yeah i know i am not suppose to have it, but i do
any way i lost my descr_sounds_music.text file
so i was wondering if anyone had one that they could give to me

yeah i know i am not suppose to have it, but i do
any way i lost my descr_sounds_music.text file
so i was wondering if anyone had one that they could give to me
Here
Spoiler Alert, click show to read:
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;MUSIC
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DEFAULT: priority 9999 randomdelay 0 pan .5 volume 0
DEFAULT: dry_level 1.0 wet_level 0.0 fadeout 1
DEFAULT: pref MUSIC STREAMED
required_samples_cutoff 3
;; music events timeout in seconds
;; music state will change to the previous one if no events occured within the time out
music_timeout 120
music_retrigger 5
;; music events fade time in seconds
;; fading is used when the music changes from one state to another
music_fade_in 0
music_fade_out 3
music_fade_out_timeout 2
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Hastings Tutorial Custom Music
event Hastings_Tutorial_Tension
folder data/sounds/music
(Euro_Tension_1)_BladeGrass.mp3
end
event Hastings_Tutorial_Mobilize
folder data/sounds/music
(Euro_Mobilize_1)_Sister_Davul.mp3
end
event Hastings_Tutorial_Battle
folder data/sounds/music
(Euro_Battle_1)_Duke_of_Death.mp3
end
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;; Historical Battle Music
event Arabic_Tension
folder data/sounds/music
(Arabic_Tension_1)_Kebabka.mp3
(Arabic_Tension_2)_Starsand.mp3
end
event Mediterranean_Tension
folder data/sounds/music
(Mediterranean_Tension_1)_By_The_Marmara.mp3
(Mediterranean_Tension_2)_Secret_Sandals.mp3
end
event Euro_Tension
folder data/sounds/music
(Euro_Tension_1)_BladeGrass.mp3
(Euro_Tension_2)_Call_Of_The_Sheep.mp3
(Euro_Tension_3)_Fear_Frozen.mp3
end
event Aztec_Tension
folder data/sounds/music
(Aztec_Tension_1)_Octli.mp3
(Aztec_Tension_2)_Memories_of_Mictlan.mp3
end
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
DEFAULT: streamed
BANK: music_bank
;;;;;;;;;;;;;;;;;;;;; NORTHERN, WESTERN EUROPEAN MUSIC ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
music_type northern_european
;;; FRONTEND
state MUSIC_FRONTEND
event
folder data/sounds/music
(Frontend_1)_Amen.mp3
(Euro_Loading_1)_Time_and_Again.mp3
Frontend.mp3
end
;;; BAttlE MAP
state MUSIC_BATTLE_TENSION
event
folder data/sounds/music
(Euro_Tension_1)_BladeGrass.mp3
(Euro_Tension_2)_Call_Of_The_Sheep.mp3
(Euro_Tension_3)_Fear_Frozen.mp3
braveheart06Revenge.mp3
Euro_Tension_1.mp3
Euro_Tension_2.mp3
Euro_Tension_3.mp3
Frontend.mp3
koh-burning_the_past.mp3
qntal-Lamento_de_Tristano.mp3
knoh07_Knights_Fall-ten.mp3
braveheart01Main_Title.mp3
stronghold-paranoia.mp3
end
state MUSIC_BATTLE_MOBILIZE
event
folder data/sounds/music
(Euro_Mobilize_1)_Sister_Davul.mp3
(Euro_Mobilize_3)_This_is_it.mp3
Euro_Mobilize_1.mp3
Euro_Mobilize_2.mp3
koh-kerak.mp3
lotr-The_Uruk-hai.mp3
vikings_mob.mp3
(Euro_Camp_Battle_1)_Destiny.mp3
braveheart10Battle_Of_Stirling.mp3
braveheart14MornaysDream.mp3
narnia_A_Narnia_Lullaby.mp3
chiv_mobilize1.mp3
chiv_mobilize4.mp3
corvus-bibit.mp3
corvus-urmawi-mobilize.mp3
corvus-fortuna.mp3
knoh16_Last_Fortress-mob.mp3
braveheart09Sons_Of_Scotland.mp3
stronghold-honor_02.mp3
stronghold-exploration.mp3
stronghold-suspense1b.mp3
end
state MUSIC_BATTLE_BATTLE
event
folder data/sounds/music
(Euro_Battle_1)_Duke_of_Death.mp3
(Euro_Battle_3)_Crusaders.mp3
Euro_Battle_1.mp3
Euro_Battle_2.mp3
lotr-A_Knife_In_The_Dark.mp3
lotr-The_Black_Gate_Is_Closed.mp3
vikings4.mp3
ka-trailer_(king_arthur)-unit.mp3
lotr-Flight_To_The_Ford.mp3
stronghold-drumloop1c.mp3
stronghold-honor_04.mp3
stronghold-Glory_03.mp3
end
;;; BATTLE MAP RESULT
state MUSIC_RESULT_WIN_CLOSE
event
folder data/sounds/music
braveheart15Legend.mp3
end
state MUSIC_RESULT_WIN_AVERAGE
event
folder data/sounds/music
Euro_Win_1.mp3
end
state MUSIC_RESULT_WIN_CRUSHING
event
folder data/sounds/music
(Euro_Win_1)_Going_Home.mp3
end
state MUSIC_RESULT_LOSE_CLOSE
event
folder data/sounds/music
(Euro_Lose_1)_Duty.mp3
end
state MUSIC_RESULT_LOSE_AVERAGE
event
folder data/sounds/music
Loose2.mp3
end
state MUSIC_RESULT_LOSE_CRUSHING
event
folder data/sounds/music
(Euro_Lose_2)_Spirit_Fingers.mp3
end
state MUSIC_RESULT_DRAW
event
folder data/sounds/music
(Euro_Lose_3)_Did_they_have_to_die_today.mp3
end
;;; CAMPMAP
state MUSIC_STRATMAP_SUMMER
event delay 5
folder data/sounds/music
(Euro_Strat_Map_1)_Field_Of_Blood_01.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_02.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_03.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_04.mp3
(Euro_Strat_Map_2)_Grey_Meadow_01.mp3
(Euro_Strat_Map_2)_Grey_Meadow_02.mp3
(Euro_Strat_Map_3)_Lilly_01.mp3
(Euro_Strat_Map_3)_Lilly_02.mp3
(Euro_Strat_Map_4)_Peter_The_Piper.mp3
(Euro_Strat_Map_5)_Devil's_Harp_01.mp3
(Euro_Strat_Map_5)_Devil's_Harp_02.mp3
(Euro_Strat_Map_5)_Devil's_Harp_03.mp3
(Euro_Strat_Map_5)_Devil's_Harp_04.mp3
(Euro_Strat_Map_5)_Devil's_Harp_05.mp3
(Euro_Strat_Map_5)_Devil's_Harp_06.mp3
(Euro_Strat_Map_5)_Devil's_Harp_07.mp3
(Euro_Strat_Map_5)_Devil's_Harp_08.mp3
(Euro_Strat_Map_5)_Devil's_Harp_09.mp3
(Euro_Strat_Map_5)_Devil's_Harp_10.mp3
(Euro_Strat_Map_5)_Devil's_Harp_11.mp3
civ4-AnonymousAySantaMaria.mp3
civ4-AnonymousLaGamba.mp3
civ4-DesprezElGrillo.mp3
civ4-PraetoriusVolte.mp3
Euro_Strat_Summer_1.mp3
Euro_Strat_Summer_2.mp3
Euro_Strat_Winter_1.mp3
Euro_Strat_Winter_2.mp3
JUCD3_15_Tielman.mp3
civ4-DesprezLament.mp3
koh-burning_the_past.mp3
koh-rise_a_knight.mp3
koh-the_king.mp3
Living_City.mp3
chiv_campaign1.mp3
vikings_campaign.mp3
dragonheart-underdark.mp3
corvus-qui_nous.mp3
qntal-un_vers.mp3
crusades-1.mp3
knoh02_Lost_Battle-camp.mp3
knoh05_Where_my_Heart_is-camp.mp3
ck-BROTHERHOOD_OF_CLUNY.mp3
koh-Path_To_Heaven.mp3
braveheart02A_Gift_Of_A_Thistle.mp3
braveheart08Making_Plans_Gathering_The_Clans.mp3
stronghold-stainedglass1.mp3
stronghold-solovln_01.mp3
stronghold-sadtimesb.mp3
stronghold-monks1.mp3
stronghold-castlejam.mp3
stronghold-underanoldtree.mp3
stronghold-maidenB.mp3
Euro_Outro_Loop.mp3
end
state MUSIC_CAMPAIGN_LOADING
event
folder data/sounds/music
(Frontend_1)_Amen.mp3
(Euro_Loading_1)_Time_and_Again.mp3
(Euro_Loading_2)_The_Widow.mp3
end
state MUSIC_PREBATTLE_SCROLL
event
folder data/sounds/music
(Euro_Camp_Battle_1)_Destiny.mp3
end
state MUSIC_RESULT_STRAT_WIN_CLOSE
event
folder data/sounds/music
braveheart15Legend.mp3
end
state MUSIC_RESULT_STRAT_WIN_AVERAGE
event
folder data/sounds/music
Euro_Win_1.mp3
end
state MUSIC_RESULT_STRAT_WIN_CRUSHING
event
folder data/sounds/music
(Euro_Win_1)_Going_Home.mp3
end
state MUSIC_RESULT_STRAT_LOSE_CLOSE
event
folder data/sounds/music
(Euro_Lose_1)_Duty.mp3
end
state MUSIC_RESULT_STRAT_LOSE_AVERAGE
event
folder data/sounds/music
Loose2.mp3
end
state MUSIC_RESULT_STRAT_LOSE_CRUSHING
event
folder data/sounds/music
(Euro_Lose_2)_Spirit_Fingers.mp3
end
state MUSIC_RESULT_STRAT_DRAW
event
folder data/sounds/music
(Euro_Lose_3)_Did_they_have_to_die_today.mp3
end
;;; CAMPAIGN RESULT
state MUSIC_CAMPAIGN_VICTORY
event looped
folder data/sounds/music
end
state MUSIC_CAMPAIGN_DEFEAT
event looped
folder data/sounds/music
end
;;; CREDITS
state MUSIC_CREDITS1 delay 3
event
folder data/sounds/music
(Credits)_We_are_all_one.mp3
end
state MUSIC_CREDITS2
event
folder data/sounds/music
(Arabic_Battle_1)_Crack_your_head_with_a_Tabla.mp3
(Arabic_Battle_2)_Wind_Cuts.mp3
(Arabic_Lose_1)_Fly_Away.mp3
(Arabic_Mobilize_1)_High_Winds.mp3
(Arabic_Strat_Map_1)_Persian_Pyjamas_01.mp3
(Arabic_Strat_Map_1)_Persian_Pyjamas_02.mp3
(Arabic_Strat_Map_2)_Sacred_Oud_01.mp3
(Arabic_Strat_Map_2)_Sacred_Oud_02.mp3
(Arabic_Strat_Map_2)_Sacred_Oud_03.mp3
(Arabic_Strat_Map_2)_Sacred_Oud_04.mp3
(Arabic_Tension_1)_Kebabka.mp3
(Arabic_Tension_2)_Starsand.mp3
(Arabic_Win_1)_Balalip.mp3
(Aztec_Battle_1)_Battle_of_Tollan.mp3
(Aztec_Battle_2)_Clash_of_Nahual.mp3
(Aztec_Lose_1)_Muahyan.mp3
(Aztec_Mobilize_1)_Inca.mp3
(Aztec_Mobilize_2)_Lakota_Lambada.mp3
(Aztec_Mobilize_3)_Jaguar_Jig.mp3
(Aztec_Tension_1)_Octli.mp3
(Aztec_Tension_2)_Memories_of_Mictlan.mp3
(Aztec_Win_1)_Mextli_Mambo.mp3
(Euro_Battle_1)_Duke_of_Death.mp3
(Euro_Battle_2)_Nothing_Left.mp3
(Euro_Battle_3)_Crusaders.mp3
(Euro_Camp_Battle_1)_Destiny.mp3
(Arabic_Camp_Battle_1)_Honour_Of_Sultan.mp3
(Credits)_We_are_all_one.mp3
(Euro_Lose_1)_Duty.mp3
(Euro_Lose_2)_Spirit_Fingers.mp3
(Euro_Lose_3)_Did_they_have_to_die_today.mp3
(Euro_Mobilize_1)_Sister_Davul.mp3
(Euro_Mobilize_2)_Solenka.mp3
(Euro_Mobilize_3)_This_is_it.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_01.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_02.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_03.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_04.mp3
(Euro_Strat_Map_2)_Grey_Meadow_01.mp3
(Euro_Strat_Map_2)_Grey_Meadow_02.mp3
(Euro_Strat_Map_3)_Lilly_01.mp3
(Euro_Strat_Map_3)_Lilly_02.mp3
(Euro_Strat_Map_4)_Peter_The_Piper.mp3
(Euro_Tension_1)_BladeGrass.mp3
(Euro_Tension_2)_Call_Of_The_Sheep.mp3
(Euro_Tension_3)_Fear_Frozen.mp3
(Euro_Win_1)_Going_Home.mp3
(Frontend_1)_Amen.mp3
(Mediterranean_Battle_1)_Lifted_To_The_Hotplate.mp3
(Mediterranean_Lose_1)_Cordone.mp3
(Mediterranean_Mobilize_1)_Mare_Nostrum.mp3
(Mediterranean_Mobilize_2)_Death_Lullaby.mp3
(Mediterranean_Mobilize_2)_Song_For_Toomba.mp3
(Mediterranean_Strat_Map_1)_Olivia_01.mp3
(Mediterranean_Strat_Map_1)_Olivia_02.mp3
(Mediterranean_Strat_Map_2)_Vineyard_01.mp3
(Mediterranean_Strat_Map_2)_Vineyard_02.mp3
(Mediterranean_Strat_Map_3)_Whispers_In_The_Grove_01.mp3
(Mediterranean_Strat_Map_3)_Whispers_In_The_Grove_02.mp3
(Mediterranean_Tension_1)_By_The_Marmara.mp3
(Mediterranean_Tension_2)_Secret_Sandals.mp3
(Mediterranean_Win_1)_Grab_Your_Castanets.mp3
(Euro_Strat_Map_5)_Devil's_Harp_01.mp3
(Euro_Strat_Map_5)_Devil's_Harp_02.mp3
(Euro_Strat_Map_5)_Devil's_Harp_03.mp3
(Euro_Strat_Map_5)_Devil's_Harp_04.mp3
(Euro_Strat_Map_5)_Devil's_Harp_05.mp3
(Euro_Strat_Map_5)_Devil's_Harp_06.mp3
(Euro_Strat_Map_5)_Devil's_Harp_07.mp3
(Euro_Strat_Map_5)_Devil's_Harp_08.mp3
(Euro_Strat_Map_5)_Devil's_Harp_09.mp3
(Euro_Strat_Map_5)_Devil's_Harp_10.mp3
(Euro_Strat_Map_5)_Devil's_Harp_11.mp3
(Euro_Loading_2)_The_Widow.mp3
end
;;;;;;;;;;;;;;;;;;;;; EASTERN EUROPEAN MUSIC ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
music_type eastern_european
;;; FRONTEND
state MUSIC_FRONTEND
event
folder data/sounds/music
(Frontend_1)_Amen.mp3
(Euro_Loading_1)_Time_and_Again.mp3
Frontend.mp3
end
;;; BAttlE MAP
state MUSIC_BATTLE_TENSION
event
folder data/sounds/music
(Euro_Tension_1)_BladeGrass.mp3
(Euro_Tension_2)_Call_Of_The_Sheep.mp3
(Euro_Tension_3)_Fear_Frozen.mp3
Euro_Tension_1.mp3
Euro_Tension_2.mp3
Euro_Tension_3.mp3
Frontend.mp3
ka-excalibur-unit.mp3
(Euro_Loading_2)_The_Widow.mp3
qntal-Tristan.mp3
knoh09_Echo_in_Eternity-ten.mp3
stronghold-darktime.mp3
VIKING_TENSION.mp3
end
state MUSIC_BATTLE_MOBILIZE
event
folder data/sounds/music
(Euro_Mobilize_2)_Solenka.mp3
(Euro_Mobilize_3)_This_is_it.mp3
koh-crusaders.mp3
lotr-Helms_Deep.mp3
lotr-The_Black_Gate_Opens.mp3
lotr-The_Ride_Of_The_Rohirrim.mp3
lotr-The_White_Rider.mp3
ka-knights_march-unit.mp3
narnia_The_Battle.mp3
chiv_mobilize2.mp3
chiv_mobilize3.mp3
corvus-feralis.mp3
conan_conalls_valley.mp3
knoh13_March_of_Honor-mob.mp3
knoh03_Bards_Tale-mob.mp3
300-Returns_A_King.mp3
braveheart12Falkirk.mp3
stronghold-Glory_04.mp3
end
state MUSIC_BATTLE_BATTLE
event
folder data/sounds/music
(Euro_Battle_2)_Nothing_Left.mp3
(Euro_Battle_3)_Crusaders.mp3
Euro_Battle_3.mp3
lotr-Minas_Morgul.mp3
lotr-The_End_Of_All_Things.mp3
ka-remember_my_face-unit.mp3
chiv_battle2.mp3
knoh15_Vultures_Lair-battle.mp3
lotr-Flight_To_The_Ford.mp3
stronghold-Glory_05.mp3
end
;;; BATTLE MAP RESULT
state MUSIC_RESULT_WIN_CLOSE
event
folder data/sounds/music
Barbarian_Intro-Mobilize-Victory.mp3
end
state MUSIC_RESULT_WIN_AVERAGE
event
folder data/sounds/music
vikings_win.mp3
end
state MUSIC_RESULT_WIN_CRUSHING
event
folder data/sounds/music
(Euro_Win_1)_Going_Home.mp3
end
state MUSIC_RESULT_LOSE_CLOSE
event
folder data/sounds/music
(Euro_Lose_1)_Duty.mp3
end
state MUSIC_RESULT_LOSE_AVERAGE
event
folder data/sounds/music
Loose2.mp3
end
state MUSIC_RESULT_LOSE_CRUSHING
event
folder data/sounds/music
lotr-Evenstar.mp3
end
state MUSIC_RESULT_DRAW
event
folder data/sounds/music
(Euro_Lose_3)_Did_they_have_to_die_today.mp3
end
;;; CAMPMAP
state MUSIC_STRATMAP_SUMMER
event delay 5
folder data/sounds/music
(Euro_Strat_Map_1)_Field_Of_Blood_01.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_02.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_03.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_04.mp3
(Euro_Strat_Map_2)_Grey_Meadow_01.mp3
(Euro_Strat_Map_2)_Grey_Meadow_02.mp3
(Euro_Strat_Map_3)_Lilly_01.mp3
(Euro_Strat_Map_3)_Lilly_02.mp3
(Euro_Strat_Map_4)_Peter_The_Piper.mp3
(Euro_Strat_Map_5)_Devil's_Harp_01.mp3
(Euro_Strat_Map_5)_Devil's_Harp_02.mp3
(Euro_Strat_Map_5)_Devil's_Harp_03.mp3
(Euro_Strat_Map_5)_Devil's_Harp_04.mp3
(Euro_Strat_Map_5)_Devil's_Harp_05.mp3
(Euro_Strat_Map_5)_Devil's_Harp_06.mp3
(Euro_Strat_Map_5)_Devil's_Harp_07.mp3
(Euro_Strat_Map_5)_Devil's_Harp_08.mp3
(Euro_Strat_Map_5)_Devil's_Harp_09.mp3
(Euro_Strat_Map_5)_Devil's_Harp_10.mp3
(Euro_Strat_Map_5)_Devil's_Harp_11.mp3
civ4-DeLaTorreAlta.mp3
civ4-PraetoriusBallet.mp3
civ4-PraetoriusBransle.mp3
koh-a_new_world.mp3
koh-ibelin.mp3
JUCD75_8_Vulpius.mp3
civ4-OrtizRecercada.mp3
Euro_Strat_Summer_1.mp3
Euro_Strat_Summer_2.mp3
Euro_Strat_Winter_1.mp3
Euro_Strat_Winter_2.mp3
lotr-Anduril.mp3
lotr-The_Hornburg.mp3
chiv_campaign2.mp3
Satyricon-Vinterland.mp3
qntal-Herbst.mp3
qntal-unter_der_linden.mp3
crusades-Trotto.mp3
knoh04_Handful_of_Sorrow-camp.mp3
braveheart11For_The_Love_Of_A_Princess.mp3
stronghold-apaneintheglass.mp3
stronghold-sadtimesa.mp3
stronghold-mandloop2.mp3
stronghold-maidenA.mp3
Euro_Outro_Loop.mp3
end
state MUSIC_CAMPAIGN_LOADING
event
folder data/sounds/music
(Frontend_1)_Amen.mp3
(Euro_Loading_1)_Time_and_Again.mp3
(Euro_Loading_2)_The_Widow.mp3
end
state MUSIC_PREBATTLE_SCROLL
event
folder data/sounds/music
(Euro_Mobilize_2)_Solenka.mp3
end
state MUSIC_RESULT_STRAT_WIN_CLOSE
event
folder data/sounds/music
Barbarian_Intro-Mobilize-Victory.mp3
end
state MUSIC_RESULT_STRAT_WIN_AVERAGE
event
folder data/sounds/music
vikings_win.mp3
end
state MUSIC_RESULT_STRAT_WIN_CRUSHING
event
folder data/sounds/music
(Euro_Win_1)_Going_Home.mp3
end
state MUSIC_RESULT_STRAT_LOSE_CLOSE
event
folder data/sounds/music
(Euro_Lose_1)_Duty.mp3
end
state MUSIC_RESULT_STRAT_LOSE_AVERAGE
event
folder data/sounds/music
Loose2.mp3
end
state MUSIC_RESULT_STRAT_LOSE_CRUSHING
event
folder data/sounds/music
lotr-Evenstar.mp3
end
state MUSIC_RESULT_STRAT_DRAW
event
folder data/sounds/music
(Euro_Lose_3)_Did_they_have_to_die_today.mp3
end
;;; CAMPAIGN RESULT
state MUSIC_CAMPAIGN_VICTORY
event looped
folder data/sounds/music
end
state MUSIC_CAMPAIGN_DEFEAT
event looped
folder data/sounds/music
end
;;; CREDITS
state MUSIC_CREDITS1 delay 3
event
folder data/sounds/music
(Credits)_We_are_all_one.mp3
end
state MUSIC_CREDITS2
event
folder data/sounds/music
(Arabic_Battle_1)_Crack_your_head_with_a_Tabla.mp3
(Arabic_Battle_2)_Wind_Cuts.mp3
(Arabic_Lose_1)_Fly_Away.mp3
(Arabic_Mobilize_1)_High_Winds.mp3
(Arabic_Strat_Map_1)_Persian_Pyjamas_01.mp3
(Arabic_Strat_Map_1)_Persian_Pyjamas_02.mp3
(Arabic_Strat_Map_2)_Sacred_Oud_01.mp3
(Arabic_Strat_Map_2)_Sacred_Oud_02.mp3
(Arabic_Strat_Map_2)_Sacred_Oud_03.mp3
(Arabic_Strat_Map_2)_Sacred_Oud_04.mp3
(Arabic_Tension_1)_Kebabka.mp3
(Arabic_Tension_2)_Starsand.mp3
(Arabic_Win_1)_Balalip.mp3
(Aztec_Battle_1)_Battle_of_Tollan.mp3
(Aztec_Battle_2)_Clash_of_Nahual.mp3
(Aztec_Lose_1)_Muahyan.mp3
(Aztec_Mobilize_1)_Inca.mp3
(Aztec_Mobilize_2)_Lakota_Lambada.mp3
(Aztec_Mobilize_3)_Jaguar_Jig.mp3
(Aztec_Tension_1)_Octli.mp3
(Aztec_Tension_2)_Memories_of_Mictlan.mp3
(Aztec_Win_1)_Mextli_Mambo.mp3
(Euro_Battle_1)_Duke_of_Death.mp3
(Euro_Battle_2)_Nothing_Left.mp3
(Euro_Battle_3)_Crusaders.mp3
(Euro_Camp_Battle_1)_Destiny.mp3
(Arabic_Camp_Battle_1)_Honour_Of_Sultan.mp3
(Credits)_We_are_all_one.mp3
(Euro_Lose_1)_Duty.mp3
(Euro_Lose_2)_Spirit_Fingers.mp3
(Euro_Lose_3)_Did_they_have_to_die_today.mp3
(Euro_Mobilize_1)_Sister_Davul.mp3
(Euro_Mobilize_2)_Solenka.mp3
(Euro_Mobilize_3)_This_is_it.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_01.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_02.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_03.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_04.mp3
(Euro_Strat_Map_2)_Grey_Meadow_01.mp3
(Euro_Strat_Map_2)_Grey_Meadow_02.mp3
(Euro_Strat_Map_3)_Lilly_01.mp3
(Euro_Strat_Map_3)_Lilly_02.mp3
(Euro_Strat_Map_4)_Peter_The_Piper.mp3
(Euro_Tension_1)_BladeGrass.mp3
(Euro_Tension_2)_Call_Of_The_Sheep.mp3
(Euro_Tension_3)_Fear_Frozen.mp3
(Euro_Win_1)_Going_Home.mp3
(Frontend_1)_Amen.mp3
(Mediterranean_Battle_1)_Lifted_To_The_Hotplate.mp3
(Mediterranean_Lose_1)_Cordone.mp3
(Mediterranean_Mobilize_1)_Mare_Nostrum.mp3
(Mediterranean_Mobilize_2)_Death_Lullaby.mp3
(Mediterranean_Mobilize_2)_Song_For_Toomba.mp3
(Mediterranean_Strat_Map_1)_Olivia_01.mp3
(Mediterranean_Strat_Map_1)_Olivia_02.mp3
(Mediterranean_Strat_Map_2)_Vineyard_01.mp3
(Mediterranean_Strat_Map_2)_Vineyard_02.mp3
(Mediterranean_Strat_Map_3)_Whispers_In_The_Grove_01.mp3
(Mediterranean_Strat_Map_3)_Whispers_In_The_Grove_02.mp3
(Mediterranean_Tension_1)_By_The_Marmara.mp3
(Mediterranean_Tension_2)_Secret_Sandals.mp3
(Mediterranean_Win_1)_Grab_Your_Castanets.mp3
(Euro_Strat_Map_5)_Devil's_Harp_01.mp3
(Euro_Strat_Map_5)_Devil's_Harp_02.mp3
(Euro_Strat_Map_5)_Devil's_Harp_03.mp3
(Euro_Strat_Map_5)_Devil's_Harp_04.mp3
(Euro_Strat_Map_5)_Devil's_Harp_05.mp3
(Euro_Strat_Map_5)_Devil's_Harp_06.mp3
(Euro_Strat_Map_5)_Devil's_Harp_07.mp3
(Euro_Strat_Map_5)_Devil's_Harp_08.mp3
(Euro_Strat_Map_5)_Devil's_Harp_09.mp3
(Euro_Strat_Map_5)_Devil's_Harp_10.mp3
(Euro_Strat_Map_5)_Devil's_Harp_11.mp3
(Euro_Loading_2)_The_Widow.mp3
end
;;;;;;;;;;;;;;;;;;;;; SOUTHERN EUROPEAN MUSIC (MEDITERREANEAN) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
music_type southern_european
;;; BAttlE MAP
state MUSIC_BATTLE_TENSION
event
folder data/sounds/music
(Mediterranean_Tension_1)_By_The_Marmara.mp3
(Mediterranean_Tension_2)_Secret_Sandals.mp3
Euro_Tension_1.mp3
Euro_Tension_2.mp3
Euro_Tension_3.mp3
Frontend.mp3
chiv_tension1.mp3
chiv_tension2.mp3
ck-CRAC_DES_CHEVALIERS.mp3
end
state MUSIC_BATTLE_MOBILIZE
event
folder data/sounds/music
(Mediterranean_Mobilize_1)_Mare_Nostrum.mp3
(Mediterranean_Mobilize_2)_Song_For_Toomba.mp3
(Mediterranean_Mobilize_2)_Death_Lullaby.mp3
Euro_Mobilize_3.mp3
byz_advance.mp3
XL_MOBILIZE_1.mp3
XL_TENSION_1.mp3
Western_Greek_Theme.mp3
Roman_Theme.mp3
thomadis_byz_go_to_war_mobilize.mp3
knoh14_Crusade-smob.mp3
knoh01_Sword_and_Faith-mob.mp3
knoh10_Pride_or_Pain-mob.mp3
ck-s-mobilize.mp3
300-Come_And_Get_Them.mp3
narnia_The_Battle2.mp3
stronghold-Glory_06.mp3
end
state MUSIC_BATTLE_BATTLE
event
folder data/sounds/music
(Mediterranean_Battle_1)_Lifted_To_The_Hotplate.mp3
(Euro_Battle_1)_Duke_of_Death.mp3
(Euro_Battle_3)_Crusaders.mp3
XL_BATTLE_1.mp3
Roman_Battle_Theme.mp3
chiv_battle1.mp3
conan_main_battle.mp3
knoh12_The_Die_is_Cast!-battle.mp3
end
;;; BATTLE MAP RESULT
state MUSIC_RESULT_WIN_CLOSE
event
folder data/sounds/music
alex-Young_Alexander.mp3
end
state MUSIC_RESULT_WIN_AVERAGE
event
folder data/sounds/music
(Mediterranean_Win_1)_Grab_Your_Castanets.mp3
end
state MUSIC_RESULT_WIN_CRUSHING
event
folder data/sounds/music
alex-Titans.mp3
end
state MUSIC_RESULT_LOSE_CLOSE
event
folder data/sounds/music
Mourn01.mp3
end
state MUSIC_RESULT_LOSE_AVERAGE
event
folder data/sounds/music
(Mediterranean_Lose_1)_Cordone.mp3
end
state MUSIC_RESULT_LOSE_CRUSHING
event
folder data/sounds/music
byz_loose.mp3
end
state MUSIC_RESULT_DRAW
event
folder data/sounds/music
Mourn01.mp3
end
;;; CAMPMAP
state MUSIC_STRATMAP_SUMMER
event delay 5
folder data/sounds/music
(Mediterranean_Strat_Map_1)_Olivia_01.mp3
(Mediterranean_Strat_Map_1)_Olivia_02.mp3
(Mediterranean_Strat_Map_2)_Vineyard_01.mp3
(Mediterranean_Strat_Map_2)_Vineyard_02.mp3
(Mediterranean_Strat_Map_3)_Whispers_In_The_Grove_01.mp3
(Mediterranean_Strat_Map_3)_Whispers_In_The_Grove_02.mp3
alex-Across_The_Mountains.mp3
alex-One_Morning_At_Pella.mp3
alex-Tender_Memories.mp3
byzantine7.mp3
civ4-DesprezElGrillo.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_01.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_02.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_03.mp3
(Euro_Strat_Map_1)_Field_Of_Blood_04.mp3
(Euro_Strat_Map_3)_Lilly_01.mp3
(Euro_Strat_Map_3)_Lilly_02.mp3
(Euro_Strat_Map_4)_Peter_The_Piper.mp3
FCCD799_16_Gigue.mp3
Euro_Strat_Winter_1.mp3
Euro_Strat_Winter_2.mp3
JUCD3_2_Tielman.mp3
byz_advance.mp3
Semitic_Theme.mp3
chiv_campaign3.mp3
chiv_campaign4.mp3
greg-Corona.mp3
greg-Golden_Rays.mp3
crusades-Danse-Royale.mp3
crusades-2.mp3
crusades-Istampitta-Gaetta.mp3
knoh06_Castle_Dance-camp.mp3
knoh08_Dove_in_the_Sky-camp.mp3
ck-LA_SERENISIMA.mp3
ck-EL_CID.mp3
stronghold-Crusader.mp3
stronghold-appytimes.mp3
stronghold-Mattsjig.mp3
end
state MUSIC_CAMPAIGN_LOADING
event
folder data/sounds/music
(Frontend_1)_Amen.mp3
(Euro_Loading_1)_Time_and_Again.mp3
(Euro_Loading_2)_The_Widow.mp3
end
state MUSIC_PREBATTLE_SCROLL
event
folder data/sounds/music
(Mediterranean_Mobilize_1)_Mare_Nostrum.mp3
end
state MUSIC_RESULT_STRAT_WIN_CLOSE
event
folder data/sounds/music
alex-Young_Alexander.mp3
end
state MUSIC_RESULT_STRAT_WIN_AVERAGE
event
folder data/sounds/music
(Mediterranean_Win_1)_Grab_Your_Castanets.mp3
end
state MUSIC_RESULT_STRAT_WIN_CRUSHING
event
folder data/sounds/music
chiv_victory.mp3
end
state MUSIC_RESULT_STRAT_LOSE_CLOSE
event
folder data/sounds/music
Mourn01.mp3
end
state MUSIC_RESULT_STRAT_LOSE_AVERAGE
event
folder data/sounds/music
(Mediterranean_Lose_1)_Cordone.mp3
end
state MUSIC_RESULT_STRAT_LOSE_CRUSHING
event
folder data/sounds/music
byz_loose.mp3
end
state MUSIC_RESULT_STRAT_DRAW
event
folder data/sounds/music
Mourn01.mp3
end
;;; CAMPAIGN RESULT
state MUSIC_CAMPAIGN_VICTORY
event looped
folder data/sounds/music
end
state MUSIC_CAMPAIGN_DEFEAT
event looped
folder data/sounds/music
end
;;;;;;;;;;;;;;;;;;;;; ARABIC MUSIC ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
music_type middle_eastern
;;; FRONTEND
state MUSIC_FRONTEND
event
folder data/sounds/music
stronghold2.mp3
stronghold3.mp3
end
;;; BATTLE MAP
state MUSIC_BATTLE_TENSION
event
folder data/sounds/music
(Arabic_Tension_1)_Kebabka.mp3
(Arabic_Tension_2)_Starsand.mp3
Arab_Tension_1.mp3
Arab_Tension_2.mp3
Arab_Tension_3.mp3
arab_tension4.mp3
Arab_tension04.mp3
stronghold-crusader_solo.mp3
end
state MUSIC_BATTLE_MOBILIZE
event
folder data/sounds/music
(Arabic_Mobilize_1)_High_Winds.mp3
Arab_Mobilize_1.mp3
Arab_Mobilize_2.mp3
Arab_Mobilize_3.mp3
arab_mob1.mp3
arab_mob2.mp3
Eastern_Background2.mp3
Eastern_Theme.mp3
(Arabic_Camp_Battle_1)_Honour_Of_Sultan.mp3
conan_kheshatta.mp3
stronghold-sand_wedgie.mp3
end
state MUSIC_BATTLE_BATTLE
event
folder data/sounds/music
(Arabic_Battle_1)_Crack_your_head_with_a_Tabla.mp3
(Arabic_Battle_2)_Wind_Cuts.mp3
Arab_Battle_1.mp3
Arab_Battle_2.mp3
Arab_Battle_3.mp3
arab_battle4.mp3
arab_battle5.mp3
arab_fight.mp3
eastern_fight.mp3
end
;;;; BATTLE MAP RESULT
state MUSIC_RESULT_WIN_CLOSE
event
folder data/sounds/music
Arab_Win_1.mp3
end
state MUSIC_RESULT_WIN_AVERAGE
event
folder data/sounds/music
(Arabic_Win_1)_Balalip.mp3
end
state MUSIC_RESULT_WIN_CRUSHING
event
folder data/sounds/music
(Arabic_Win_1)_Balalip.mp3
end
state MUSIC_RESULT_LOSE_CLOSE
event
folder data/sounds/music
Arab_Lose_1.mp3
end
state MUSIC_RESULT_LOSE_AVERAGE
event
folder data/sounds/music
(Arabic_Lose_1)_Fly_Away.mp3
end
state MUSIC_RESULT_LOSE_CRUSHING
event
folder data/sounds/music
(Arabic_Lose_1)_Fly_Away.mp3
end
state MUSIC_RESULT_DRAW
event
folder data/sounds/music
Arab_Lose_1.mp3
end
;;; CAMPMAP
state MUSIC_STRATMAP_SUMMER
event delay 5
folder data/sounds/music
(Arabic_Strat_Map_1)_Persian_Pyjamas_01.mp3
(Arabic_Strat_Map_1)_Persian_Pyjamas_02.mp3
(Arabic_Strat_Map_2)_Sacred_Oud_01.mp3
(Arabic_Strat_Map_2)_Sacred_Oud_02.mp3
(Arabic_Strat_Map_2)_Sacred_Oud_03.mp3
(Arabic_Strat_Map_2)_Sacred_Oud_04.mp3
Arab_Strat_Summer_2.mp3
Arab_Strat_Winter_1.mp3
Arab_Strat_Winter_2.mp3
Arab_Strat_Summer_1.mp3
Eastern_Background.mp3
Eastern_Background2.mp3
Eastern_Theme.mp3
EasternCampaign#1.mp3
EasternCampaign#2.mp3
EasternCampaign#3.mp3
koh-saladin.mp3
koh-to_jerusalem.mp3
stronghold1.mp3
stronghold2.mp3
stronghold3.mp3
stronghold4.mp3
arab-roxansdance.mp3
arabic_A_Strong_Spice.mp3
knoh17_Desert_Flavours-camp.mp3
ck-SCORPION_IN_THE_SAND.mp3
koh-Light_Of_Life.mp3
stronghold-cameltoe.mp3
stronghold-Dar_Meshq.mp3
stronghold-flt_narr1.mp3
Arab_Outro_Loop.mp3
end
state MUSIC_CAMPAIGN_LOADING
event
folder data/sounds/music
(Frontend_1)_Amen.mp3
(Euro_Loading_1)_Time_and_Again.mp3
(Euro_Loading_2)_The_Widow.mp3
end
state MUSIC_PREBATTLE_SCROLL
event
folder data/sounds/music
(Arabic_Camp_Battle_1)_Honour_Of_Sultan.mp3
end
state MUSIC_RESULT_STRAT_WIN_CLOSE
event
folder data/sounds/music
Arab_Win_1.mp3
end
state MUSIC_RESULT_STRAT_WIN_AVERAGE
event
folder data/sounds/music
(Arabic_Win_1)_Balalip.mp3
end
state MUSIC_RESULT_STRAT_WIN_CRUSHING
event
folder data/sounds/music
(Arabic_Win_1)_Balalip.mp3
end
state MUSIC_RESULT_STRAT_LOSE_CLOSE
event
folder data/sounds/music
Arab_Lose_1.mp3
end
state MUSIC_RESULT_STRAT_LOSE_AVERAGE
event
folder data/sounds/music
(Arabic_Lose_1)_Fly_Away.mp3
end
state MUSIC_RESULT_STRAT_LOSE_CRUSHING
event
folder data/sounds/music
(Arabic_Lose_1)_Fly_Away.mp3
end
state MUSIC_RESULT_STRAT_DRAW
event
folder data/sounds/music
Arab_Lose_1.mp3
end
;;; CAMPAIGN RESULT
state MUSIC_CAMPAIGN_VICTORY
event looped
folder data/sounds/music
end
state MUSIC_CAMPAIGN_DEFEAT
event looped
folder data/sounds/music
end
;;;;;;;;;;;;;;;;;;;;; AZTEC MUSIC ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
music_type mesoamerican
;;; BATTLE MAP
state MUSIC_BATTLE_TENSION
event
folder data/sounds/music
(Aztec_Tension_1)_Octli.mp3
(Aztec_Tension_2)_Memories_of_Mictlan.mp3
end
state MUSIC_BATTLE_MOBILIZE
event
folder data/sounds/music
(Aztec_Mobilize_1)_Inca.mp3
(Aztec_Mobilize_2)_Lakota_Lambada.mp3
(Aztec_Mobilize_3)_Jaguar_Jig.mp3
end
state MUSIC_BATTLE_BATTLE
event
folder data/sounds/music
(Aztec_Battle_1)_Battle_of_Tollan.mp3
(Aztec_Battle_2)_Clash_of_Nahual.mp3
end
;;;; BATTLE MAP RESULT
state MUSIC_RESULT_WIN_CLOSE
event
folder data/sounds/music
(Aztec_Win_1)_Mextli_Mambo.mp3
end
state MUSIC_RESULT_WIN_AVERAGE
event
folder data/sounds/music
(Aztec_Win_1)_Mextli_Mambo.mp3
end
state MUSIC_RESULT_WIN_CRUSHING
event
folder data/sounds/music
(Aztec_Win_1)_Mextli_Mambo.mp3
end
state MUSIC_RESULT_LOSE_CLOSE
event
folder data/sounds/music
(Aztec_Lose_1)_Muahyan.mp3
end
state MUSIC_RESULT_LOSE_AVERAGE
event
folder data/sounds/music
(Aztec_Lose_1)_Muahyan.mp3
end
state MUSIC_RESULT_LOSE_CRUSHING
event
folder data/sounds/music
(Aztec_Lose_1)_Muahyan.mp3
end
state MUSIC_RESULT_DRAW
event
folder data/sounds/music
(Aztec_Lose_1)_Muahyan.mp3
end
;;; CAMPMAP
state MUSIC_STRATMAP_SUMMER
event delay 5
folder data/sounds/music
(Arabic_Strat_Map_1)_Persian_Pyjamas_01.mp3
(Arabic_Strat_Map_1)_Persian_Pyjamas_02.mp3
end
state MUSIC_CAMPAIGN_LOADING
event
folder data/sounds/music
(Frontend_1)_Amen.mp3
(Euro_Loading_1)_Time_and_Again.mp3
(Euro_Loading_2)_The_Widow.mp3
end
state MUSIC_PREBATTLE_SCROLL
event
folder data/sounds/music
(Euro_Camp_Battle_1)_Destiny.mp3
end
state MUSIC_RESULT_STRAT_WIN_CLOSE
event
folder data/sounds/music
(Aztec_Win_1)_Mextli_Mambo.mp3
end
state MUSIC_RESULT_STRAT_WIN_AVERAGE
event
folder data/sounds/music
(Aztec_Win_1)_Mextli_Mambo.mp3
end
state MUSIC_RESULT_STRAT_WIN_CRUSHING
event
folder data/sounds/music
(Aztec_Win_1)_Mextli_Mambo.mp3
end
state MUSIC_RESULT_STRAT_LOSE_CLOSE
event
folder data/sounds/music
end
state MUSIC_RESULT_STRAT_LOSE_AVERAGE
event
folder data/sounds/music
end
state MUSIC_RESULT_STRAT_LOSE_CRUSHING
event
folder data/sounds/music
end
state MUSIC_RESULT_STRAT_DRAW
event
folder data/sounds/music
end
;;; CAMPAIGN RESULT
state MUSIC_CAMPAIGN_VICTORY
event looped
folder data/sounds/music
end
state MUSIC_CAMPAIGN_DEFEAT
event looped
folder data/sounds/music
end




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