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Thread: You can transfer ancillarys?

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  1. #1

    Default You can transfer ancillarys?

    I was reading this here: http://www.twcenter.net/forums/showthread.php?t=106060
    This is for Byg's Grim Reality

    and it said

    The King is in the WC by default, listed as a trait. The other 2 WCs have a transferable ancillary. If a WC becomes King he can then appoint another member of the WC by transfering his ancillary to any other general of your choosing.


    I always wondered the privy seal thing, that said it can be given. HOW do you give them? lol... And how the hell can u transfer ancillary to generals of my choosing lol... I never knew..

  2. #2
    Barser's Avatar Senator
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    Default Re: You can transfer ancillarys?

    just put the generals in the same unit and drag the anchillary to the other charecters portrait.
    Some cant be transfared though (secret lover etc) and the max limit is 8 for a charecter.

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  3. #3
    TheColdTruth's Avatar Ordinarius
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    Default Re: You can transfer ancillarys?

    The general that you want to give the ancillary has to be in your army or settlement with the guy who has the ancillary and then just left click and drag the ancillary to the guys portrait that you want to have it and there you go.

    *edit* Damn barser beat me
    Last edited by TheColdTruth; August 05, 2008 at 05:26 PM. Reason: **



  4. #4

    Default Re: You can transfer ancillarys?

    omfg...thanks you guys, i've had the total war games for a year now, just learned this now

  5. #5

    Default Re: You can transfer ancillarys?

    yeah, i'm playing and you can only transfer the positive ones right? And ancillarys are.. retributes or whatever right? I dont know its 1260, and I have no general with 1 star, and i wanna transfer all the retibutes to my king, who isnt even in the war council which is giving me HUGE problems. Like i cant even swap privy seal over, or astrominer to my king. It does the sound and goes padunk. there both in the same army, and settlement. and out of settle ment, in army, but it just wont go. Goes for all of the other ones, you have to be able to do the privy seal..

  6. #6
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: You can transfer ancillarys?

    Quote Originally Posted by Nosocked View Post
    yeah, i'm playing and you can only transfer the positive ones right? And ancillarys are.. retributes or whatever right? I dont know its 1260, and I have no general with 1 star, and i wanna transfer all the retibutes to my king, who isnt even in the war council which is giving me HUGE problems. Like i cant even swap privy seal over, or astrominer to my king. It does the sound and goes padunk. there both in the same army, and settlement. and out of settle ment, in army, but it just wont go. Goes for all of the other ones, you have to be able to do the privy seal..
    The king is always in the War Council, but his membership is done through traits not ancillaries (like the rest of the members).

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  7. #7
    TheColdTruth's Avatar Ordinarius
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    Default Re: You can transfer ancillarys?

    How many ancillarys dose your King have? I think the max amount that you can have is 8.



  8. #8

    Default Re: You can transfer ancillarys?

    I deleted BGR mod, it just takes too much away from the game play. Way too buggy in my opinion, otherwise RR and RC are good mods.

  9. #9

    Default Re: You can transfer ancillarys?

    Quote Originally Posted by Mithiras View Post
    I deleted BGR mod, it just takes too much away from the game play. Way too buggy in my opinion, otherwise RR and RC are good mods.
    yeah i should remove it.. Im in the year 1300... my 5 stacks of army people are ALL milita grade... This is bull...

    And oh i c, theres a limit, i was wondering why.. i couldnt swap.. lol

  10. #10

    Default Re: You can transfer ancillarys?

    Quote Originally Posted by Nosocked View Post
    yeah i should remove it.. Im in the year 1300... my 5 stacks of army people are ALL milita grade... This is bull...

    And oh i c, theres a limit, i was wondering why.. i couldnt swap.. lol

    yeah I had that problem and then my king and heir stopped getting the war council trait. And faction zeal I think is way to extreme to the point where you can't recruit much of anything.

  11. #11

    Default Re: You can transfer ancillarys?

    lol.. my first king and heir got their WC, then every single other guy never got the trait, All of my famly members are all of royal blood, and i just screwed up a crusade and now my faction leader with 1 star, has 0 stars. W00t, its the year 1300, and Im just gunna play a new game .. uninstall this and go anew. ty,

  12. #12
    Byg's Avatar Read The Manual
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    Default Re: You can transfer ancillarys?

    Quote Originally Posted by Mithiras View Post
    I deleted BGR mod, it just takes too much away from the game play. Way too buggy in my opinion, otherwise RR and RC are good mods.
    It isn't a matter of opinion to say something is buggy. The mod states clearly that it is aimed at experts. Players can become used to winning with ease and get offended when things get tough.

    There are no bugs whatsoever in BGRIII, just make sure you use the update file which is viewable in the link that the StainlessSteel 6.1 installer provides right next to where you make the decision about what submods you want.

    Quote Originally Posted by Mithiras View Post
    yeah I had that problem and then my king and heir stopped getting the war council trait. And faction zeal I think is way to extreme to the point where you can't recruit much of anything.
    The king does not need a war council ancillary. The heir does not get one automatically, but merely has an increased chance over other generals. Instructions are in the link provided in the ss6.1 installer.

    Here is the Tips section from BGRIII:

    Tips

    Your Leader and his Heir are often now your main generals and are usually both members of the War Council. To get a third member he will need to have high command (3), loyalty (4) and piety (4). Such generals are rare in a large empire. Try to nurture at least 1 general besides your FL and Heir. The King does not require a badge of office for his War council so if he rises to the position of king from the war council he may nominate another general (transfer the ancillary).

    As part of the update, the Heir too must earn War Council membership. War Council membership requirements are lower for the Heir always and for other generals when Zeal is "Very Low": (2 Command, 3 Piety & 3 Loyalty).

    You can also transfer the war Council ancillary from any general to any other. Upon receipt of this honor the new War Councillor has higher traits and the old one, lower traits.

    Getting an ageing general to pass on his WC ancillary, nominating his own replacement, is a good idea. If a general dies holding a WC ancillary the King will only appoint a new one to very worthy candidates.

    Apart from faction announcements you can view your factions current zeal level in your faction leader's traits. Here you will also find where he stands on professional, feudal and centralised recruitment and command.

    Don't forget that when The King gives the Order: 'Centralised Recruitment' your king and your heir are the only fully operable war councillors and the heir must be given a war council ancillary from anothe general or built up by you to get awarded one automatically by the king/leader.

    If you are adopting or bribing, go for high loyalty before anything else. This was historically the most important trait in a time when brother fought brother and father fought son.

    An easy faction to play would have heavily religious settlements. If they are not then make them so.

    Starting with a small faction will be easier than a large faction in some respects.

    A new Leader will briefly boost your faction's zeal and citizens may wish to fight for him even if they would not do so for the previous leader.

    Always keep an eye on each regions religious level. If your people start to stray too much they may not wish to fight for you. An army of priests of another religion and even local heretics may do more than a regular army to topple a settlement or even an empire.

    If you reach your population's maximum recruitment quota you may be able to get more knights next turn by disbanding some weaker militia (C) units, for example.

    Repeatedly fighting weaker enemy armies is ultimately bad for morale. The greater the army you fight the better this will reflect upon your generals.

    Settlements and troops will not thank any general who allows them to become besieged. Field battles are the true path to glory.
    Last edited by Byg; August 06, 2008 at 02:36 AM.

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  13. #13
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: You can transfer ancillarys?

    Quote Originally Posted by Byg View Post
    The mod states clearly that it is aimed at experts. Players can become used to winning with ease and get offended when things get tough.
    Amen to that

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  14. #14
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    Default Re: You can transfer ancillarys?

    Always nice when you learn new things ^^

    By the way, if you want to make all of the retinues transferable just give me a PM =]

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