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  1. #1
    Civis
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    Default Range of missile units?

    Hi,


    I've recently spent a lot of time editing the missile units of the Broken Crescent mod to make their impact on the battlefield more realistic. Among the changes that I made was lowering the velocity of arrows. Unfortunately this has resulted in the range of archers being drastically decreased so that crossbowmen are now slaughtering archers from afar.

    This brings me to my questions.

    1. Does changing the velocity of arrows and bolts in the descr_projectile.txt indeed afect range?

    2. And if so, what is the connecting between the two (maybe a factor?)

    3. What does it take for a unit to aquire the long range missiles ability?


    Thanks a lot in advance,

  2. #2

    Default Re: Range of missile units?

    get the export_descr_unit.txt file from the data packs (if you dont already have it)
    and mod the units that have unusually low range...
    that should solve this problem without having to go into the relationship of velocity and range..
    sry to go on a tangent but
    also, for realism i strongly suggest you make all metal armoured units cost much more, as well as making them have a whole lot more defence, especially against missiles... when i first played m2tw i was like Comeon.... armored knights losing to some horde of undisciplined unarmored spearmen? thats b/s

    seriously though, plate armor (not even counting the chainmail underneath could pretty much block any arrow or bolt fired from either a bow, longbow, crossbow or steel crossbow at point blank just about every time... and the same with hand held weapons basically all of the time. knights were like tanks lol

  3. #3
    Civis
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    Default Re: Range of missile units?

    Thank you for your reply SumDewd.

    I have already edited the parameters in the export_descr_unit.txt, so you will probably have to go into the velocity and range stuff if you would be so kind..

  4. #4
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Range of missile units?

    From what I remember from my physics class: the faster the further. Add a nice angle and you hit the other side of the battlefield.










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