All right, I know I've been harping on about this in several posts in several threads, but it's pissing me off to no end that there hasn't been a single response. I read through the whole bug report thread for 5.6 and apparently there are a lot of other people who are experiencing the same bug, and it hasn't been acknowledged once.
So I'm wondering if anybody has any idea what is causing the CTD, if anybody knows if it's fixed for 5.7, if anybody knows if it can be fixed for current campaign in progress and anything else pertinent to this game killer.
As I've mentioned, I was able to get past it initially by turning off fow, having follow AI turns on, and sitting through all the factions' turns (you can press space bar to speed up the individual moves). In this way, when it got to the rebel turn, it showed what I think was their capital city I guess, I forgot the name, and then some heretic movements. So I'm guessing maybe it has something to do with something being built or heretics.... possibly...
Problem is, the crash happens almost every turn. So I had to do this method after each turn, which meant it took longer to end the turn than it did to actually do whatever I did during my own turn. But still, I did it because I was having an interesting Irish campaign. Problem is, now it even crashed while doing this method so I'm all out of ideas here.




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