Hello there,

in this mod are plente of rebel regions and AI is messing up at the beginning of the game to capture them. I've observed 3 times now that an army is besieging a rebel town/castle with ratio 2:1 and more. After one turn they just give up instead of capturing it. why in hell?

I don't want to be the biggest faction regionwise after 15 turns starting with only 3 regions because AI isn't able to get more than 1 rebel town in 5 regions because of that stupid behavior.

Either this is a stupid bug or is this intentionally because it is "too difficult" otherwise. If it is the latter, please give me fixed version and call it "godmode". I want a blitzing AI