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  1. #1
    TiTiTimmy's Avatar Centenarius
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    Default 24 Factions?

    I'm adding 9 kingdoms factions into medieval 2 but I want to know if it is possible, I mean there are all ready 24 if you count Normans and Saxons, but do the Normans and Saxons affect the grand campaign?
    Wanted for:
    Breaking and gluing back together and trying to pass off as never being broken in the first place.
    Assault with a weapon that couldn't have possibly been deadly, but unfortunately was

    "You know what they say: give a man a fish, and he'll stink up the whole town. Give a man a fishing rod -- see where I'm going here? Give him a fishing rod and he'll poke your eye out."

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  2. #2

    Default Re: 24 Factions?

    Quote Originally Posted by TiTiTimmy View Post
    do the Normans and Saxons affect the grand campaign?
    Yes they do

  3. #3
    TiTiTimmy's Avatar Centenarius
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    Default Re: 24 Factions?

    Hmmm... then I must remove 2 faction
    Wanted for:
    Breaking and gluing back together and trying to pass off as never being broken in the first place.
    Assault with a weapon that couldn't have possibly been deadly, but unfortunately was

    "You know what they say: give a man a fish, and he'll stink up the whole town. Give a man a fishing rod -- see where I'm going here? Give him a fishing rod and he'll poke your eye out."

    Rep goes both ways, just leave your name

  4. #4
    Graf zu Adler's Avatar Semisalis
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    Default Re: 24 Factions?

    Why not remove saxons and normans, or do you need them?

  5. #5

    Default Re: 24 Factions?

    Yeah, I am doing the same thing as you and I am overwriting the Normans and Saxons.

    Coder on Dark Ages: Roman Revival, the alternate history mod for BI.

    Under the Patronage of Augustus Lucifer, member of the House of Ward.

  6. #6

    Default Re: 24 Factions?

    You can just change their label, so they show up as another faction name. http://www.twcenter.net/forums/showthread.php?t=76202
    Might save time on removing all trace of them from your files.

  7. #7
    TiTiTimmy's Avatar Centenarius
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    Default Re: 24 Factions?

    I'm almost finishing with the other faction, so the easiest is to remove the Normans and the Saxons. Or I can also keep them and then keep the Apache and the Mayans of the grand campaign.
    Wanted for:
    Breaking and gluing back together and trying to pass off as never being broken in the first place.
    Assault with a weapon that couldn't have possibly been deadly, but unfortunately was

    "You know what they say: give a man a fish, and he'll stink up the whole town. Give a man a fishing rod -- see where I'm going here? Give him a fishing rod and he'll poke your eye out."

    Rep goes both ways, just leave your name

  8. #8
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: 24 Factions?

    Quote Originally Posted by TiTiTimmy View Post
    I'm almost finishing with the other faction, so the easiest is to remove the Normans and the Saxons. Or I can also keep them and then keep the Apache and the Mayans of the grand campaign.
    You doing mix and match again? If you work with the americas campaign then stick with their files. Don't try to use files from another mod or the basic (vanilla) files. That will save us a couple of pages in the next thread.










  9. #9
    TiTiTimmy's Avatar Centenarius
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    Default Re: 24 Factions?

    Quote Originally Posted by gigantus View Post
    You doing mix and match again? If you work with the americas campaign then stick with their files. Don't try to use files from another mod or the basic (vanilla) files. That will save us a couple of pages in the next thread.
    I have decide to skip the Apache and the Mayans so you don't have to worry.
    Wanted for:
    Breaking and gluing back together and trying to pass off as never being broken in the first place.
    Assault with a weapon that couldn't have possibly been deadly, but unfortunately was

    "You know what they say: give a man a fish, and he'll stink up the whole town. Give a man a fishing rod -- see where I'm going here? Give him a fishing rod and he'll poke your eye out."

    Rep goes both ways, just leave your name

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