Sounds like typical daytime AI to me!But yeah, I never knew that. I thought they just added command stars and prevented reinforcements. All the more reason to love night battles now, I suppose.
What happens if you're on the receiving end of a night attack? I've never fought a battle like that, but I assume the AI can do that?
Next we will have someone suggesting flaming flying pigs launched from catapults mounted on the backs of war elephants - yeah bring em on.That's an awesome unit idea! We should give them the ability to teleport around the battlefield too, that'd be the ultimate badass unit.
That was the main objection I had with them, really. The dogs would continue to hound your troops even after the handlers have fled, and tany killed dogs will automatically respawn in the next battle. </3 I'm not so fussy about historicity, as long as they added some flavour to the game (I had no problems with the druids or vanilla Egypt, for example).Originally Posted by Scutarii







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