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Thread: Victory Conditions?

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  1. #1

    Default Victory Conditions?

    Just asking, will (some) factions have specifc victory conditions, or will this mod use the vanilla-style win conditions?

    (i.e. Hold X regions, sometimes holding a specific region(s), or Hold X Regions, eliminate factions/sovereignties: X)

    OOC: If this happens, and if the Papacy will be playable, what possible victory conditions could they possibly hold?

  2. #2

    Default Re: Victory Conditions?

    Papacy will NOT be directly playable. Though we will introduce mechanism, which will give any western christian faction possibility to temporarily control the papacy once the Pope is elected from that faction.

    As for victory conditions, it was not decided yet nor the serious discussion was held. We would love to introduce GA as in MTW, but the main question is, wheter that is even possible in M2TW circumstances.

  3. #3

    Default Re: Victory Conditions?

    Quote Originally Posted by Resurrection View Post
    Papacy will NOT be directly playable. Though we will introduce mechanism, which will give any western christian faction possibility to temporarily control the papacy once the Pope is elected from that faction.
    That would b fckin sweet

  4. #4

    Default Re: Victory Conditions?

    I'm sorry, but we have made a decision that factions won't be given control over the Papal States in DotS. The papacy will be modded though to make it more historically accurate and interesting.
    Last edited by Alkidas; August 13, 2008 at 02:35 AM.

  5. #5

    Default Re: Victory Conditions?

    My bad then, I spread old info, sorry...

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