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  1. #1

    Icon2 More questions.

    I've seen the tutorial & tools page that RomanKnight gave me, but I still haven't got some things clear, so here are my questions:

    Q.1:In Myddraal's mapping tutorial doesn't appear for what are these .tga files: map_roughness, map_trade_routes, water_shades, map_FE. Are they necessary or may I delete them? I'm making a new campaign map.

    Q.2: How many new factions can I make?

    Thanks: Last Crusader.

  2. #2
    eggthief's Avatar Praepositus
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    Default Re: More questions.

    Q.2: 31 including rebels that is, is the limit.

  3. #3
    Roman Knight's Avatar Campidoctor
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    Default Re: More questions.

    Quote Originally Posted by Last Crusader View Post
    I've seen the tutorial & tools page that RomanKnight gave me, but I still haven't got some things clear, so here are my questions:

    Q.1:In Myddraal's mapping tutorial doesn't appear for what are these .tga files: map_roughness, map_trade_routes, water_shades, map_FE. Are they necessary or may I delete them? I'm making a new campaign map.

    Q.2: How many new factions can I make?

    Thanks: Last Crusader.
    The only other place I can suggest is the university, where I attempted to do a mapping course, and that explains how to make a mod from scratch.

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