italic Suggestions and Comments

    Quote Originally Posted by mcantu View Post
    why is flanking a bad thing? most players consider having the AI trying to use some type of tactics a good thing to happen...
    It's very good, but not for hoplites :
    1) historically, they never tried to flank anyone, because
    2) the attempt ends in a total mess and the formation goes to hell

    In game they start flanking when they are very near to the enemy, so he obviously attack and catch the hoplites during movement, with the consequences you can imagine

  20. #20

    Default Re: Paeninsula Italic Suggestions and Comments

    About shield-wall, maybe I've found a compromise solution:
    - hellenic hoplitai have shield-wall
    - non-hellenic hoplitai don't
    What do you think? seems very good IMHO

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •