Did you edit the battle_models.modelsdb and change the skeleton? Here is a sample modelsdb entry with the skeleton highlighted:
Code:
12 hand_gunners
1 3
62 unit_models/_Units/LN_3QPlate_HalfPlate/hand_gunners_lod0.mesh 121
62 unit_models/_Units/LN_3QPlate_HalfPlate/hand_gunners_lod1.mesh 1225
62 unit_models/_Units/LN_3QPlate_HalfPlate/hand_gunners_lod2.mesh 6400
9
3 hre
78 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_hre.texture
81 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_normal.texture
40 unit_sprites/hre_Hand_Gunners_sprite.spr
7 denmark
82 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_denmark.texture
81 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_normal.texture
44 unit_sprites/denmark_Hand_Gunners_sprite.spr
5 spain
80 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_spain.texture
81 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_normal.texture
42 unit_sprites/spain_Hand_Gunners_sprite.spr
8 portugal
83 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_portugal.texture
81 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_normal.texture
45 unit_sprites/portugal_Hand_Gunners_sprite.spr
5 milan
80 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_milan.texture
81 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_normal.texture
42 unit_sprites/milan_Hand_Gunners_sprite.spr
6 venice
81 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_venice.texture
81 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_normal.texture
43 unit_sprites/venice_Hand_Gunners_sprite.spr
12 papal_states
87 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_papal_states.texture
81 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_normal.texture
49 unit_sprites/papal_states_Hand_Gunners_sprite.spr
6 sicily
81 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_sicily.texture
81 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_normal.texture
43 unit_sprites/sicily_Hand_Gunners_sprite.spr
6 poland
81 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_poland.texture
81 unit_models/_Units/LN_3QPlate_HalfPlate/textures/mtw2_LN_halfplate_normal.texture
43 unit_sprites/poland_Hand_Gunners_sprite.spr
9
3 hre
65 unit_models/AttachmentSets/Final European CB Gun_hre_diff.texture
65 unit_models/AttachmentSets/Final European CB Gun_hre_norm.texture 0
7 denmark
69 unit_models/AttachmentSets/Final European CB Gun_denmark_diff.texture
69 unit_models/AttachmentSets/Final European CB Gun_denmark_norm.texture 0
5 spain
67 unit_models/AttachmentSets/Final European CB Gun_spain_diff.texture
67 unit_models/AttachmentSets/Final European CB Gun_spain_norm.texture 0
8 portugal
70 unit_models/AttachmentSets/Final European CB Gun_portugal_diff.texture
70 unit_models/AttachmentSets/Final European CB Gun_portugal_norm.texture 0
5 milan
67 unit_models/AttachmentSets/Final European CB Gun_milan_diff.texture
67 unit_models/AttachmentSets/Final European CB Gun_milan_norm.texture 0
6 venice
68 unit_models/AttachmentSets/Final European CB Gun_venice_diff.texture
68 unit_models/AttachmentSets/Final European CB Gun_venice_norm.texture 0
12 papal_states
74 unit_models/AttachmentSets/Final European CB Gun_papal_states_diff.texture
74 unit_models/AttachmentSets/Final European CB Gun_papal_states_norm.texture 0
6 sicily
68 unit_models/AttachmentSets/Final European CB Gun_sicily_diff.texture
68 unit_models/AttachmentSets/Final European CB Gun_sicily_norm.texture 0
6 poland
68 unit_models/AttachmentSets/Final European CB Gun_poland_diff.texture
68 unit_models/AttachmentSets/Final European CB Gun_poland_norm.texture 0
1
4 None
12 MTW2_Handgun
15 MTW2_Non_Shield 1
20 MTW2_Handgun_Primary 1
18 MTW2_Sword_Primary
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002