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  1. #1

    Default prob with skin/model KLA

    hi
    i have problem with skin
    i download skin KLA:
    http://www.twcenter.net/forums/downl...o=file&id=1446
    and doo all things step by step in beginner tutorial
    but look on this:


    i want him as king leonidas :/
    i put all files in corret folder and descr_model_battle looks like this

    type greek_hoplite_spartan_pylos
    skeleton fs_slow_spearman, fs_slow_swordsman
    indiv_range 40
    ;texture greek_cities, data/models_unit/textures/Spartan_Hoplite_300.tga
    model_flexi_m data/models_unit/Spartan_Hoplite_300.cas, 8
    model_flexi_m data/models_unit/Spartan_Hoplite_300.cas, 15
    model_flexi_m data/models_unit/Spartan_Hoplite_300.cas, 30
    model_flexi data/models_unit/Spartan_Hoplite_300.cas, max
    model_sprite 60.0, data/sprites/greek_hoplite_spartan_pylos_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f


    can somone help me and tell how put or write leonidas as officer?
    in tutorial for beginers there is nothing about this :/
    sry for my eng
    Last edited by delita83; August 04, 2008 at 09:19 PM.

  2. #2
    Brusilov's Avatar Local Moderator
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    Default Re: prob with skin/model KLA

    Quote Originally Posted by delita83 View Post
    hi
    i have problem with skin
    i download skin KLA:
    http://www.twcenter.net/forums/downl...o=file&id=1446
    and doo all things step by step in beginner tutorial
    but look on this:
    Spoiler Alert, click show to read: 




    i want him as king leonidas :/
    i put all files in corret folder and descr_model_battle looks like this

    type greek_hoplite_spartan_pylos
    skeleton fs_slow_spearman, fs_slow_swordsman
    indiv_range 40
    ;texture greek_cities, data/models_unit/textures/Spartan_Hoplite_300.tga
    model_flexi_m data/models_unit/Spartan_Hoplite_300.cas, 8
    model_flexi_m data/models_unit/Spartan_Hoplite_300.cas, 15
    model_flexi_m data/models_unit/Spartan_Hoplite_300.cas, 30
    model_flexi data/models_unit/Spartan_Hoplite_300.cas, max
    model_sprite 60.0, data/sprites/greek_hoplite_spartan_pylos_sprite.spr
    model_tri 400, 0.5f, 0.5f, 0.5f


    can somone help me and tell how put or write leonidas as officer?
    in tutorial for beginers there is nothing about this :/
    sry for my eng

    Your English is OK. Welcome to the forum.

    It may have been better to raise this question in the modding section (as that's where the modders hang out)... There is even a KLA hread in this part of the forum http://www.twcenter.net/forums/forumdisplay.php?f=207

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

    War Thunder TWC Player Names: here


  3. #3

    Default Re: prob with skin/model KLA

    You want him as an officer or as the general?
    The general and officers consist of a DMB(descr_model_battle) entry like this:
    Code:
    type				leonidas_officer
    skeleton			fs_slow_spearman
    skeleton_horse		fs_hc_spearman	
    skeleton_elephant	fs_forest_elephant_rider
    skeleton_chariot	fs_chariot_sword
    skeleton_camel		fs_hc_swordsman
    indiv_range			40
    texture				greek_cities, data/models_unit/textures/Spartan_Hoplite_300.tga
    model_flexi_m		data/models_unit/Spartan_Hoplite_300.cas, 15
    model_flexi_m		data/models_unit/Spartan_Hoplite_300.cas, 30
    model_flexi_m		data/models_unit/Spartan_Hoplite_300.cas, 40
    model_flexi_m		data/models_unit/Spartan_Hoplite_300.cas, max
    model_tri			400, 0.5f, 0.5f, 0.5
    (The skeletons I`ve written above are for a unit armed with a spear. If yours has a sword they`d need changing.)
    And then it depends which you want.
    1. for the officer you need to add it for each unit you want, in export_descr_unit, like this:
    Code:
    type             greek hoplite spartan
    dictionary       greek_hoplite_spartan      ; Spartan Hoplites
    category         infantry
    class            spearmen
    voice_type       Medium_1
    soldier          greek_hoplite_spartan_pylos, 40, 0, 1.3
    officer          leonidas_officer
    attributes       sea_faring, hide_forest, can_sap, very_hardy
    formation        1, 1, 2, 2, 5, square, phalanx
    stat_health      2, 0
    stat_pri         16, 4, no, 0, 0, melee, simple, piercing, spear, 25 ,1
    stat_pri_attr    spear, spear_bonus_8
    stat_sec         12, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
    stat_sec_attr    no
    stat_pri_armour  3, 9, 5, leather
    stat_sec_armour  0, 0, flesh
    stat_heat        2
    stat_ground      2, 0, 0, 0
    stat_mental      14, disciplined, highly_trained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        2, 1190, 460, 120, 180, 1190
    ownership        greek_cities
    2. for a general you`d need to edit the file descr_character like this:
    Code:
    faction			greek_cities
    dictionary		2
    strat_model		sm_greek_general
    battle_model	leonidas_officer
    battle_equip	gladius, chainmail shirt helmet and rectangular shield
    Note that there are two of these entries. The first is for the family member and the second for the captain. Only the captain appears in custom battles.

    The title of the DMB entry is the one you need to use in export_descr_unit or descr_character.
    Last edited by florin80; August 05, 2008 at 12:58 PM.

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