I noticed my textures get blurred at a distance - just a few meters so it's not sprite I believe.
The blurring is very very bad and it destroys all detailsAnyone know how to disable it?
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I noticed my textures get blurred at a distance - just a few meters so it's not sprite I believe.
The blurring is very very bad and it destroys all detailsAnyone know how to disable it?
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Melisita live
Last edited by AqD; September 20, 2011 at 07:40 AM.
i think its the sprite aqd or try setting your unit details to very high settings and see if its still the same
Yes. Here are the pics:
Original leg armour:
Blurred and half blurred:
(with highest unit details)
It's not normal rendering from a distance, and certainly not sprites (wiithin 1 meter!). All other units have the problem as well and they're annoying
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Last edited by AqD; September 20, 2011 at 07:41 AM.
Hmm nevermind. I just solved it by forcing anisotropic filtering in nvidia CP.
It looks better now
Time to work on next unit!
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Last edited by AqD; September 20, 2011 at 07:41 AM.
Yes. I saved it with default options (nvidia's photoshop plugin).
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Last edited by AqD; September 20, 2011 at 07:43 AM.