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August 06, 2008, 08:48 AM
#1
Garrison script for AI only
Anyone know how to change the garrison script so it only works for AI factions,
I've been playing around with 'and not FactionIsLocal' but it seems to stop the script working altogether.
Any help?
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August 06, 2008, 09:12 AM
#2
Re: Garrison script for AI only
Wow, great timing. Userprobe posted a new script today that does exactly this and makes it work only every 7 turns!
http://www.twcenter.net/forums/showt...63#post3445963
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August 06, 2008, 12:28 PM
#3
Re: Garrison script for AI only
Yeah! And the 'and not FactionIsLocal' give me some Probs too. So, after some hours of testing, i use the "and I_IsFactionAIControlled" successfully.
Last edited by Userpro; August 08, 2008 at 06:37 PM.
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August 06, 2008, 12:31 PM
#4
Re: Garrison script for AI only
i would give u some rep but i think ive already given u some, lol
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August 06, 2008, 12:41 PM
#5
Re: Garrison script for AI only
Yes, my first REP ever, is from you. But it's better you give me other rep's only after testing it .... ! Seems to be fully functional, but i've tested the AI vs. AI only twice time.
Please give me feedback, after seeing the hopefully right functionally when the AI attack an AI-garrison-script-city.
Last edited by Userpro; August 08, 2008 at 06:40 PM.
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August 06, 2008, 04:23 PM
#6
Re: Garrison script for AI only
Thanks very much guys.
I going to play with taking the -3000 money bit out I don't think the AI needs this kick in the treasury.
Last edited by bodkin; August 06, 2008 at 04:26 PM.
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August 06, 2008, 04:36 PM
#7
Re: Garrison script for AI only
Last edited by Userpro; August 07, 2008 at 05:34 PM.
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August 06, 2008, 05:00 PM
#8
Re: Garrison script for AI only
Please give userprobe as much feedback on this as you can guys.
As I would like to add this work to the main mod if there are no problems found.
Dave
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