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  1. #1

    Icon4 Some questions.

    I'm actually working on a mod, and I'd like to do some changes in Medieval but it's the first time I'm modding MTW2 and I couldn't find how to do some things. Can you help me please?

    Q.1: Can I make new factions to Medieval? How many? And how could I make a new one?

    Q.2: Hardcoded limits for MTW2 don't appear at the Wiki. Can anybody tell me some of em?

    Q.3: I don't know for what are the map_roughness, map_trade_routes, water_shades, map_FE,... and even if they're necessary. Can I delete them, or what should I do (I'm making a totally new campaign map)?

    Thanks for all. LC.

  2. #2
    Roman Knight's Avatar Campidoctor
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    Default Re: Some questions.

    Quote Originally Posted by Last Crusader View Post
    I'm actually working on a mod, and I'd like to do some changes in Medieval but it's the first time I'm modding MTW2 and I couldn't find how to do some things. Can you help me please?

    Q.1: Can I make new factions to Medieval? How many? And how could I make a new one?

    Q.2: Hardcoded limits for MTW2 don't appear at the Wiki. Can anybody tell me some of em?

    Q.3: I don't know for what are the map_roughness, map_trade_routes, water_shades, map_FE,... and even if they're necessary. Can I delete them, or what should I do (I'm making a totally new campaign map)?

    Thanks for all. LC.
    Have a look at this

  3. #3

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