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  1. #1

    Default agents

    I know we cannot create a new type of agent, but what i would like to know can we introduct new general types?

    like:

    The hockmiester
    Heir
    Land miester (different model)

    I followed the new tutorial in the tutorial section on strat models but does not include this.

    Krycek--

  2. #2

    Default Re: agents

    Yes that's possible and fairly easy to do (I added several to my Total War Eras mod).

    1) Open the 'data/descr_character.txt' file, find the general (named character) of the faction you want to change, and change their 'strat_model' entry to whatever you want (in this example hockmiester).

    2) Open the 'data/descr_model_strat.txt' file, scroll down to the 'General' section, and make a copy of an existing type (such as northern_general). Change the 'type' from 'northern_general' to 'hockmiester'.

    3) Start up M2TW and to make sure you've done the first 2 steps correctly (if it crashes you've done something wrong). If it works you've successfully added a new general type.

    4) To change the appearence of the general replace the 'model_flexi_m' entry with another type of cas file (such as hockmiester.cas). You'll also need to change the 'texture' entry to a hockmiester.tga.

    5) Start up M2TW. If it crashes check that the new .cas and .tga files actually exist, they have the correct name, and they're in the correct folder. This mod will also crash if the .tga assigned to the cas file is not present. If the mod doesn't crash you've sucessfully added a new general strat model.
    Morning Sun (adds Korea and China to the Shogun 2 map)
    http://www.twcenter.net/forums/forum...28-Morning-Sun

    Expanded Japan mod (97 new regions and 101 new factions)
    http://www.twcenter.net/forums/showt...ew-factions%29

    How to split a region in TWS2
    http://www.twcenter.net/forums/showt...split-a-region

    Eras Total Conquest 2.3 (12 campaigns from 970-1547)

  3. #3

    Default Re: agents

    But only one model per faction AFAIK.

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