Results 1 to 3 of 3

Thread: 4 winds music mod

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default 4 winds music mod

    yeah i know i am not suppose to have it, but i do

    any way i lost my descr_sounds_music.text file

    so i was wondering if anyone had one that they could give to me

    http://www.twcenter.net/forums/showt...-of-Aggression- An Age of Aggression- my Skyrim FF







  2. #2
    Indefinitely Banned
    Join Date
    Dec 2006
    Posts
    1,640

    Default Re: 4 winds music mod

    Here

    Spoiler Alert, click show to read: 

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;MUSIC
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

    DEFAULT: priority 9999 randomdelay 0 pan .5 volume 0
    DEFAULT: dry_level 1.0 wet_level 0.0 fadeout 1
    DEFAULT: pref MUSIC STREAMED

    required_samples_cutoff 3

    ;; music events timeout in seconds
    ;; music state will change to the previous one if no events occured within the time out
    music_timeout 120
    music_retrigger 5

    ;; music events fade time in seconds
    ;; fading is used when the music changes from one state to another
    music_fade_in 0
    music_fade_out 3
    music_fade_out_timeout 2


    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;; Hastings Tutorial Custom Music


    event Hastings_Tutorial_Tension
    folder data/sounds/music
    (Euro_Tension_1)_BladeGrass.mp3
    end

    event Hastings_Tutorial_Mobilize
    folder data/sounds/music
    (Euro_Mobilize_1)_Sister_Davul.mp3
    end

    event Hastings_Tutorial_Battle
    folder data/sounds/music
    (Euro_Battle_1)_Duke_of_Death.mp3

    end

    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    ;;;; Historical Battle Music


    event Arabic_Tension
    folder data/sounds/music
    (Arabic_Tension_1)_Kebabka.mp3
    (Arabic_Tension_2)_Starsand.mp3
    end



    event Mediterranean_Tension
    folder data/sounds/music
    (Mediterranean_Tension_1)_By_The_Marmara.mp3
    (Mediterranean_Tension_2)_Secret_Sandals.mp3

    end


    event Euro_Tension
    folder data/sounds/music
    (Euro_Tension_1)_BladeGrass.mp3
    (Euro_Tension_2)_Call_Of_The_Sheep.mp3
    (Euro_Tension_3)_Fear_Frozen.mp3
    end


    event Aztec_Tension
    folder data/sounds/music
    (Aztec_Tension_1)_Octli.mp3
    (Aztec_Tension_2)_Memories_of_Mictlan.mp3
    end



    ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    DEFAULT: streamed


    BANK: music_bank





    ;;;;;;;;;;;;;;;;;;;;; NORTHERN, WESTERN EUROPEAN MUSIC ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    music_type northern_european


    ;;; FRONTEND


    state MUSIC_FRONTEND
    event
    folder data/sounds/music
    (Frontend_1)_Amen.mp3
    (Euro_Loading_1)_Time_and_Again.mp3
    Frontend.mp3
    end


    ;;; BAttlE MAP


    state MUSIC_BATTLE_TENSION
    event
    folder data/sounds/music
    (Euro_Tension_1)_BladeGrass.mp3
    (Euro_Tension_2)_Call_Of_The_Sheep.mp3
    (Euro_Tension_3)_Fear_Frozen.mp3
    braveheart06Revenge.mp3
    Euro_Tension_1.mp3
    Euro_Tension_2.mp3
    Euro_Tension_3.mp3
    Frontend.mp3
    koh-burning_the_past.mp3
    qntal-Lamento_de_Tristano.mp3
    knoh07_Knights_Fall-ten.mp3
    braveheart01Main_Title.mp3
    stronghold-paranoia.mp3
    end

    state MUSIC_BATTLE_MOBILIZE
    event
    folder data/sounds/music
    (Euro_Mobilize_1)_Sister_Davul.mp3
    (Euro_Mobilize_3)_This_is_it.mp3
    Euro_Mobilize_1.mp3
    Euro_Mobilize_2.mp3
    koh-kerak.mp3
    lotr-The_Uruk-hai.mp3
    vikings_mob.mp3
    (Euro_Camp_Battle_1)_Destiny.mp3
    braveheart10Battle_Of_Stirling.mp3
    braveheart14MornaysDream.mp3
    narnia_A_Narnia_Lullaby.mp3
    chiv_mobilize1.mp3
    chiv_mobilize4.mp3
    corvus-bibit.mp3
    corvus-urmawi-mobilize.mp3
    corvus-fortuna.mp3
    knoh16_Last_Fortress-mob.mp3
    braveheart09Sons_Of_Scotland.mp3
    stronghold-honor_02.mp3
    stronghold-exploration.mp3
    stronghold-suspense1b.mp3
    end

    state MUSIC_BATTLE_BATTLE
    event
    folder data/sounds/music
    (Euro_Battle_1)_Duke_of_Death.mp3
    (Euro_Battle_3)_Crusaders.mp3
    Euro_Battle_1.mp3
    Euro_Battle_2.mp3
    lotr-A_Knife_In_The_Dark.mp3
    lotr-The_Black_Gate_Is_Closed.mp3
    vikings4.mp3
    ka-trailer_(king_arthur)-unit.mp3
    lotr-Flight_To_The_Ford.mp3
    stronghold-drumloop1c.mp3
    stronghold-honor_04.mp3
    stronghold-Glory_03.mp3
    end


    ;;; BATTLE MAP RESULT


    state MUSIC_RESULT_WIN_CLOSE
    event
    folder data/sounds/music
    braveheart15Legend.mp3
    end
    state MUSIC_RESULT_WIN_AVERAGE
    event
    folder data/sounds/music
    Euro_Win_1.mp3
    end
    state MUSIC_RESULT_WIN_CRUSHING
    event
    folder data/sounds/music
    (Euro_Win_1)_Going_Home.mp3
    end
    state MUSIC_RESULT_LOSE_CLOSE
    event
    folder data/sounds/music
    (Euro_Lose_1)_Duty.mp3
    end
    state MUSIC_RESULT_LOSE_AVERAGE
    event
    folder data/sounds/music
    Loose2.mp3
    end
    state MUSIC_RESULT_LOSE_CRUSHING
    event
    folder data/sounds/music
    (Euro_Lose_2)_Spirit_Fingers.mp3
    end
    state MUSIC_RESULT_DRAW
    event
    folder data/sounds/music
    (Euro_Lose_3)_Did_they_have_to_die_today.mp3
    end


    ;;; CAMPMAP



    state MUSIC_STRATMAP_SUMMER
    event delay 5
    folder data/sounds/music
    (Euro_Strat_Map_1)_Field_Of_Blood_01.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_02.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_03.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_04.mp3
    (Euro_Strat_Map_2)_Grey_Meadow_01.mp3
    (Euro_Strat_Map_2)_Grey_Meadow_02.mp3
    (Euro_Strat_Map_3)_Lilly_01.mp3
    (Euro_Strat_Map_3)_Lilly_02.mp3
    (Euro_Strat_Map_4)_Peter_The_Piper.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_01.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_02.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_03.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_04.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_05.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_06.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_07.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_08.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_09.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_10.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_11.mp3
    civ4-AnonymousAySantaMaria.mp3
    civ4-AnonymousLaGamba.mp3
    civ4-DesprezElGrillo.mp3
    civ4-PraetoriusVolte.mp3
    Euro_Strat_Summer_1.mp3
    Euro_Strat_Summer_2.mp3
    Euro_Strat_Winter_1.mp3
    Euro_Strat_Winter_2.mp3
    JUCD3_15_Tielman.mp3
    civ4-DesprezLament.mp3
    koh-burning_the_past.mp3
    koh-rise_a_knight.mp3
    koh-the_king.mp3
    Living_City.mp3
    chiv_campaign1.mp3
    vikings_campaign.mp3
    dragonheart-underdark.mp3
    corvus-qui_nous.mp3
    qntal-un_vers.mp3
    crusades-1.mp3
    knoh02_Lost_Battle-camp.mp3
    knoh05_Where_my_Heart_is-camp.mp3
    ck-BROTHERHOOD_OF_CLUNY.mp3
    koh-Path_To_Heaven.mp3
    braveheart02A_Gift_Of_A_Thistle.mp3
    braveheart08Making_Plans_Gathering_The_Clans.mp3
    stronghold-stainedglass1.mp3
    stronghold-solovln_01.mp3
    stronghold-sadtimesb.mp3
    stronghold-monks1.mp3
    stronghold-castlejam.mp3
    stronghold-underanoldtree.mp3
    stronghold-maidenB.mp3
    Euro_Outro_Loop.mp3
    end

    state MUSIC_CAMPAIGN_LOADING
    event
    folder data/sounds/music
    (Frontend_1)_Amen.mp3
    (Euro_Loading_1)_Time_and_Again.mp3
    (Euro_Loading_2)_The_Widow.mp3
    end


    state MUSIC_PREBATTLE_SCROLL
    event
    folder data/sounds/music
    (Euro_Camp_Battle_1)_Destiny.mp3

    end




    state MUSIC_RESULT_STRAT_WIN_CLOSE
    event
    folder data/sounds/music
    braveheart15Legend.mp3
    end
    state MUSIC_RESULT_STRAT_WIN_AVERAGE
    event
    folder data/sounds/music
    Euro_Win_1.mp3
    end
    state MUSIC_RESULT_STRAT_WIN_CRUSHING
    event
    folder data/sounds/music
    (Euro_Win_1)_Going_Home.mp3
    end
    state MUSIC_RESULT_STRAT_LOSE_CLOSE
    event
    folder data/sounds/music
    (Euro_Lose_1)_Duty.mp3
    end
    state MUSIC_RESULT_STRAT_LOSE_AVERAGE
    event
    folder data/sounds/music
    Loose2.mp3
    end
    state MUSIC_RESULT_STRAT_LOSE_CRUSHING
    event
    folder data/sounds/music
    (Euro_Lose_2)_Spirit_Fingers.mp3
    end
    state MUSIC_RESULT_STRAT_DRAW
    event
    folder data/sounds/music
    (Euro_Lose_3)_Did_they_have_to_die_today.mp3
    end


    ;;; CAMPAIGN RESULT


    state MUSIC_CAMPAIGN_VICTORY
    event looped
    folder data/sounds/music

    end

    state MUSIC_CAMPAIGN_DEFEAT
    event looped
    folder data/sounds/music

    end


    ;;; CREDITS

    state MUSIC_CREDITS1 delay 3
    event
    folder data/sounds/music
    (Credits)_We_are_all_one.mp3
    end

    state MUSIC_CREDITS2
    event
    folder data/sounds/music
    (Arabic_Battle_1)_Crack_your_head_with_a_Tabla.mp3
    (Arabic_Battle_2)_Wind_Cuts.mp3
    (Arabic_Lose_1)_Fly_Away.mp3
    (Arabic_Mobilize_1)_High_Winds.mp3
    (Arabic_Strat_Map_1)_Persian_Pyjamas_01.mp3
    (Arabic_Strat_Map_1)_Persian_Pyjamas_02.mp3
    (Arabic_Strat_Map_2)_Sacred_Oud_01.mp3
    (Arabic_Strat_Map_2)_Sacred_Oud_02.mp3
    (Arabic_Strat_Map_2)_Sacred_Oud_03.mp3
    (Arabic_Strat_Map_2)_Sacred_Oud_04.mp3
    (Arabic_Tension_1)_Kebabka.mp3
    (Arabic_Tension_2)_Starsand.mp3
    (Arabic_Win_1)_Balalip.mp3
    (Aztec_Battle_1)_Battle_of_Tollan.mp3
    (Aztec_Battle_2)_Clash_of_Nahual.mp3
    (Aztec_Lose_1)_Muahyan.mp3
    (Aztec_Mobilize_1)_Inca.mp3
    (Aztec_Mobilize_2)_Lakota_Lambada.mp3
    (Aztec_Mobilize_3)_Jaguar_Jig.mp3
    (Aztec_Tension_1)_Octli.mp3
    (Aztec_Tension_2)_Memories_of_Mictlan.mp3
    (Aztec_Win_1)_Mextli_Mambo.mp3
    (Euro_Battle_1)_Duke_of_Death.mp3
    (Euro_Battle_2)_Nothing_Left.mp3
    (Euro_Battle_3)_Crusaders.mp3
    (Euro_Camp_Battle_1)_Destiny.mp3
    (Arabic_Camp_Battle_1)_Honour_Of_Sultan.mp3
    (Credits)_We_are_all_one.mp3
    (Euro_Lose_1)_Duty.mp3
    (Euro_Lose_2)_Spirit_Fingers.mp3
    (Euro_Lose_3)_Did_they_have_to_die_today.mp3
    (Euro_Mobilize_1)_Sister_Davul.mp3
    (Euro_Mobilize_2)_Solenka.mp3
    (Euro_Mobilize_3)_This_is_it.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_01.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_02.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_03.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_04.mp3
    (Euro_Strat_Map_2)_Grey_Meadow_01.mp3
    (Euro_Strat_Map_2)_Grey_Meadow_02.mp3
    (Euro_Strat_Map_3)_Lilly_01.mp3
    (Euro_Strat_Map_3)_Lilly_02.mp3
    (Euro_Strat_Map_4)_Peter_The_Piper.mp3
    (Euro_Tension_1)_BladeGrass.mp3
    (Euro_Tension_2)_Call_Of_The_Sheep.mp3
    (Euro_Tension_3)_Fear_Frozen.mp3
    (Euro_Win_1)_Going_Home.mp3
    (Frontend_1)_Amen.mp3
    (Mediterranean_Battle_1)_Lifted_To_The_Hotplate.mp3
    (Mediterranean_Lose_1)_Cordone.mp3
    (Mediterranean_Mobilize_1)_Mare_Nostrum.mp3
    (Mediterranean_Mobilize_2)_Death_Lullaby.mp3
    (Mediterranean_Mobilize_2)_Song_For_Toomba.mp3
    (Mediterranean_Strat_Map_1)_Olivia_01.mp3
    (Mediterranean_Strat_Map_1)_Olivia_02.mp3
    (Mediterranean_Strat_Map_2)_Vineyard_01.mp3
    (Mediterranean_Strat_Map_2)_Vineyard_02.mp3
    (Mediterranean_Strat_Map_3)_Whispers_In_The_Grove_01.mp3
    (Mediterranean_Strat_Map_3)_Whispers_In_The_Grove_02.mp3
    (Mediterranean_Tension_1)_By_The_Marmara.mp3
    (Mediterranean_Tension_2)_Secret_Sandals.mp3
    (Mediterranean_Win_1)_Grab_Your_Castanets.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_01.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_02.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_03.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_04.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_05.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_06.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_07.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_08.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_09.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_10.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_11.mp3
    (Euro_Loading_2)_The_Widow.mp3

    end

    ;;;;;;;;;;;;;;;;;;;;; EASTERN EUROPEAN MUSIC ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
    music_type eastern_european

    ;;; FRONTEND


    state MUSIC_FRONTEND
    event
    folder data/sounds/music
    (Frontend_1)_Amen.mp3
    (Euro_Loading_1)_Time_and_Again.mp3
    Frontend.mp3
    end


    ;;; BAttlE MAP


    state MUSIC_BATTLE_TENSION
    event
    folder data/sounds/music
    (Euro_Tension_1)_BladeGrass.mp3
    (Euro_Tension_2)_Call_Of_The_Sheep.mp3
    (Euro_Tension_3)_Fear_Frozen.mp3
    Euro_Tension_1.mp3
    Euro_Tension_2.mp3
    Euro_Tension_3.mp3
    Frontend.mp3
    ka-excalibur-unit.mp3
    (Euro_Loading_2)_The_Widow.mp3
    qntal-Tristan.mp3
    knoh09_Echo_in_Eternity-ten.mp3
    stronghold-darktime.mp3
    VIKING_TENSION.mp3
    end

    state MUSIC_BATTLE_MOBILIZE
    event
    folder data/sounds/music
    (Euro_Mobilize_2)_Solenka.mp3
    (Euro_Mobilize_3)_This_is_it.mp3
    koh-crusaders.mp3
    lotr-Helms_Deep.mp3
    lotr-The_Black_Gate_Opens.mp3
    lotr-The_Ride_Of_The_Rohirrim.mp3
    lotr-The_White_Rider.mp3
    ka-knights_march-unit.mp3
    narnia_The_Battle.mp3
    chiv_mobilize2.mp3
    chiv_mobilize3.mp3
    corvus-feralis.mp3
    conan_conalls_valley.mp3
    knoh13_March_of_Honor-mob.mp3
    knoh03_Bards_Tale-mob.mp3
    300-Returns_A_King.mp3
    braveheart12Falkirk.mp3
    stronghold-Glory_04.mp3
    end

    state MUSIC_BATTLE_BATTLE
    event
    folder data/sounds/music
    (Euro_Battle_2)_Nothing_Left.mp3
    (Euro_Battle_3)_Crusaders.mp3
    Euro_Battle_3.mp3
    lotr-Minas_Morgul.mp3
    lotr-The_End_Of_All_Things.mp3
    ka-remember_my_face-unit.mp3
    chiv_battle2.mp3
    knoh15_Vultures_Lair-battle.mp3
    lotr-Flight_To_The_Ford.mp3
    stronghold-Glory_05.mp3
    end


    ;;; BATTLE MAP RESULT


    state MUSIC_RESULT_WIN_CLOSE
    event
    folder data/sounds/music
    Barbarian_Intro-Mobilize-Victory.mp3
    end
    state MUSIC_RESULT_WIN_AVERAGE
    event
    folder data/sounds/music
    vikings_win.mp3
    end
    state MUSIC_RESULT_WIN_CRUSHING
    event
    folder data/sounds/music
    (Euro_Win_1)_Going_Home.mp3
    end
    state MUSIC_RESULT_LOSE_CLOSE
    event
    folder data/sounds/music
    (Euro_Lose_1)_Duty.mp3
    end
    state MUSIC_RESULT_LOSE_AVERAGE
    event
    folder data/sounds/music
    Loose2.mp3
    end
    state MUSIC_RESULT_LOSE_CRUSHING
    event
    folder data/sounds/music
    lotr-Evenstar.mp3
    end
    state MUSIC_RESULT_DRAW
    event
    folder data/sounds/music
    (Euro_Lose_3)_Did_they_have_to_die_today.mp3
    end


    ;;; CAMPMAP



    state MUSIC_STRATMAP_SUMMER
    event delay 5
    folder data/sounds/music
    (Euro_Strat_Map_1)_Field_Of_Blood_01.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_02.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_03.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_04.mp3
    (Euro_Strat_Map_2)_Grey_Meadow_01.mp3
    (Euro_Strat_Map_2)_Grey_Meadow_02.mp3
    (Euro_Strat_Map_3)_Lilly_01.mp3
    (Euro_Strat_Map_3)_Lilly_02.mp3
    (Euro_Strat_Map_4)_Peter_The_Piper.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_01.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_02.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_03.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_04.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_05.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_06.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_07.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_08.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_09.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_10.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_11.mp3
    civ4-DeLaTorreAlta.mp3
    civ4-PraetoriusBallet.mp3
    civ4-PraetoriusBransle.mp3
    koh-a_new_world.mp3
    koh-ibelin.mp3
    JUCD75_8_Vulpius.mp3
    civ4-OrtizRecercada.mp3
    Euro_Strat_Summer_1.mp3
    Euro_Strat_Summer_2.mp3
    Euro_Strat_Winter_1.mp3
    Euro_Strat_Winter_2.mp3
    lotr-Anduril.mp3
    lotr-The_Hornburg.mp3
    chiv_campaign2.mp3
    Satyricon-Vinterland.mp3
    qntal-Herbst.mp3
    qntal-unter_der_linden.mp3
    crusades-Trotto.mp3
    knoh04_Handful_of_Sorrow-camp.mp3
    braveheart11For_The_Love_Of_A_Princess.mp3
    stronghold-apaneintheglass.mp3
    stronghold-sadtimesa.mp3
    stronghold-mandloop2.mp3
    stronghold-maidenA.mp3
    Euro_Outro_Loop.mp3
    end


    state MUSIC_CAMPAIGN_LOADING
    event
    folder data/sounds/music
    (Frontend_1)_Amen.mp3
    (Euro_Loading_1)_Time_and_Again.mp3
    (Euro_Loading_2)_The_Widow.mp3
    end


    state MUSIC_PREBATTLE_SCROLL
    event
    folder data/sounds/music
    (Euro_Mobilize_2)_Solenka.mp3
    end




    state MUSIC_RESULT_STRAT_WIN_CLOSE
    event
    folder data/sounds/music
    Barbarian_Intro-Mobilize-Victory.mp3
    end
    state MUSIC_RESULT_STRAT_WIN_AVERAGE
    event
    folder data/sounds/music
    vikings_win.mp3
    end
    state MUSIC_RESULT_STRAT_WIN_CRUSHING
    event
    folder data/sounds/music
    (Euro_Win_1)_Going_Home.mp3
    end
    state MUSIC_RESULT_STRAT_LOSE_CLOSE
    event
    folder data/sounds/music
    (Euro_Lose_1)_Duty.mp3
    end
    state MUSIC_RESULT_STRAT_LOSE_AVERAGE
    event
    folder data/sounds/music
    Loose2.mp3
    end
    state MUSIC_RESULT_STRAT_LOSE_CRUSHING
    event
    folder data/sounds/music
    lotr-Evenstar.mp3
    end
    state MUSIC_RESULT_STRAT_DRAW
    event
    folder data/sounds/music
    (Euro_Lose_3)_Did_they_have_to_die_today.mp3
    end


    ;;; CAMPAIGN RESULT


    state MUSIC_CAMPAIGN_VICTORY
    event looped
    folder data/sounds/music

    end

    state MUSIC_CAMPAIGN_DEFEAT
    event looped
    folder data/sounds/music

    end


    ;;; CREDITS

    state MUSIC_CREDITS1 delay 3
    event
    folder data/sounds/music
    (Credits)_We_are_all_one.mp3
    end

    state MUSIC_CREDITS2
    event
    folder data/sounds/music
    (Arabic_Battle_1)_Crack_your_head_with_a_Tabla.mp3
    (Arabic_Battle_2)_Wind_Cuts.mp3
    (Arabic_Lose_1)_Fly_Away.mp3
    (Arabic_Mobilize_1)_High_Winds.mp3
    (Arabic_Strat_Map_1)_Persian_Pyjamas_01.mp3
    (Arabic_Strat_Map_1)_Persian_Pyjamas_02.mp3
    (Arabic_Strat_Map_2)_Sacred_Oud_01.mp3
    (Arabic_Strat_Map_2)_Sacred_Oud_02.mp3
    (Arabic_Strat_Map_2)_Sacred_Oud_03.mp3
    (Arabic_Strat_Map_2)_Sacred_Oud_04.mp3
    (Arabic_Tension_1)_Kebabka.mp3
    (Arabic_Tension_2)_Starsand.mp3
    (Arabic_Win_1)_Balalip.mp3
    (Aztec_Battle_1)_Battle_of_Tollan.mp3
    (Aztec_Battle_2)_Clash_of_Nahual.mp3
    (Aztec_Lose_1)_Muahyan.mp3
    (Aztec_Mobilize_1)_Inca.mp3
    (Aztec_Mobilize_2)_Lakota_Lambada.mp3
    (Aztec_Mobilize_3)_Jaguar_Jig.mp3
    (Aztec_Tension_1)_Octli.mp3
    (Aztec_Tension_2)_Memories_of_Mictlan.mp3
    (Aztec_Win_1)_Mextli_Mambo.mp3
    (Euro_Battle_1)_Duke_of_Death.mp3
    (Euro_Battle_2)_Nothing_Left.mp3
    (Euro_Battle_3)_Crusaders.mp3
    (Euro_Camp_Battle_1)_Destiny.mp3
    (Arabic_Camp_Battle_1)_Honour_Of_Sultan.mp3
    (Credits)_We_are_all_one.mp3
    (Euro_Lose_1)_Duty.mp3
    (Euro_Lose_2)_Spirit_Fingers.mp3
    (Euro_Lose_3)_Did_they_have_to_die_today.mp3
    (Euro_Mobilize_1)_Sister_Davul.mp3
    (Euro_Mobilize_2)_Solenka.mp3
    (Euro_Mobilize_3)_This_is_it.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_01.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_02.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_03.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_04.mp3
    (Euro_Strat_Map_2)_Grey_Meadow_01.mp3
    (Euro_Strat_Map_2)_Grey_Meadow_02.mp3
    (Euro_Strat_Map_3)_Lilly_01.mp3
    (Euro_Strat_Map_3)_Lilly_02.mp3
    (Euro_Strat_Map_4)_Peter_The_Piper.mp3
    (Euro_Tension_1)_BladeGrass.mp3
    (Euro_Tension_2)_Call_Of_The_Sheep.mp3
    (Euro_Tension_3)_Fear_Frozen.mp3
    (Euro_Win_1)_Going_Home.mp3
    (Frontend_1)_Amen.mp3
    (Mediterranean_Battle_1)_Lifted_To_The_Hotplate.mp3
    (Mediterranean_Lose_1)_Cordone.mp3
    (Mediterranean_Mobilize_1)_Mare_Nostrum.mp3
    (Mediterranean_Mobilize_2)_Death_Lullaby.mp3
    (Mediterranean_Mobilize_2)_Song_For_Toomba.mp3
    (Mediterranean_Strat_Map_1)_Olivia_01.mp3
    (Mediterranean_Strat_Map_1)_Olivia_02.mp3
    (Mediterranean_Strat_Map_2)_Vineyard_01.mp3
    (Mediterranean_Strat_Map_2)_Vineyard_02.mp3
    (Mediterranean_Strat_Map_3)_Whispers_In_The_Grove_01.mp3
    (Mediterranean_Strat_Map_3)_Whispers_In_The_Grove_02.mp3
    (Mediterranean_Tension_1)_By_The_Marmara.mp3
    (Mediterranean_Tension_2)_Secret_Sandals.mp3
    (Mediterranean_Win_1)_Grab_Your_Castanets.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_01.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_02.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_03.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_04.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_05.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_06.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_07.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_08.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_09.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_10.mp3
    (Euro_Strat_Map_5)_Devil's_Harp_11.mp3
    (Euro_Loading_2)_The_Widow.mp3
    end


    ;;;;;;;;;;;;;;;;;;;;; SOUTHERN EUROPEAN MUSIC (MEDITERREANEAN) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;




    music_type southern_european


    ;;; BAttlE MAP


    state MUSIC_BATTLE_TENSION
    event
    folder data/sounds/music
    (Mediterranean_Tension_1)_By_The_Marmara.mp3
    (Mediterranean_Tension_2)_Secret_Sandals.mp3
    Euro_Tension_1.mp3
    Euro_Tension_2.mp3
    Euro_Tension_3.mp3
    Frontend.mp3
    chiv_tension1.mp3
    chiv_tension2.mp3
    ck-CRAC_DES_CHEVALIERS.mp3
    end

    state MUSIC_BATTLE_MOBILIZE
    event
    folder data/sounds/music
    (Mediterranean_Mobilize_1)_Mare_Nostrum.mp3
    (Mediterranean_Mobilize_2)_Song_For_Toomba.mp3
    (Mediterranean_Mobilize_2)_Death_Lullaby.mp3
    Euro_Mobilize_3.mp3
    byz_advance.mp3
    XL_MOBILIZE_1.mp3
    XL_TENSION_1.mp3
    Western_Greek_Theme.mp3
    Roman_Theme.mp3
    thomadis_byz_go_to_war_mobilize.mp3
    knoh14_Crusade-smob.mp3
    knoh01_Sword_and_Faith-mob.mp3
    knoh10_Pride_or_Pain-mob.mp3
    ck-s-mobilize.mp3
    300-Come_And_Get_Them.mp3
    narnia_The_Battle2.mp3
    stronghold-Glory_06.mp3
    end

    state MUSIC_BATTLE_BATTLE
    event
    folder data/sounds/music
    (Mediterranean_Battle_1)_Lifted_To_The_Hotplate.mp3
    (Euro_Battle_1)_Duke_of_Death.mp3
    (Euro_Battle_3)_Crusaders.mp3
    XL_BATTLE_1.mp3
    Roman_Battle_Theme.mp3
    chiv_battle1.mp3
    conan_main_battle.mp3
    knoh12_The_Die_is_Cast!-battle.mp3
    end


    ;;; BATTLE MAP RESULT


    state MUSIC_RESULT_WIN_CLOSE
    event
    folder data/sounds/music
    alex-Young_Alexander.mp3
    end
    state MUSIC_RESULT_WIN_AVERAGE
    event
    folder data/sounds/music
    (Mediterranean_Win_1)_Grab_Your_Castanets.mp3
    end
    state MUSIC_RESULT_WIN_CRUSHING
    event
    folder data/sounds/music
    alex-Titans.mp3
    end
    state MUSIC_RESULT_LOSE_CLOSE
    event
    folder data/sounds/music
    Mourn01.mp3
    end
    state MUSIC_RESULT_LOSE_AVERAGE
    event
    folder data/sounds/music
    (Mediterranean_Lose_1)_Cordone.mp3
    end
    state MUSIC_RESULT_LOSE_CRUSHING
    event
    folder data/sounds/music
    byz_loose.mp3
    end
    state MUSIC_RESULT_DRAW
    event
    folder data/sounds/music
    Mourn01.mp3
    end


    ;;; CAMPMAP



    state MUSIC_STRATMAP_SUMMER
    event delay 5
    folder data/sounds/music
    (Mediterranean_Strat_Map_1)_Olivia_01.mp3
    (Mediterranean_Strat_Map_1)_Olivia_02.mp3
    (Mediterranean_Strat_Map_2)_Vineyard_01.mp3
    (Mediterranean_Strat_Map_2)_Vineyard_02.mp3
    (Mediterranean_Strat_Map_3)_Whispers_In_The_Grove_01.mp3
    (Mediterranean_Strat_Map_3)_Whispers_In_The_Grove_02.mp3
    alex-Across_The_Mountains.mp3
    alex-One_Morning_At_Pella.mp3
    alex-Tender_Memories.mp3
    byzantine7.mp3
    civ4-DesprezElGrillo.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_01.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_02.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_03.mp3
    (Euro_Strat_Map_1)_Field_Of_Blood_04.mp3
    (Euro_Strat_Map_3)_Lilly_01.mp3
    (Euro_Strat_Map_3)_Lilly_02.mp3
    (Euro_Strat_Map_4)_Peter_The_Piper.mp3
    FCCD799_16_Gigue.mp3
    Euro_Strat_Winter_1.mp3
    Euro_Strat_Winter_2.mp3
    JUCD3_2_Tielman.mp3
    byz_advance.mp3
    Semitic_Theme.mp3
    chiv_campaign3.mp3
    chiv_campaign4.mp3
    greg-Corona.mp3
    greg-Golden_Rays.mp3
    crusades-Danse-Royale.mp3
    crusades-2.mp3
    crusades-Istampitta-Gaetta.mp3
    knoh06_Castle_Dance-camp.mp3
    knoh08_Dove_in_the_Sky-camp.mp3
    ck-LA_SERENISIMA.mp3
    ck-EL_CID.mp3
    stronghold-Crusader.mp3
    stronghold-appytimes.mp3
    stronghold-Mattsjig.mp3
    end

    state MUSIC_CAMPAIGN_LOADING
    event
    folder data/sounds/music
    (Frontend_1)_Amen.mp3
    (Euro_Loading_1)_Time_and_Again.mp3
    (Euro_Loading_2)_The_Widow.mp3
    end


    state MUSIC_PREBATTLE_SCROLL
    event
    folder data/sounds/music
    (Mediterranean_Mobilize_1)_Mare_Nostrum.mp3
    end




    state MUSIC_RESULT_STRAT_WIN_CLOSE
    event
    folder data/sounds/music
    alex-Young_Alexander.mp3
    end
    state MUSIC_RESULT_STRAT_WIN_AVERAGE
    event
    folder data/sounds/music
    (Mediterranean_Win_1)_Grab_Your_Castanets.mp3
    end
    state MUSIC_RESULT_STRAT_WIN_CRUSHING
    event
    folder data/sounds/music
    chiv_victory.mp3
    end
    state MUSIC_RESULT_STRAT_LOSE_CLOSE
    event
    folder data/sounds/music
    Mourn01.mp3
    end
    state MUSIC_RESULT_STRAT_LOSE_AVERAGE
    event
    folder data/sounds/music
    (Mediterranean_Lose_1)_Cordone.mp3
    end
    state MUSIC_RESULT_STRAT_LOSE_CRUSHING
    event
    folder data/sounds/music
    byz_loose.mp3
    end
    state MUSIC_RESULT_STRAT_DRAW
    event
    folder data/sounds/music
    Mourn01.mp3
    end


    ;;; CAMPAIGN RESULT


    state MUSIC_CAMPAIGN_VICTORY
    event looped
    folder data/sounds/music


    end
    state MUSIC_CAMPAIGN_DEFEAT
    event looped
    folder data/sounds/music

    end









    ;;;;;;;;;;;;;;;;;;;;; ARABIC MUSIC ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    music_type middle_eastern

    ;;; FRONTEND


    state MUSIC_FRONTEND
    event
    folder data/sounds/music
    stronghold2.mp3
    stronghold3.mp3
    end
    ;;; BATTLE MAP


    state MUSIC_BATTLE_TENSION
    event
    folder data/sounds/music
    (Arabic_Tension_1)_Kebabka.mp3
    (Arabic_Tension_2)_Starsand.mp3
    Arab_Tension_1.mp3
    Arab_Tension_2.mp3
    Arab_Tension_3.mp3
    arab_tension4.mp3
    Arab_tension04.mp3
    stronghold-crusader_solo.mp3
    end

    state MUSIC_BATTLE_MOBILIZE
    event
    folder data/sounds/music
    (Arabic_Mobilize_1)_High_Winds.mp3
    Arab_Mobilize_1.mp3
    Arab_Mobilize_2.mp3
    Arab_Mobilize_3.mp3
    arab_mob1.mp3
    arab_mob2.mp3
    Eastern_Background2.mp3
    Eastern_Theme.mp3
    (Arabic_Camp_Battle_1)_Honour_Of_Sultan.mp3
    conan_kheshatta.mp3
    stronghold-sand_wedgie.mp3
    end

    state MUSIC_BATTLE_BATTLE
    event
    folder data/sounds/music
    (Arabic_Battle_1)_Crack_your_head_with_a_Tabla.mp3
    (Arabic_Battle_2)_Wind_Cuts.mp3
    Arab_Battle_1.mp3
    Arab_Battle_2.mp3
    Arab_Battle_3.mp3
    arab_battle4.mp3
    arab_battle5.mp3
    arab_fight.mp3
    eastern_fight.mp3
    end


    ;;;; BATTLE MAP RESULT


    state MUSIC_RESULT_WIN_CLOSE
    event
    folder data/sounds/music
    Arab_Win_1.mp3

    end
    state MUSIC_RESULT_WIN_AVERAGE
    event
    folder data/sounds/music
    (Arabic_Win_1)_Balalip.mp3

    end
    state MUSIC_RESULT_WIN_CRUSHING
    event
    folder data/sounds/music
    (Arabic_Win_1)_Balalip.mp3

    end
    state MUSIC_RESULT_LOSE_CLOSE
    event
    folder data/sounds/music
    Arab_Lose_1.mp3

    end
    state MUSIC_RESULT_LOSE_AVERAGE
    event
    folder data/sounds/music
    (Arabic_Lose_1)_Fly_Away.mp3
    end
    state MUSIC_RESULT_LOSE_CRUSHING
    event
    folder data/sounds/music
    (Arabic_Lose_1)_Fly_Away.mp3
    end
    state MUSIC_RESULT_DRAW
    event
    folder data/sounds/music
    Arab_Lose_1.mp3
    end



    ;;; CAMPMAP



    state MUSIC_STRATMAP_SUMMER
    event delay 5
    folder data/sounds/music
    (Arabic_Strat_Map_1)_Persian_Pyjamas_01.mp3
    (Arabic_Strat_Map_1)_Persian_Pyjamas_02.mp3
    (Arabic_Strat_Map_2)_Sacred_Oud_01.mp3
    (Arabic_Strat_Map_2)_Sacred_Oud_02.mp3
    (Arabic_Strat_Map_2)_Sacred_Oud_03.mp3
    (Arabic_Strat_Map_2)_Sacred_Oud_04.mp3
    Arab_Strat_Summer_2.mp3
    Arab_Strat_Winter_1.mp3
    Arab_Strat_Winter_2.mp3
    Arab_Strat_Summer_1.mp3
    Eastern_Background.mp3
    Eastern_Background2.mp3
    Eastern_Theme.mp3
    EasternCampaign#1.mp3
    EasternCampaign#2.mp3
    EasternCampaign#3.mp3
    koh-saladin.mp3
    koh-to_jerusalem.mp3
    stronghold1.mp3
    stronghold2.mp3
    stronghold3.mp3
    stronghold4.mp3
    arab-roxansdance.mp3
    arabic_A_Strong_Spice.mp3
    knoh17_Desert_Flavours-camp.mp3
    ck-SCORPION_IN_THE_SAND.mp3
    koh-Light_Of_Life.mp3
    stronghold-cameltoe.mp3
    stronghold-Dar_Meshq.mp3
    stronghold-flt_narr1.mp3
    Arab_Outro_Loop.mp3
    end


    state MUSIC_CAMPAIGN_LOADING
    event
    folder data/sounds/music
    (Frontend_1)_Amen.mp3
    (Euro_Loading_1)_Time_and_Again.mp3
    (Euro_Loading_2)_The_Widow.mp3
    end


    state MUSIC_PREBATTLE_SCROLL
    event
    folder data/sounds/music
    (Arabic_Camp_Battle_1)_Honour_Of_Sultan.mp3
    end




    state MUSIC_RESULT_STRAT_WIN_CLOSE
    event
    folder data/sounds/music
    Arab_Win_1.mp3

    end
    state MUSIC_RESULT_STRAT_WIN_AVERAGE
    event
    folder data/sounds/music
    (Arabic_Win_1)_Balalip.mp3

    end
    state MUSIC_RESULT_STRAT_WIN_CRUSHING
    event
    folder data/sounds/music
    (Arabic_Win_1)_Balalip.mp3

    end
    state MUSIC_RESULT_STRAT_LOSE_CLOSE
    event
    folder data/sounds/music
    Arab_Lose_1.mp3
    end
    state MUSIC_RESULT_STRAT_LOSE_AVERAGE
    event
    folder data/sounds/music
    (Arabic_Lose_1)_Fly_Away.mp3
    end
    state MUSIC_RESULT_STRAT_LOSE_CRUSHING
    event
    folder data/sounds/music
    (Arabic_Lose_1)_Fly_Away.mp3
    end
    state MUSIC_RESULT_STRAT_DRAW
    event
    folder data/sounds/music
    Arab_Lose_1.mp3
    end


    ;;; CAMPAIGN RESULT



    state MUSIC_CAMPAIGN_VICTORY
    event looped
    folder data/sounds/music

    end
    state MUSIC_CAMPAIGN_DEFEAT
    event looped
    folder data/sounds/music

    end



    ;;;;;;;;;;;;;;;;;;;;; AZTEC MUSIC ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;


    music_type mesoamerican


    ;;; BATTLE MAP


    state MUSIC_BATTLE_TENSION
    event
    folder data/sounds/music
    (Aztec_Tension_1)_Octli.mp3
    (Aztec_Tension_2)_Memories_of_Mictlan.mp3
    end

    state MUSIC_BATTLE_MOBILIZE
    event
    folder data/sounds/music
    (Aztec_Mobilize_1)_Inca.mp3
    (Aztec_Mobilize_2)_Lakota_Lambada.mp3
    (Aztec_Mobilize_3)_Jaguar_Jig.mp3

    end

    state MUSIC_BATTLE_BATTLE
    event
    folder data/sounds/music
    (Aztec_Battle_1)_Battle_of_Tollan.mp3
    (Aztec_Battle_2)_Clash_of_Nahual.mp3

    end


    ;;;; BATTLE MAP RESULT


    state MUSIC_RESULT_WIN_CLOSE
    event
    folder data/sounds/music
    (Aztec_Win_1)_Mextli_Mambo.mp3

    end
    state MUSIC_RESULT_WIN_AVERAGE
    event
    folder data/sounds/music
    (Aztec_Win_1)_Mextli_Mambo.mp3

    end
    state MUSIC_RESULT_WIN_CRUSHING
    event
    folder data/sounds/music
    (Aztec_Win_1)_Mextli_Mambo.mp3

    end
    state MUSIC_RESULT_LOSE_CLOSE
    event
    folder data/sounds/music
    (Aztec_Lose_1)_Muahyan.mp3

    end
    state MUSIC_RESULT_LOSE_AVERAGE
    event
    folder data/sounds/music
    (Aztec_Lose_1)_Muahyan.mp3
    end
    state MUSIC_RESULT_LOSE_CRUSHING
    event
    folder data/sounds/music
    (Aztec_Lose_1)_Muahyan.mp3
    end
    state MUSIC_RESULT_DRAW
    event
    folder data/sounds/music
    (Aztec_Lose_1)_Muahyan.mp3
    end



    ;;; CAMPMAP



    state MUSIC_STRATMAP_SUMMER
    event delay 5
    folder data/sounds/music
    (Arabic_Strat_Map_1)_Persian_Pyjamas_01.mp3
    (Arabic_Strat_Map_1)_Persian_Pyjamas_02.mp3
    end


    state MUSIC_CAMPAIGN_LOADING
    event
    folder data/sounds/music
    (Frontend_1)_Amen.mp3
    (Euro_Loading_1)_Time_and_Again.mp3
    (Euro_Loading_2)_The_Widow.mp3
    end


    state MUSIC_PREBATTLE_SCROLL
    event
    folder data/sounds/music
    (Euro_Camp_Battle_1)_Destiny.mp3

    end




    state MUSIC_RESULT_STRAT_WIN_CLOSE
    event
    folder data/sounds/music
    (Aztec_Win_1)_Mextli_Mambo.mp3

    end
    state MUSIC_RESULT_STRAT_WIN_AVERAGE
    event
    folder data/sounds/music
    (Aztec_Win_1)_Mextli_Mambo.mp3

    end
    state MUSIC_RESULT_STRAT_WIN_CRUSHING
    event
    folder data/sounds/music
    (Aztec_Win_1)_Mextli_Mambo.mp3

    end
    state MUSIC_RESULT_STRAT_LOSE_CLOSE
    event
    folder data/sounds/music

    end
    state MUSIC_RESULT_STRAT_LOSE_AVERAGE
    event
    folder data/sounds/music

    end
    state MUSIC_RESULT_STRAT_LOSE_CRUSHING
    event
    folder data/sounds/music

    end
    state MUSIC_RESULT_STRAT_DRAW
    event
    folder data/sounds/music

    end


    ;;; CAMPAIGN RESULT



    state MUSIC_CAMPAIGN_VICTORY
    event looped
    folder data/sounds/music

    end
    state MUSIC_CAMPAIGN_DEFEAT
    event looped
    folder data/sounds/music

    end




  3. #3

    Default Re: 4 winds music mod

    thanks

    http://www.twcenter.net/forums/showt...-of-Aggression- An Age of Aggression- my Skyrim FF







Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •