I was looking at the triumph value entries, and everywhere I've read, it says that it isn't used in the game. This makes sense seeing as it isn't, but I can't help but think it might be unused code similar to the "Plug-ins" section of the EDB, which has been determined to take input despite its incomplete nature.
From my knowledge, the triumph value appears in two places, the descr_regions.txt where it has an entry for every settlement, and the descr_sm_factions.txt where it has an entry for every faction.
Every tutorial I've looked at for RTW and M2TW seems to suggest the value is dead code, but I can never seem to find where it suggests CA announced this. If that can be provided, it would be helpful and immediately solve this line of questioning. If it wasn't said by CA, then I had an odd idea of how it might be used.
You know in games like Civilization where you can gain a "culture victory" or various other ways to winthan total domination? Well, maybe that's what this is for.
Every faction and every region seems to be worth a "triumph value". Maybe, just maybe, there's a way to define in the descr_win_conditions.txt based on accumulated triumph value, which would obviously be the numbers of all regions captured combined with the number of all factions killed(and possibly minus the number of regions lost). I know I'm pretty much going out on a limb here and interpreting the word how I spur of the moment perceived it, but based on other junk code left around in the game, I'd venture to say it's possible, short of a CA decree otherwise, that this code is still usable, but was omitted from the Vanilla game because CA didn't like its inclusion.
Some evidence to support this might be that if CA omitted the "outlive" line in descr_win_conditions.txt we wouldn't know you can specify an outlive condition for victory, even though it's in the game.
Anyone have thoughts on this or know anything more about it?
Cheers,
Augustus






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