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Thread: Disabling Real Recruitment in 6.1?

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  1. #1

    Default Disabling Real Recruitment in 6.1?

    Is it possible? =( I don't like it very much.

  2. #2
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Disabling Real Recruitment in 6.1?

    Just reinstall the 6.1 patch and un-check the box for RR

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  3. #3
    Indefinitely Banned
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    Default Re: Disabling Real Recruitment in 6.1?

    Why you no likey :o

  4. #4
    spartan117's Avatar Ordinarius
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    Default Re: Disabling Real Recruitment in 6.1?

    I did upload the non RR building file a couple of weeks ago. Then you wouldnt have to reinstall Stainless Steel.

  5. #5
    Skooma Addict's Avatar Campidoctor
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    Default Re: Disabling Real Recruitment in 6.1?

    Quote Originally Posted by spartan117 View Post
    I did upload the non RR building file a couple of weeks ago. Then you wouldnt have to reinstall Stainless Steel.
    Will it still have real combat?

  6. #6

    Default Re: Disabling Real Recruitment in 6.1?

    I got a question, what is Real Recruitment means?

  7. #7
    spartan117's Avatar Ordinarius
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    Default Re: Disabling Real Recruitment in 6.1?

    It wouldnt matter what EDU is used. I could play with the vanilla unit stats and still use the EDB from RealRecruitment mod. Point blank balanced his EDB to reflect the units stats he gave in the EDU, and other files(projectile, mass given, etc). (I.E. knights are powerful and are recruited by feudal means which results in the rate of recruitment being much slower and the pool to be much smaller then a militia unit from a city.) Not only is RR meant to reflect this but to balance and effect the units used by AI armies. Changes made in the EDB and the cost of units ultimately effect the breakdown of AI armies. While some people do not enjoy the seemingly long recruitment times for some "elite" units the RR is meant to be used with the Real combat mod.

    So the EDB i had uploaded is not meant to reflect what Point blank has attempted to create for the Real combat mod. Now I dont currently have the installation for Stainless Steel so I cant check at the moment, but I do believe that RC is integral to the mod. I dont think any other unit stats were ever created. By simply installing Stainless Steel, I do believe you must play on the RC stats. Unless of course someone takes the time and reworks a few files and dreaded EDU.

    The EDB i uploaded is what King Kong had uploaded as the default EDB to be used with Stainless Steel.

    I hope that helps.

    http://www.twcenter.net/forums/showt...26#post3364826

    This is were I uploaded the EDB-non RR.

  8. #8
    Skooma Addict's Avatar Campidoctor
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    Default Re: Disabling Real Recruitment in 6.1?

    Thanks

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