
Originally Posted by
SphincterH0ld
I find that units that have retained the actual phalanx formation ability keep the enemy at a much further distances from themselves and are a lot more effective when creating a choke point. The phalanx like formation that exists with the Greek hoplites seems to be pushed through much easier.
My example being a city gate. I positioned a hoplite unit that didn't have the ability infront of a gate, and due to the large amount of enemies trying to funnel in, they pushed through quite easily through the unit. While in a similar situation with a squad of phalangites which have the formation, they kept there formation far better when actually met by a large enemy.
After doing some digging I think if change the standard greek hoplite's attribute from short_spear to what im guessing would be long spear, I can get back the actual phalanx formation. im willing to put up with the glitch of random wandering dudes.
Would anyone happen to know what file / what I would have to edit to give the standard greek hoplites along with other hoplites the phalanx ability? Much appreciated!