Results 1 to 5 of 5

Thread: Authority

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Authority

    What are the traits and hangerons for authority? Also how can I train my leader/heir to have more authority, was playing a game where litteraly 1/3 of my armies defected in the span of 10 turns! (Granted my leader had the so called fortune of having a trait that shot him down by -4 authority).

  2. #2

    Default Re: Authority

    For positive authority?
    Harsh Taskmaster - +1 Command, +1 Authority, -2 Morale, +20% Movement Points, +1 Law
    Inspirationally Brave - +1 Authority, +4 Morale
    Has no Fear - +2 Authority +2 Morale
    Driven - +1 Authority, +20% Movement Points
    Blessed with Vigor - +2 Authority, +25% Movement Points
    Well-Spoken - +1 Authority
    Stylish Debater - +1 Authority
    Political Promise - +1 Authority
    Political Animal - +1 Authority, -1 Loyalty
    Perfect Politician - +2 Authority, -2 Loyalty
    Provoker - +1 Authority, +3 Popularity, +1 Unrest
    Leader of the Mob - +2 Authority, +4 Popularity, +2 Unrest
    Renowned Victor - +1 Authority, -1 Personal Security, +1 Popularity
    Famous Victor - +2 Authority, -1 Personal Security, +2 Popularity
    Conquering Hero - +3 Authority, -2 Personal Security, +3 Popularity
    Avoids the Truth - +1 Authority
    Convincing - +1 Authority, -1 Loyalty
    Deceptive - +2 Authority, -2 Loyalty
    Total Deceiver - +3 Authority, -3 Loyalty
    Strict Ruler - +1 Authority, +2 Unrest, +4 Law
    Total Authority - +2 Authority, +3 Unrest, +6 Law
    Marks of War - +1 Authority, +2 Hitpoints
    Scarred - +1 Authority, +4 Hitpoints
    Terribly Scarred - +2 Authority, +6 Hitpoints
    Brutally Scarred - +2 Authority, +8 Hitpoints
    Striking to Behold - +1 Authority, +3 Popularity
    Physically Flawless - +1 Authority, -1 Command, +4 Popularity
    Mostly Rational - +1 Authority
    No Nonsense - +2 Authority, +1 Morale
    Utterly Pragmatic - +3 Authority, +2 Morale
    Easily Riled - +1 Authority
    Proper Morals - +1 Authority, 20% Increase to cost to bribe, +1 Unrest, +1 Law
    Prim - +2 Authority, 30% Increase to cost to bribe, +2 Unrest, +2 Law
    Holier than Thou - +2 Authority, -1 Command, 40% Increase to cost to bribe, -1 Squalor, +3 Law, +3 Unrest
    Faction Leader - +1 Command, +2 Authority, +3 Personal Security
    Faction Heir - +1 Command, +1 Authority, +2 Personal Security
    Field Tyrant - +1 Authority, +4 Dread
    Warlord of Terror - +2 Authority, +5 Dread
    Champion of Honor - +1 Authority, +4 Chivalry
    Saint of Battle - +2 Authority, +5 Chivalry
    Merciless Leader - +1 Authority, +3 Dread
    Malevolent Leader - +2 Authority, +4 Dread
    Tyrannical Leader - +3 Authority, +5 Dread
    Chivalrous in Rule - +1 Authority, +3 Chivalry
    Honorable Ruler - +2 Authority, +4 Chivalry
    Saintly Ruler - +3 Authority, +5 Chivalry
    Conqueror - +1 Authority
    Great Conqueror - +2 Authority
    Legendary Conqueror - +3 Authority
    All-Conquering - +4 Authority
    Politically Wise - +1 Authority
    Politically Strong - +2 Authority
    Politically Powerful - +3 Authority
    First among Firsts - +4 Authority
    Proud Legacy - +1 Authority
    Strong Legacy - +2 Authority
    Mighty Legacy - +3 Authority
    Knight of Renown - +1 Authority, +2 Chivalry, +2 Command when commanding Cavalry
    Tourney Champion - +2 Authority, +3 Chivalry, +2 Command when commanding Cavalry
    Famous Racer - +1 Authority, +10% Movement Points, +1 Command when commanding Cavalry
    Very Cultured - +1 Authority, +2 Command
    And ancillaries:
    Ornate Armour - +1 Authority, -2 Hitpoints
    Biographer - +1 Authority
    Eunuch - +1 Authority, +1 Personal Security
    Herald - +1 Authority
    Brilliant Scribe - +1 Authority, +10% Trade bonus
    Torturer - +1 Authority, +1 Dread, +2 Public Security, +1 Unrest, +3 Law
    Sir William Wallace - +1 Authority, +1 Chivalry, +1 Command, +2 Morale, +3 Command when fighting against England
    Meister Eckhart - +1 Authority, +2 Piety
    Hildegard von Bingen - +1 Authority, +2 Piety, +3 Popularity
    Machiavelli - +1 Authority, +1 Command, -1 Squalor, -1 Unrest
    Ibn Khaldun - +2 Authority, +2 Piety, 15% Bonus on trade income
    Jan Žižka - +1 Authority, +2 Command, +2 Command when Defending, +50 Build Points
    Roger de Moulins - +1 Authority, +2 Command
    Gerard de Ridefort - +1 Authority, +1 Command, +1 Morale, +1 Command when Attacking
    Hope this helps!

    Coder on Dark Ages: Roman Revival, the alternate history mod for BI.

    Under the Patronage of Augustus Lucifer, member of the House of Ward.

  3. #3

    Default Re: Authority

    Wow, that honestly is fantastic, thanks a lot! I don't want to put you out, but would you happen to know what gives you negative authority?

  4. #4
    Augustus Lucifer's Avatar Life = Like a beanstalk
    Patrician Citizen

    Join Date
    Aug 2006
    Location
    Mote of Dust
    Posts
    10,725

    Default Re: Authority

    I assume you want to know this for the add_trait console cheat? Just go to this thread:

    http://www.twcenter.net/forums/showthread.php?t=108931

    That has all of the traits general's can get under their bolded categories, with descriptions of their effects.

    Cheers,
    Augustus

  5. #5

    Default Re: Authority

    No problem, Royalark14! Augustus, thanks a lot for putting me out of business.

    Coder on Dark Ages: Roman Revival, the alternate history mod for BI.

    Under the Patronage of Augustus Lucifer, member of the House of Ward.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •