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Thread: Crusade Targets

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    Default Crusade Targets

    Has anyone encountered the crusade "console command" (for want of a better term) so it can be scripted? My use of the search function suggests no.

    Playing a Byz campaign into the 1300's, I noticed the tendency of the Pope was to call all but the first crusade against targets in Europe. For anyone about to point out crusades against Europe occurred, read the previous sentence again.

    I've played around with descr_regions.txt removing the crusade tag from various settlements, but it seems that once a Euro faction is excommunicated it's then a fair crusade target again (while the Fatimids remain unmolested for centuries in the Holy Land).

    The other option is so alter the mechanics of excommunication, where would this be stored anyone?

    If there is a cheat command for triggering a crusade, then it can be scripted. I should have tried a search for cheat codes but as I've typed this already I will post it.

    The closest I've found to in any way modifying ANYTHING about a crusade (other than the very first crusade)... is the "{crusade_active_TITLE}A Holy Crusade" mission in the missions.txt file. If anyone knows the syntax for implementing this in a script to trigger a crusade mission in turn 1 (for arguments sake) it would save me a lot of trial and error. The conditions are irrelevent right now I just want to see if it can be called via script.
    Last edited by St Naffatun; July 21, 2008 at 07:24 AM.
    "If we didn't have cruxifixion, this country'd be in a right bloody mess"

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