Is there a way to remove these bloodclouds on missile impact? I don't really see th need for a bloodmod anyway but since the units' textures have been changed to display blood (which, for every unitmodel will always be in the same spots which looks bad) they won't be changed back I guess. But is there at least a way to tone down the clouds? I mean if any unit recieves a missile volley it'll basically disappear in a thick red fog floating around that unit. This really looks stupid and the only thing you gain with this is that you can tell if your missiles hit far-away targets. But still it looks awfull to me :/