I have created a model in .cas form and now my friend needs to skin it but he can't open .cas files so I need to convert it. How would this be done.
I have created a model in .cas form and now my friend needs to skin it but he can't open .cas files so I need to convert it. How would this be done.
He needs to install the .cas converter for 3ds max. It's in download section.
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Last edited by AqD; September 20, 2011 at 08:03 AM.
Okay another question how does one make a UAV map.
You don't need to open the cas file to skin a unit, just get your skinner to re-skin the texture and stick to the layout it's in.
You mean the .dds texture files right!
For the first one I used a Roman Praetorian guard. Second I used a greek milita spearman.