When I build a Merchants' Quarter I see that it produces "level 2" merchants. Problem is, they seem no different from level 0 merchants produced by my Corn Exchange. Pop open the EDB file and it says that Merchants' Quarter recruits merchants with 2 experience. Problem then is AFAIK merchants don't benefit from having experience levels at all, their stats are controlled by the VnVs they collect. Could anyone confirm whether this setting actually does anything at all?




Reply With Quote









