
Originally Posted by
DukeCanada
Unfortunatly deleting the map.rwm file found in map/base has not worked. I continue to get the same results.
One thing that you need to know is that the position of the fields (text) is important in RTW. (A lot of the files are exported SpreadSheets.)
The following is a portion of the vanilla desc_strat.txt file
Code:
campaign imperial_campaign
playable
romans_julii
romans_brutii
romans_scipii
end
unlockable
egypt
seleucid
carthage
parthia
gauls
germans
britons
greek_cities
end
nonplayable
romans_senate
macedon
pontus
armenia
dacia
numidia
scythia
spain
thrace
slave
end
start_date -270 summer
end_date 14 summer
brigand_spawn_value 10
pirate_spawn_value 28
So a changed version will look like;
Code:
campaign imperial_campaign
playable
romans_julii
romans_brutii
romans_scipii
egypt
seleucid
carthage
parthia
gauls
germans
britons
greek_cities
macedon
pontus
armenia
dacia
numidia
scythia
spain
thrace
end
unlockable
end
nonplayable
romans_senate
slave
end
start_date -270 summer
end_date 14 summer
brigand_spawn_value 10
pirate_spawn_value 28
My understanding is that some factions should not be played (I've forgotton which) - the above reflects this (but I'm not sure about the factions).

Originally Posted by
Ar-Pharazon
Just out of curiosity, what will deleting that file do and why? When I unlocked all factions I didn't have to do anything else, it just took and that's it.
The map.rwm file, if it does not exist when a campaign is started or a save game is loaded, will be regenerated from various files held in the data directory. When this happens the campaign map takes slightly longer to load than usual.
At times the map.rwm file can become corrupted, however, I would expect a CTD rather than simply not being able to start a campaign. However, it's a long time (over 3 years) since I last messed around with making factions playable.