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Thread: Insuficient video memory to load requested texture set

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  1. #1

    Default Insuficient video memory to load requested texture set

    Hello, Recently I have found a problem with my Roma Surrectum. I have been playing for almost a month now, and I have faced few CTDs, and few problems, however in the last few days I have been getting this error at the end of loading screens.

    Generic Error:

    Insuficient video memory to load requested texture set


    The error occurs in two situations, while starting a new campaign, and after completing a battle on the battle map. The game goes to the loading screen, finishes loading, and then crashes with this message. Originally I thought I had overheated the Video Card and damaged its memory, because this started happening regularly after I forgot to turn my computer off for a day and a bit (its a laptop), however this was disproven after I tried testing the Video memory with other games of mine. Anyways, I was looking around on forums and I heard that this can be caused by a loading screen tga with the wrong name being formed (not sure if this is true). I went into my loading_screen folder and found this



    notice the loading_screen_8, and loading_screen_08, could this be the problem. I dont want to delete it yet just incase I screw something up.
    Anyways, if anyone knows what is going on and can help, that would be great.

    I have reinstalled multiple times now, there is no problem with RTW Vanilla, and yes when I reinstalled I made sure to delete and files that were left over, and I used regCure to clear the RTW files from my registry.


    EDIT: If anyone else has this error, this was my solution.

    OFFICER_WBB_GENERAL_GREECE.tga.dds and OFFICER_WBB_GENERAL_MACEDON.tga.dds from models_strat\textures. I then found standard_strat_julii.CAS and standard_strat_julii_leader.CAS in models_strat\textures. I knew they weren't textures, so I moved them to my desktop. I replaced Riczu_CB_greek_ship_macedon.tga.dds and Riczu_CB_greek_ship_greece.tga.dds with navy_scipii.tga.dds (I don't think there was an actual problem with the ship files so I am going to put them back and see) After doing this I decided to launch the game, and test to see if the error was still there. Expecting a crash, it worked, I would suggest if anyone else gets this problem, they should look for a file that isn't tga or tga.dds in their texture folders.
    Last edited by Maniple Mayhem; August 13, 2008 at 04:18 PM.

  2. #2
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    Default Re: Insuficient video memory to load requested texture set

    First, you haven't said what video card you have in your computer. Second, the texture set has nothing to do with the loading screens, its the unit textures or possibly the campaign map textures it's complaining about. My guess is your video card can't handle the updated textures used by RS.
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  3. #3

    Default Re: Insuficient video memory to load requested texture set

    Well it couldnt be my video card could it, because I've been playign for a month with no errors. Anyways, Umm I just went to see what deleting loading_screen_08 would do, because I checked, and it is a RTW Vanilla loading screen, and ya umm that actually did fix part of the problem. The crash itself must have nothing to do with texture sets, because now the crash when starting a campaign is gone, but the crash at the end of a battle remains.

    So, it would make no sense for the video card to not be good enough to load the campaign map after a battle, but good enough when starting a campaign.

  4. #4
    Brusilov's Avatar Local Moderator
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    Default Re: Insuficient video memory to load requested texture set

    What happened in the battle - how many armies were you facing? There is a bug in RTW called the 'reinforcement CTD'.

    The more information you supply the easier it will be to get you back playing.

    If you don't answer questions that are asked - people will simply not bother to reply. SquidSK did ask you about your video card....

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  5. #5
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    Default Re: Insuficient video memory to load requested texture set

    More importantly if you were playing for a month without the crash, it isn't the loading screen, regardless of it stopping when you deleted that file, since that file is never actually used, and as you pointed out its a vanilla file, so this would crash every single RTW install there ever was. Since it's a laptop, the video card, espcially if its onboard, would be the first guess of culprit, and playing other games doesn't say much, just that you can play those other games. If they don't require as much video performance who cares that you're able to play them. Also when is it crashing at the end of loading screen, you may have noticed but loading screen are used almost everywhere when switching between parts of the game (i.e. campaign start, campaign exit, load, save, before battle, after battle) telling us it happens after a loading screen is not particularily useful information.
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  6. #6

    Default Re: Insuficient video memory to load requested texture set

    Ok, well my Video Card is Intel GME 82855 Integrated Graphics Controller (64.0 MB Memory), I realize this is really low quality, but it was working fine for a month.

    The crash occurs at the end of battles, by this I mean, after finishing a battle, the loading screen appears normally, the loading bar fills, then RS stays like this for a few seconds before crashing. It doesn't matter what faction, units or enemy I am facing, it happens in every battle, regardless of the circumstance. I did some battles with reinfrocements, and some without, both types crashed. Custom Battles don't cause this crash, after the battle it will go back to the main menu wiht no problems.

  7. #7
    Brusilov's Avatar Local Moderator
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    Default Re: Insuficient video memory to load requested texture set

    Quote Originally Posted by Maniple Mayhem View Post
    Ok, well my Video Card is Intel GME 82855 Integrated Graphics Controller (64.0 MB Memory), I realize this is really low quality, but it was working fine for a month.

    The crash occurs at the end of battles, by this I mean, after finishing a battle, the loading screen appears normally, the loading bar fills, then RS stays like this for a few seconds before crashing. It doesn't matter what faction, units or enemy I am facing, it happens in every battle, regardless of the circumstance. I did some battles with reinfrocements, and some without, both types crashed. Custom Battles don't cause this crash, after the battle it will go back to the main menu wiht no problems.
    I would think that at the end of a battle the results of the battle are being written somwhere (updating retinues/traits for instance). So the end of a battle in a campaign is different to a custom battle.

    This isn't wrting to a save game.

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  8. #8

    Default Re: Insuficient video memory to load requested texture set

    So, would that mean there is a problem with one of the files related to that?

  9. #9
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    Default Re: Insuficient video memory to load requested texture set

    Quote Originally Posted by Maniple Mayhem View Post
    So, would that mean there is a problem with one of the files related to that?
    I honestly don't know. It was mainly to point out that the end of a custom battle is different to a battle from a campaign as 'something' else is happening. The information must be stored somewhere.

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  10. #10

    Default Re: Insuficient video memory to load requested texture set

    Ah, Ok. Thanks for the help. Any suggestions? I still haven't got it to work.
    Last edited by Maniple Mayhem; August 06, 2008 at 03:38 PM.

  11. #11

    Default Re: Insuficient video memory to load requested texture set

    Any Ideas yet?

  12. #12

    Default Re: Insuficient video memory to load requested texture set

    first, a laptop isnt a good choice to play a game like RTW / RS
    low memory, low cpu, low graphics accelerator

    but i recommend you to uninstall RS and RTW and install a fresh version. perhaps it will work for you again (with minimum settings)

    just try it
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  13. #13

    Default Re: Insuficient video memory to load requested texture set

    I'll try reinstalling once more, but I've done that multiple time now, so I'm not sure if anything will change. I know a laptop is really a poor choice, but at the moment it is all I have, the specs are above the RTW Vannilla recomended specs at least, and I am able to do battles on RS with mid vegetation and unit detail, as long as everything else is on minimum, with no lag. The only problem I have is after the battles.

    Is there anyway to force autoresolve to give you specific results? Because if so I can just by-pass the error by fighting the battle, getting CTD, writing down results, reloading, and then forcing the results into auto-calc.

    EDIT: On an unrelated note, I was looking arround in my Data directory, and I found something weird. Why are the AOR maps in the important stuff folder all shown on mundus magnus?
    Last edited by Maniple Mayhem; August 08, 2008 at 12:05 AM.

  14. #14
    Brusilov's Avatar Local Moderator
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    Default Re: Insuficient video memory to load requested texture set

    Quote Originally Posted by Maniple Mayhem View Post
    EDIT: On an unrelated note, I was looking arround in my Data directory, and I found something weird. Why are the AOR maps in the important stuff folder all shown on mundus magnus?
    I don't quite understand what you mean by the last bit. Isn't Mundas Magnus a different mod?

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  15. #15

    Default Re: Insuficient video memory to load requested texture set

    Its a map that some other mods use, but if you look in the AOR maps folder in the Important stuff folder that RS installs the AORs are shown with mundus magnus map, it even says mundus magnus on them. The confusing thing about this is that mundus magnus has different regions and boundaries than the one RS uses. If you dont understand what I mean, just go check the directory.

    Anyways, reinstall didnt work.
    Last edited by Maniple Mayhem; August 08, 2008 at 03:51 AM.

  16. #16
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    Default Re: Insuficient video memory to load requested texture set

    Quote Originally Posted by Maniple Mayhem View Post
    Its a map that some other mods use, but if you look in the AOR maps folder in the Important stuff folder that RS installs the AORs are shown with mundus magnus map, it even says mundus magnus on them. The confusing thing about this is that mundus magnus has different regions and boundaries than the one RS uses. If you dont understand what I mean, just go check the directory.

    Anyways, reinstall didnt work.
    IT was a bit hard to check as I was at work - not that the PC that I use there could be used for any RTW game.....

    I did look in the folder on my desktop at home and there were references to mundas magnus maps...

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  17. #17
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Insuficient video memory to load requested texture set

    Insufficient video memory to load requested texture set
    possibly reasons for this msg.

    A wrongly saved texture ie; not ''interpolated alpha'' causing an overload.

    A sprite which has not been converted from '.tga' to '.dds' files before being renamed to '.tga.dds' will give this err msg.

    It's a game 'err msg' nothing and to do with your video card specifically.

    You could list the units involved and then try testing them in custom battles to narrow down the culprit. And you should post your save game so the RS team can try it out, see if they get the same result.

    Seems odd though that this hasn't come up before.
    Last edited by Halie Satanus; August 08, 2008 at 06:37 AM.

  18. #18
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    Default Re: Insuficient video memory to load requested texture set

    Originally there were two maps in use in RS, the current map (though not exactly as now) and the MM map. In one of the patches the MM map was removed, and only the current one was continued. In all likelihood those AOR maps are just artifacts of that previous time.
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  19. #19

    Default Re: Insuficient video memory to load requested texture set

    Hmm, Interesting. I get the same crash if I do a custom battle, and then try to start a campaign after. The crash occurs at the same time, after the loading bar is full. I have no clue what this means, but may help someone who knows whats going on put the peices together.

  20. #20

    Default Re: Insuficient video memory to load requested texture set

    If I'm inerpreting the meaning of the error message properly, then I can make a guess at a possible source of the error. If I'm right, after finishing a battle, the texture sets used for the battle are supposed to be removed from the video memory to make room for the ones currently in use (the strat ones), however if something is wrong with this (I have no clue what would be wrong with it) and its not removing the battle texture sets, then the there wouldn't be enough video memory left, causing a crash. If this is true, then it wouldn't likely be a problem with RS, which would explain why reinstall didn't help. So, since it used to work before, I'm asuming my computer/system is damaged in some way.

    Guess I just have to do my auto-resolve campaigns in RS, or play another mod until I get a new comp.

    Lol, I really have no clue how any of this would work, just using my basic knowledge and guessing, does anyone know a Video Card diagnostic program?
    Last edited by Maniple Mayhem; August 08, 2008 at 06:09 PM.

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