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  1. #1
    jimmy spong's Avatar Campidoctor
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    Default developing came to end ?

    developing came to end ?

    is this finnal version of mod , or there will be more upgrade and changes ?




  2. #2

    Default Re: developing came to end ?

    correct me if i am wrong but didnt LT say he is working on a update to the super-factions add_on?

    http://www.twcenter.net/forums/showt...-of-Aggression- An Age of Aggression- my Skyrim FF







  3. #3
    Hesus de bodemloze's Avatar The Gaul
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    Default Re: developing came to end ?

    Quote Originally Posted by Templar Knight View Post
    correct me if i am wrong but didnt LT say he is working on a update to the super-factions add_on?
    yes working on a new add-on version, but i believe he needs a new map for this add-on but can' t finde a map maker so it can take a long time till this wil be finisht.
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  4. #4

    Default Re: developing came to end ?

    If he is working on an update there is nothing official and so it is all speculation. LT did say somethign vaguely in one of his posts though. But as far as a SPQR 7 LT needs a new mapper which he dosen't have. But if you do know of someone willing or you can map send LT a PM.

  5. #5

    Default Re: developing came to end ?

    LT said, when 6.4 came out, this will be the last version of SPQR TW.
    He called it "the version for veterans, those who have played SPQR TW for a time"
    However, a couple of addons were made, and LT said that he would MAYBE do another addon/new version, but he would need a new mapper (and more time) for this.
    So the chances are not so likely

    Hope this helps!

    Valerius Tiberius
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  6. #6
    czePowerslave's Avatar Primicerius
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    Default Re: developing came to end ?

    I find people asking for new version repeatedly entertaining. I mean, have you already conquered the whole map that you need new version? Or do you miss a single thing, that obviously changes gameplay by hundreds of %, and you soo much need it. Funny, for me, thinking bout starting new campaign for new version, fighting all those battles again - no way!

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  7. #7

    Default Re: developing came to end ?

    me too
    that's why i'm in my campaign with one of the very first addons

    listen, if you want something extra, just mod it in yourself
    LT made this to the way he plays, you can make your own game to the way you play

    Have fun!

    Valerius Tiberius
    One land, One king

    Proud member of the SPQR TW community


  8. #8
    czePowerslave's Avatar Primicerius
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    Default Re: developing came to end ?

    Or beg for change, ill bring popcorn to watch how it goes

    Roman Rebel
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    We shall stand side by side even unto death. SPQR for life.
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  9. #9

    Default Re: developing came to end ?

    I think LT should bring Arcani back. Those were fun

  10. #10
    czePowerslave's Avatar Primicerius
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    Default Re: developing came to end ?

    In that case, id love some machinegunners

    Roman Rebel
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    We shall stand side by side even unto death. SPQR for life.
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  11. #11

    Default Re: developing came to end ?

    he removed the arcani because they were historical uncorrect, if you want them, you can mod them back in
    One land, One king

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  12. #12

    Default Re: developing came to end ?

    Haha I just thought they looked cool with the double swords and red eyes

  13. #13

    Default Re: developing came to end ?

    i don't think it's very hard to mod an (existing) unit back in
    just look in the workshop for a tutorial
    One land, One king

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  14. #14
    Hesus de bodemloze's Avatar The Gaul
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    Default Re: developing came to end ?

    you will need some files (cas files and other once) from the vanille version to get them back in and adapt text files.
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  15. #15

    Default Re: developing came to end ?

    Haha I don't really want them back in.

  16. #16

    Default Re: developing came to end ?

    lol it would be cool if he did make a new version... it would be cool if u could be the senate and give roman factions missions... that would be awesome... and man the super factions addon would be fun... ide just build up my econimic sid of things for like 50 years ^.^ (game time lol) and then go on a killing spree

  17. #17
    czePowerslave's Avatar Primicerius
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    Default Re: developing came to end ?

    And what challenge and fun is in that? BEsided AI being complete low IQ player, I think making you giving missions to AI, well, long work. I rather play normal Roman faction and overthrow the Senate, because, according to the mod, you would eventually fight Romans, and from what we saw in others gameplay, you would lose

    Roman Rebel
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    We shall stand side by side even unto death. SPQR for life.
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  18. #18

    Default Re: developing came to end ?

    i am with you on that

    http://www.twcenter.net/forums/showt...-of-Aggression- An Age of Aggression- my Skyrim FF







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