Somebody correct me if I'm wrong, it is possible to use any unit skin as a general skin on the battle map. If I were to follow the example of william wallace in the campaign script:
character William Wallace, named character, age 20, x 53, y 250, direction SE, battle_model Wallace_General, portrait wallace
then i could create a general with any skin in descr_strat right? ex:
character random_name, named character, age 20, x 53, y 250, direction SE, battle_model knights_hospitaller, portrait wallace
or do i have to copy the wallace_general entry in modeldb as a template, create a new entry, and edit it from there? Any help is welcomed




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