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  1. #1
    Rex Basiliscus's Avatar Senator
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    Default Adding Templar and Hospitaler guild to Byzantines

    In my previous topic I asked how to change Byzantines to a catholic faction and enabling them to join a crusade.

    Now I wanna aske how to enable a templar and hospitaler guild construction possibility after the crusade for them?

  2. #2
    Augustus Lucifer's Avatar Life = Like a beanstalk
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    Default Re: Adding Templar and Hospitaler guild to Byzantines

    You need to go to the main data folder, and find the file "export_descr_buildings.txt". Use Ctrl+F and input "templar" and it will right to the below entry. You need to add the Byzantine Empire into all the requires faction areas for the building and units, so make the changes shown in bold(scroll over).

    Templars

    Code:
    building guild_templars_chapter_house
    {
        convert_to guild_templars_chapter_house
        religion catholic
        levels templars_minor_ch templars_major_ch templars_hq 
        {
            templars_minor_ch  requires factions { england, france, scotland, denmark, hungary, poland, papal_states, milan, sicily, venice, byzantium, } 
            {
                convert_to 0
                capability
                {
                    recruit_pool "Knights Templar"  1   0.4   3  0  requires factions { england, scotland, france, denmark, milan, venice, papal_states, sicily, poland, hungary, byzantium, } 
                }
                material stone
                construction  1 
                cost  1000 
                settlement_min city
                upgrades
                {
                    templars_major_ch
                }
            }
            templars_major_ch  requires factions { england, france, scotland, denmark, hungary, poland, papal_states, milan, sicily, venice, byzantium, } 
            {
                convert_to 1
                capability
                {
                    recruit_pool "Knights Templar"  1   0.5   4  1  requires factions { england, scotland, france, denmark, milan, venice, papal_states, sicily, poland, hungary, byzantium, } 
                }
                material stone
                construction  1 
                cost  2000 
                settlement_min large_city
                upgrades
                {
                    templars_hq
                }
            }
            templars_hq  requires factions { england, france, scotland, denmark, hungary, poland, papal_states, milan, sicily, venice, byzantium, } 
            {
                convert_to 2
                capability
                {
                    recruit_pool "Knights Templar"  1   0.7   6  2  requires factions { england, scotland, france, denmark, milan, venice, papal_states, sicily, poland, hungary, byzantium, } 
                }
                material stone
                construction  1 
                cost  3000 
                settlement_min large_city
                upgrades
                {
                }
            }
        }
        plugins 
        {
        }
    }
    Do the same thing for the Hospitaller. The name of the Hospitaller building set is guild_st_johns_chapter_house so CTRL+F for that and make the same changes adding byzantium to each of the requires faction portions.

    Cheers,
    Augustus

  3. #3
    Rex Basiliscus's Avatar Senator
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    Default Re: Adding Templar and Hospitaler guild to Byzantines

    Hail Augustus!

  4. #4
    Brutis's Avatar Foederatus
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    Icon7 Re: Adding Templar and Hospitaler guild to Byzantines

    Quote Originally Posted by Augustus Lucifer View Post
    You need to go to the main data folder, and find the file "export_descr_buildings.txt". Use Ctrl+F and input "templar" and it will right to the below entry. You need to add the Byzantine Empire into all the requires faction areas for the building and units, so make the changes shown in bold(scroll over).

    Templars

    Code:
    building guild_templars_chapter_house
    {
        convert_to guild_templars_chapter_house
        religion catholic
        levels templars_minor_ch templars_major_ch templars_hq 
        {
            templars_minor_ch  requires factions { england, france, scotland, denmark, hungary, poland, papal_states, milan, sicily, venice, byzantium, } 
            {
                convert_to 0
                capability
                {
                    recruit_pool "Knights Templar"  1   0.4   3  0  requires factions { england, scotland, france, denmark, milan, venice, papal_states, sicily, poland, hungary, byzantium, } 
                }
                material stone
                construction  1 
                cost  1000 
                settlement_min city
                upgrades
                {
                    templars_major_ch
                }
            }
            templars_major_ch  requires factions { england, france, scotland, denmark, hungary, poland, papal_states, milan, sicily, venice, byzantium, } 
            {
                convert_to 1
                capability
                {
                    recruit_pool "Knights Templar"  1   0.5   4  1  requires factions { england, scotland, france, denmark, milan, venice, papal_states, sicily, poland, hungary, byzantium, } 
                }
                material stone
                construction  1 
                cost  2000 
                settlement_min large_city
                upgrades
                {
                    templars_hq
                }
            }
            templars_hq  requires factions { england, france, scotland, denmark, hungary, poland, papal_states, milan, sicily, venice, byzantium, } 
            {
                convert_to 2
                capability
                {
                    recruit_pool "Knights Templar"  1   0.7   6  2  requires factions { england, scotland, france, denmark, milan, venice, papal_states, sicily, poland, hungary, byzantium, } 
                }
                material stone
                construction  1 
                cost  3000 
                settlement_min large_city
                upgrades
                {
                }
            }
        }
        plugins 
        {
        }
    }
    Do the same thing for the Hospitaller. The name of the Hospitaller building set is guild_st_johns_chapter_house so CTRL+F for that and make the same changes adding byzantium to each of the requires faction portions.

    Cheers,
    Augustus
    I have the same question. I recently made a faction using normans, and they are christian. I allowed them both templars and st. johns, making sure to add Normans in the appropriate places. When i got the St. Johns begining guild, i it said i could buy them under its description, but they where not availible to actually recruit.

    any suggestions?

  5. #5
    Brutis's Avatar Foederatus
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    Default Re: Adding Templar and Hospitaler guild to Byzantines

    never mind, this problem occurs for every added unit. Time to consult the tutorials.

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