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Thread: Births

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  1. #1

    Default Births

    Can I somehow make the romans not have children?
    Or give it a very small chance. Or have them not marry.

    Because with the 4tpy script it takes 64 turns for a kid to come of age,
    and I am probably going to have lost three generaions of adopted family members by then.
    That looks silly in the family tree.

  2. #2

    Default Re: Births

    not much can be done, as the primary factor concerning births is the ration between the number of family members and the number of provinces. Even if we set a low fertility with traits, the huge number of provinces will trigger a lot of births and adoptions anyway.


  3. #3

    Default Re: Births

    It's all hardcoded?
    I adopt a lot of family members with the huge empire and that is fine.
    I want no kids to be born, becauce they are taking forever to get groown up, just clocking up my family tree.
    But who cares, I guess.

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