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  1. #1
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    Default 476 Mod

    I'm creating a mod for BI and I thought about making it happen at 476. I have all of my factions but one chosen. I don't know which faction the Huns should be. I was thinking about Avars or Bulgarians. Here's my faction list:
    1.Nespos's Empire in Illyria and Sygarius's Gaul (Western Romans)
    2.Eastern Romans
    3.Romano-British
    4.Franks
    5.Anglo-Saxons
    6.Burgundians
    7.Lombards
    8.Celts
    9.Kingdom of Odoacer (Alemanni)
    10.Visigoths (Goths)
    11.Ostrogoths
    12.Gepids (Sarmations)
    13.Vandals
    14.Slavs
    15.Thurginii (Roxolani)
    16.Berbers
    17.Sassanids

    Here's my map of Europe:
    Spoiler Alert, click show to read: 
    Last edited by Noremac; July 31, 2008 at 08:26 AM.

  2. #2
    Prince_of_Macedon's Avatar Πρίγκηψ της Μακεδονίας
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    Default Re: 476 Mod

    Moving to WIPS.
    HOW TO PLAY EMPIRE TOTAL WAR OFFLINE

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  3. #3

    Default Re: 476 Mod

    Hi Noremac! I'am making the same mod, based in 476 a.d., but cutting the map by the middle, but without Avars, Eastern romans, Syagrius merged with nepos and Sassanids.

    If you want we can interchange ideas or units and others.

    You will create this mod on vanilla bi?

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  4. #4
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    Default Re: 476 Mod

    Quote Originally Posted by Boz View Post
    Hi Noremac! I'am making the same mod, based in 476 a.d., but cutting the map by the middle, but without Avars, Eastern romans, Syagrius merged with nepos and Sassanids.

    If you want we can interchange ideas or units and others.

    You will create this mod on vanilla bi?
    Hello Boz. I haven't made any units as of yet (or anything else). I've just finish changing the names of the Sarmations, Goths, Alemanni, and Roxolani to Gepids, Visigoths, Kingdom of Italy, and Thurginii. This is still in its pre-production faze, but anything interesting I'll PM you.

    It's for BI but I've added the mod (can't remember the name) that lets you play as the Slavs, Romano British, Ostrogoths, and the WRR/ERR when they emerge. Not much else besides a little tweaking.

    EDIT: Saw your thread and I can only wow. Don't expect stuff that good from me.
    P.S. Can you tell the factions from the map and the list?
    Last edited by Noremac; July 31, 2008 at 08:27 AM.

  5. #5

    Default Re: 476 Mod

    What do you mean exactly? the factions that I will include on my mod? they are on the first page.

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  6. #6
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    Default Re: 476 Mod

    Quote Originally Posted by Boz View Post
    What do you mean exactly? the factions that I will include on my mod? they are on the first page.
    I ment the factions on my map and my list according to color and regions.

  7. #7

    Default Re: 476 Mod

    Hi, perhaps this map can help you; http://www.thomaslessman.com/History...-Hem_476ad.jpg

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  8. #8
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    Default Re: 476 Mod

    Thanks.

  9. #9

    Default Re: 476 Mod

    In the same year, 476, Odoacer conquered sicily, so you can either put it to vandals or to Odoacer.

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  10. #10
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    Default Re: 476 Mod

    Quote Originally Posted by Boz View Post
    In the same year, 476, Odoacer conquered sicily, so you can either put it to vandals or to Odoacer.
    I think I'll keep it under Vandal control.

    I do have a question though what were the religions of the various leaders as of 476. Like was Odoacer pagan or christian, Nespos, and so on. I thought they were Christian but you want to be sure of these things.

  11. #11

    Default Re: 476 Mod

    Odoacer was Arrian Christian. Nepos I'am practicly sure that it was christian, because in that times few pagans remained, and if it was pagan, it would be a significant fact and would be known, but I haven't any exact info that he was christian.

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  12. #12
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    Default Re: 476 Mod

    Thanks again.

  13. #13
    jermagon's Avatar Domesticus
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    Default Re: 476 Mod

    Quote Originally Posted by Noremac View Post
    Thanks again.
    there's already a mod about the fall of rome it's ''invasio Barbaroum''


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