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August 03, 2008, 04:40 PM
#1
Laetus
Problem with 3dsmax
I am new with 3dsmax and I dont know what I am doing wrong. When I'm trying to import animation from data/animations/data/animations and take file 3dsmax says " Error! Cannot import animation without the scene Root bone. Verify it exist" What I should do?
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August 03, 2008, 05:02 PM
#2
Re: Problem with 3dsmax
Welcome to TWC..
You must have a unit in the scene to before you import an animation, the scene root is an element of a unit model. What it does is tell the game where the ground is in relation to the model.
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August 03, 2008, 05:38 PM
#3
Laetus
Re: Problem with 3dsmax
And how I do that? I tryed import cas but that doesn't work. Thanks for reply for this noob question
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August 03, 2008, 05:48 PM
#4
Re: Problem with 3dsmax
What happens when you try to import a cas file?..
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August 03, 2008, 05:54 PM
#5
Laetus
Re: Problem with 3dsmax
Now I get it work. I was openin wrong files butt how I add textures on those models
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August 03, 2008, 06:02 PM
#6
Re: Problem with 3dsmax
Ok, in the import export panel there's a section called 'set texture path' (something like that).. browse that to your textures folder before you import and they should come in automatically.
Or press 'm' on your keyboard to access the 'material editor' then select 'maps', then click on the box with the unit name, then bitmap and browse to your texture folder.
Also see these;
Importing and simple equipment swap tutorial.
http://www.twcenter.net/forums/showthread.php?t=153586
Bone weighting tutorial.
http://www.twcenter.net/forums/showthread.php?t=154262
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August 03, 2008, 06:15 PM
#7
Laetus
Re: Problem with 3dsmax
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August 03, 2008, 06:16 PM
#8
Re: Problem with 3dsmax
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