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Thread: Why do the Bastards Never Breed?

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  1. #1

    Default Why do the Bastards Never Breed?

    I am sure that many of you have had this problem before in your games. It is all the worse when you have edited the turns to give you more turns in the game or are playing The Long Road modification (which I am)

    In short, my problem is this:

    Why do the bastards NEVER BREED???


    This is despite having multiple traits on most of my characters that encourage prolific breeding and all of them being married for years (and only one or two of them being secretly gay or cheating on their wives with foreign fruitcakes), and it does not seem to matter whether I have them garrisoned somewhere, sieging someplace, or out in the field. I have in the past (In RTW, for example), made use of the cheats to change the character's fertility, with only mixed results. One game, I will have a sprawling dynasty, and the next, I am racing to conquer it all before the last of my infertile bastards kicks the bucket of old age!


    This is the one aspect of the game, aside from the selection of the heir, which I wish I had more control over. I can build an economic wonder of an empire, well defended and expanding in multiple directions, with powerful allies and enough Cardinals to ensure that I will control the Papacy for decades to come, but I cannot command my generals to enjoy their marriages and secure the monarchy!? What gives? Historically, these men bred like there was no tomorrow, and while infant and mother mortality was several times what it is today, the odds were that most noble and royal families had more than an heir and spare - why can't I achieve the same effect in the game?

    I guess my question is this - do any of you know how to modify the algorithm that causes your generals to pop out kids? If so, does anyone have a modification that would allow me to 'load the dice', so to speak, to ensure that my faction actually has heirs in the future?

    Thanks for your patience with this really annoying problem of mine.

  2. #2

    Default Re: Why do the Bastards Never Breed?

    I'm sorry i have no answers for you but i agree whole heartedly. I can never have enough children to sustain my empire and when i do have kids they are usually girls so i don't have a direct line of succession which is upsetting. Also it is so difficult to find wives for my family members. Can any of these problems be solved?

  3. #3
    Nole4694's Avatar Procrastination Power!
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    Default Re: Why do the Bastards Never Breed?

    If you want to modify the core gaming aspect of the fertility of family members Im sorry but you cant to the best of my knowledge causde its hard-coded.


    Do you get any adoption requests though because if there are very few family members they should pop up and yo ought to say yes no matter what if yo uare in that much need.
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  4. #4

    Default Re: Why do the Bastards Never Breed?

    The problem is you have too many adopted/man of the hour generals or too few provinces!
    "If you can't get rid of the skeleton in your closet, you'd best teach it to dance." - George Bernard Shaw (1856-1950)

  5. #5

    Default Re: Why do the Bastards Never Breed?

    Is the size of your dynasty linked to the size of your empire somehow? Do I have to expand my territory before I get more heirs?

    I almost never get adoption offers and/or Man of the Hour events, because I do not send troops into the field, no matter what the size of the stack, without some general in command. Battle is just too good an opportunity to develop positive traits to pass up for the CHANCE of getting a new general.

  6. #6

    Default Re: Why do the Bastards Never Breed?

    Yes. The amount of settlements you have is directly linked to the births and adoptions you get.
    "If you can't get rid of the skeleton in your closet, you'd best teach it to dance." - George Bernard Shaw (1856-1950)

  7. #7

    Default Re: Why do the Bastards Never Breed?

    Ive never had that problem.....find a hot princess is all i can say
    Alistair Yronwood - Lord of Yronwood, Warden of the Stone Way, Blood Royal

    "Darkness? I was born in it...molded by it. I didn't see the light until I was already a man. By then it was nothing to me but blinding! The shadows betray you because they belong to me!
    "But there must always be a Darth Traya, one that holds the knowledge of betrayal. Who has been betrayed in their heart, and will betray in turn."

    "You clearly don't know who you're talking to, so let me clue you in. I am not in danger, I AM the danger! A guy opens his door and gets shot and you think that of me? No. I am the one who knocks! "


  8. #8
    Dewy's Avatar Something Witty
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    Default Re: Why do the Bastards Never Breed?

    i never have any problems but if your genral is on the move all the time he won't have kifds i say put him in a city and wait till he starts to have kids
    Oh no the picture of my dog disappeared!

  9. #9

    Default Re: Why do the Bastards Never Breed?

    ha, right now, in the same mod, im playing as scotland, and i have the opposite problem. Theyre breeding like rabbits. Everybody is fecund. I have so many generals i have problems finding a good one to take and build on. I'm bringing 2-3 to every battle, and i still have governors in most of my cities.

  10. #10

    Default Re: Why do the Bastards Never Breed?

    I've always heard people say "don't move them around, or they won't breed".


    In my personal experience, a guy will have a kid anywhere if the settlement/family member ratio is correct.

    I often have crusading members breed in far off locations, on distant trails. They are my special crusade babies.
    "contrast the rapid progress of this mischievous discovery with the slow and laborious advances of reason, science, and the arts of peace, a philosopher, according to his temper, will laugh or weep at the folly of mankind." - Gibbon

  11. #11

    Default Re: Why do the Bastards Never Breed?

    I guess they dont breed because they're selfish bastards.

  12. #12
    KoS's Avatar Dux Limitis
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    Default Re: Why do the Bastards Never Breed?

    I think it's mostly the settlement-family member ratio thing.

    Then again, a hot young princess wouldn't hurt matters very much...
    R.I.P. God Save The King (2008-2013)

  13. #13
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    Default Re: Why do the Bastards Never Breed?

    because somehow, the developers confused bastards with eunuchs

  14. #14
    KoS's Avatar Dux Limitis
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    Default Re: Why do the Bastards Never Breed?

    Quote Originally Posted by Exarch View Post
    because somehow, the developers confused bastards with eunuchs
    R.I.P. God Save The King (2008-2013)

  15. #15

    Default Re: Why do the Bastards Never Breed?

    Okay, well I booted up another game, same mod, after I tweaked some of the purchase prices and build times, because it was impossible to get an empire up and running when everything costs five times as much as Vanilla stuff to build, as England, and the problem is rearing up its ugly head again. Only this time, I have been the conquering hero, on the idea that if I expand rapidly, it should allow my bloodline to do the same. So far, no dice, even though I have doubled the size of my empire, no one is breeding. Not one child since the beginning of the game. And I even went to the trouble to get Henry married to a hot German Princess. Anyone have a good idea what that ratio of provinces to generals is or if there is anything to that 'Leave them in a city or they won't breed' business?

  16. #16
    Augustus Lucifer's Avatar Life = Like a beanstalk
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    Default Re: Why do the Bastards Never Breed?

    Quote Originally Posted by King James I View Post
    Anyone have a good idea what that ratio of provinces to generals is or if there is anything to that 'Leave them in a city or they won't breed' business?
    I don't believe the number of provinces you have is relative to the number of babies you have . It might seem this way though, because if you think about it your faction starts off with 2 people, your initial king and his wife, and by the time you take control on turn 1 he has had a few sons. Well, by the time you've conquered a certain number of provinces, usually there would be a generation passed and with each new generation the number of generals is at least 1.5x as many since most have 1-4 kids, who in turn have 1-4 kids, etc. When you have multiple turns per year, chances are you're expanding faster than they can make babies, and with 4tpy, it will take the kids 64 turns to be usable (Age 16 x 4tpy = 64 turns). Multiple 64 turn generations add up and you'll definitely have some problems with transitioning. Only way to fix this in turn makes generals age at the normal rate, which tends to defeat the purpose of 4tpy in terms of life longevity.

    As for the being in cities, this is in fact an issue. To my knowledge generals can't procreate if they aren't in a city, because their bride doesn't travel with them for sexual healing(sad as that may be). We're actually pretty lucky in this respect, because it would seem that your spouse doesn't reside in a specific city, so you don't have to head back to Naples to have kids, but will travel to a general who sits in a city and start doing the nasty which may produce with time. At any rate, 4tpy combined with generals on the move will make for low offspring counts.

    Just be thankful this is medieval times, if this were modern day and your generals were on the move that much, coupled with the games women like to play once they're married, you'd be lucky to have a kid every 80 turns.

    Cheers,
    Augustus
    Last edited by Augustus Lucifer; July 19, 2008 at 11:18 PM.

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