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  1. #1
    Augustus Lucifer's Avatar Life = Like a beanstalk
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    Default Triumph Value

    I was looking at the triumph value entries, and everywhere I've read, it says that it isn't used in the game. This makes sense seeing as it isn't, but I can't help but think it might be unused code similar to the "Plug-ins" section of the EDB, which has been determined to take input despite its incomplete nature.

    From my knowledge, the triumph value appears in two places, the descr_regions.txt where it has an entry for every settlement, and the descr_sm_factions.txt where it has an entry for every faction.

    Every tutorial I've looked at for RTW and M2TW seems to suggest the value is dead code, but I can never seem to find where it suggests CA announced this. If that can be provided, it would be helpful and immediately solve this line of questioning. If it wasn't said by CA, then I had an odd idea of how it might be used.

    You know in games like Civilization where you can gain a "culture victory" or various other ways to winthan total domination? Well, maybe that's what this is for.

    Every faction and every region seems to be worth a "triumph value". Maybe, just maybe, there's a way to define in the descr_win_conditions.txt based on accumulated triumph value, which would obviously be the numbers of all regions captured combined with the number of all factions killed(and possibly minus the number of regions lost). I know I'm pretty much going out on a limb here and interpreting the word how I spur of the moment perceived it, but based on other junk code left around in the game, I'd venture to say it's possible, short of a CA decree otherwise, that this code is still usable, but was omitted from the Vanilla game because CA didn't like its inclusion.

    Some evidence to support this might be that if CA omitted the "outlive" line in descr_win_conditions.txt we wouldn't know you can specify an outlive condition for victory, even though it's in the game.

    Anyone have thoughts on this or know anything more about it?

    Cheers,
    Augustus
    Last edited by Augustus Lucifer; August 26, 2008 at 03:49 AM.

  2. #2

    Default Re: Triumph Value

    What about when you complete a crusade/jihad? You get a triumph bonus in each province, all I've noticed about this is that it starts at 30% and drops 5% per turn. Now as all the settings in descr_regions.txt are set at 5 this seems to make sense. If you wanted to check it you would have to set up a few specific conditions. Such as call a crusade/jihad, complete it and own a region with a modified triumph value...

  3. #3
    Lord Condormanius's Avatar Artifex
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    Default Re: Triumph Value

    Quote Originally Posted by Eothese View Post
    What about when you complete a crusade/jihad? You get a triumph bonus in each province, all I've noticed about this is that it starts at 30% and drops 5% per turn. Now as all the settings in descr_regions.txt are set at 5 this seems to make sense. If you wanted to check it you would have to set up a few specific conditions. Such as call a crusade/jihad, complete it and own a region with a modified triumph value...
    If I am not mistaken, there is at least one region (Caernarvon) with a value less than 5 (I think it is set at 1).
    "There is a difference between what is wrong and what is evil. Evil is committed when clarity is taken away from what is clearly wrong, allowing wrong to be seen as less wrong, excusable, right, or an obligatory commandment of the Lord God Almighty.

    Evil is bad sold as good, wrong sold as right, injustice sold as justice. Like the coat of a virus, a thin veil of right can disguise enormous wrong and confer an ability to infect others."
    -John G. Hartung

  4. #4

    Default Re: Triumph Value

    You are correct, Caernarvon is set at 4.

  5. #5
    GrnEyedDvl's Avatar Liberalism is a Socially Transmitted Disease
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    Default Re: Triumph Value

    I think Triumph only applies to crusade/jihad targets. If you capture a region on crusade, your Triumph value goes up. When it hits X you get the Triumph bonus for a few turns. I have never tested it, but it seems to work that way.+

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