I have been reading and playing your mod a lot during my short vacation and some things have sprung to mind. Most aren't quite good yet but I am hoping you smart people can get them on track.
The devastation a large army has on the economy of the province in which it islocated could be much higher. When an army stays in a province it will consume a lot of supplies as we all know. This could devastate entire regions for long periods of time and decrease the population of that particular region for years. Even when a region was "spared" the effects of a huge army crossing through and consuming large amounts of food could be disastrous. This explains why defending armies often faced their enemy on the field of battle. The suffering of just having a large army inside your territory was worth risking battle. The hard part however is to represent this in game. Increasing the economic costs of devastation is a good start but more interesting would be long term damage to farm income and population growth. The larger the army the more devastation of course. What would be really neat would be if this could make the AI engage in field battles more often but I am guessing this will be hard.
Also a friendly army would have the same effect unless well prepared beforehand. Can it be programmed so that your own armies also devastate your regions? Maybe a building lika a granary could negate this. What would be really cool would be that depending on army size different levels of granary would be required. This building could also add to population growth.
Reading a lot about pastoralism has made me think a lot about upkeep. A horse archer unit that is located on the steppes, constantly chaning position would require a low upkeep but that same unit would require a lot if it was located in a city or beseiging one. When forced to remain stationary like this they would need a means to deliver sufficient food thus requiring much resources. Is it even possible to have 2 upkeeps values?
I must also add that I really appreciate how lancers and such heavy cavalry have high upkeep as this was most certainly the case.





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