It would be brilliant to have a mod with the Crusader States in the Holy Lands. I mean all of them.
The mod will be for "Kingdoms".
Timeframe: 1135-1305
Area: same as Kingdoms/Crusades Campaign, a little more Balkans maybe.
Factions:
1. The Royal Domains of Jerusalem
2. The Principality of Antioch
3. The County of Tripoli
4. The County of Edessa
5. The County of Jaffa and Ascalon
6. The Lordship of Oultrejordain
7. The Principality of Galilee
8. The Lordship of Ramla
9.The Lordship of Ibelin
10.The Lordship-Archbishopic of Nazareth
11.The Lordship of Nablus
12.The Lordship of Saone
13.The Byzantine Empire
14.Egypt
15.The Seljuk Sultanate
16. The Sultanate of Aleppo
17. The Chaliphate of Baghdad
18.Cilician Armenia
19.The Knights Templar
20.The Knights Hospitaller
21. The Teutonic Knights (Emergent)
22. The Kingdom of Armenia
23. The Kingdom of Sicily (Emergent)
24. The Kingdom of Hungary (Emergent)
25. The Kingdom of Bulgaria (Emergent)
26. The Serene Republic of Venice (Emergent)
EMERGENT
Latin Empire (appearance outside Constantinople in 1204, elsewhere in 1205)
The Kingdom of Jerusalem
The Kingdom of Antioch
The Kingdom of the Outremer
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Independent States (rebels)
The Crusader States:
The Minor Asia
The Balkans
Units:
4-5 more units for the Crusader States. No more needed.
New Features:
As the Centre of the Templars was in the Temple of Jerusalem, I have decided to divide the city in Western Jerusalem, Eastern Jerusalem and the Temple of Jerusalem.
additionally, Constantinople will have in it western (land) side, a castle, which will be exactly next to the city, in order to represent the double Wall.
Also, when the player conquers Jerusalem, Tripoli and Antioch, he will be able to form "The Kingdom of Heaven", or "The Superior Crusaders State". ( I have not decided the name yet). any more ideas?
Using the Union of Kalmar even more, we can made the vassals of Jerusalem and Jerusalem itself to be able to form the "Kingdom of Jerusalem" and the vassals of Antioch "The United Principality of Antioch".
Factions:
The Royal Domains of Jerusalem
After the First Crusade, the King of Jerusalem conquered many cities in Palestine. He gave them to many of his knights, according to the Feudal European traditions. But, his direct control is extended in few lands. He must fight to unite the lands of the Kingdom and to face the Egyptian danger.
The Principality of Antioch
The Prince of Antioch controls directly not many lands, but has one vassal. Also, the coastal provinces are governed by Castles of the Military Order of the Templar Knights. Antioch must fight against the Turks , the Egyptians and should also become the dominant Crusader State of the north,if it doesn't want to be disappeared in a few years.
County of Tripoli
The County of Tripoli is a medium-size Crusader state, whose lands is protected by the Hospitallers, who face the danger of the Egyptian Sultanate. If the Count feels powerful enough, he must take control of all the castles of the area. That's the best way to survive.
The County of Edessa
The County of Edessa is the oldest and northern-most Crusader State in the Holy Lands. Will it survive the attacks of the Seljuks and the threat of the fellow Crusaders?
Members of the team at the moment:
Romanos IV (General researcher and Mod Leader)
Cimbye (Hungarian researcher)
AirborneFish (Researcher)
xelas2547 (Researcher)
Legio Ceasar (2d worker-symbols maker)
danova (symbols maker)
Mithrtil (Coding)
gigantus (Contributor)
Post your opinions, your recommendations and your advices please.
Info are updated frequently.
Lord_Calidor has agreed to let me use the Templar units from his brilliant mini mod. Thank you!
The mini mod.
Burrek has given permission to use his excellent textures. Many thanks!
The textures.
Anthonius II has given permission to use the "Complete Byzantine Unit Roster" Comnenian Roster.
The Roster.
__________________________________________________________________________________________________________________
Preview of December 31st, 2008:
Romanos IV and the "Crusaders' Ambitions" mod team are happy to present you:
Here are some loading screns:
Spoiler Alert, click show to read:
Meet the Crusaders' Ambitions factions: (Presented 18 out of 30)
Spoiler Alert, click show to read:
Other factions include:
The Seigneurity of Beirut
The Seigneurity of Banyas
The Seigneurity of Bethelem
The Emirate of Damascus
The Sultanate of Baghdad
The Sultanate of Aleppo
Now, a FAQ:
Q: How many factions will be included?
A: 31, including the "rebels".
Q: How does the map looks like?
A: It will be stretching from Adrianople in the west to Baghdad in the East and from Sinope to the north up to Luxor in the South.
Q: So, are these all the units?
A: No, of course not. Every Crusader faction will have 4 unique units: Knights, Dismounted Knights, Sergeants and Crossbowmen. The rst will be common for all. I just didn't show you all of them, though 5 more are already done.
Q: Any unique features?
A: Yes, there will be some. For example, when any of the Crusader states has captures some certain major cities, he can be crowned King of Jerualem and his country, Kingdom of Jerusalem. Notice that Jerusalem is not named "Kingdom" in the beginning of the campaign. Another feature is that if war starts between Crusader States, there will be some scripting features that will make it really interesting! Other features include Crusades etc.
Q: So, you are concetrating just in the Latin factions? What about the rest?
A: I'm trying not to fall in this trap. That's why some Latin factions have been removed and new, Muslim ones, have been added. Basically, all the Muslim factions of the area are in.
Q: Yes, but why there is a generic "Egypt" faction?
A: Because if I was to have "dynastic" factions that would take 3 slots (Fatimids, Ayyubids, Mameluks). We will try to represent the differences of each faction as successfully as possible.
Q: Start/End dates?
A: The starting date is 1135 and the end comes in 1291.
Q: What should we expect next?
A: The next preview, but it will come in 3-4 months. I can't tell what will be in.
Q: Have you anything else to add?
A: Yes! Happy playing to all players, happy modding to all modders and
Happy New Year!
Last but not least, let me introduce the team and the Contributors:
Team
Romanos IV (Mod leader, skinner)
absinthia (map contributor)
cimbye (Researcher)
danova (Factions Symbols)
Keepr of the Keys (Researcher)
Legio Ceasar (Factions Symbols)
Nakharar (Contributor)
xelas2547 (Researcher)
Special Thanks To:
Anthonius II, who allowed me to use the Byzantine units from the "CBURP".
burrek, who allowed me to use his tectures from the Unique Europeans Mod.
lord_calidor, who allowed me to use his textures from his Templars mini mod.
Teutomatos, who allowed me to use his textures from the Crusader States mod.

















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