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Thread: Woodsmans Guild

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  1. #1

    Default Woodsmans Guild

    Since Scotland & France now both have the Scots Guard unit I was looking to give the English archer a little bump to compete.

    What is the command under export_building_descr to add the + 1 damage to bows ? And gunpowder while your at it.

    I know this is for sword smiths

    weapon_melee_blade 1

    Thanks

  2. #2

    Default Re: Woodsmans Guild

    it wont work... you can add any bonus you want, it will always rise the melee value... another nice CA Bug...

  3. #3

    Default Re: Woodsmans Guild

    Mord
    Try these out

    recruits_exp_bonus
    archer_bonus 1
    retrain_cost_bonus bonus 1

    You can edit in a live campaign.

    To err is human, but to really foul things up you need a computer.
    Paul Ehrlich

  4. #4
    Bacon!'s Avatar Decanus
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    Default Re: Woodsmans Guild

    Quote Originally Posted by Quark View Post
    Mord
    Try these out

    recruits_exp_bonus
    archer_bonus 1
    retrain_cost_bonus bonus 1

    You can edit in a live campaign.

    Thanks Quark, this will probablly help me out as well, +rep
    Soylent Green is people!!!

  5. #5

    Default Re: Woodsmans Guild

    what retrain_cost_bonus bonus 1 does?

  6. #6

    Default Re: Woodsmans Guild

    JaM
    Reduces the cost of retraining damaged units I believe, seemed suitable for the guild. :hmmm:Not sure if its generic though, been a while since I played with EDB's. Yep just checked its on bimaristan's so must be generic.

    To err is human, but to really foul things up you need a computer.
    Paul Ehrlich

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