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Thread: 1866 (M&B Modification released for v. 1.011) - June 22: Multiplayer released

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  1. #1

    Default 1866 (M&B Modification released for v. 1.011) - June 22: Multiplayer released

    I just felt like starting a thread for one of the most anticipated mods for M&B.

    http://forums.taleworlds.net/index.p...c,30110.0.html


    Released for v. 1.011

    External Forum: http://z9.invisionfree.com/1866_Wild...Mod/index.php?
    This forum is set up because this thread has become very un-clear recently. We will see, if it turns out to be a good idea. Please help by showing activity there.

    Setting:
    It's a few years after the civil war in the western part of the United States. In the north there are Apaches and Comaches, from the south Mexican bandits raid the US villages. Join the US Army and become an honest man or lend your hand to a bandit chief for a fistfull of Dollars.

    This is a mod that aims at bringing an atmosphere of the most famous western movies to Mount and Blade. The historical accuracy does not have priority.

    Team:
    Highlander,
    yellowmosquito,
    Penis Colada,
    Buxton,

    Contributors:
    Ursca,
    Domovoi,
    Stafaas,
    El Duke,
    Willie_Feo,
    Night Raider,
    Nethoras,
    Sumanut,
    Chel,
    Everyone else, who has helped with suggestions or contributed to the discussion.
    (I hope I didn't forgot someone)
    future testers:
    Billium,
    Willie_Feo,
    SwordMonkey,
    Night Raider,
    Ching,
    SacredDutchman,
    insomniac,
    Pellidon,
    Dryvus,
    Jackamo,
    Stavaas,
    ma90rko,
    future scene builders:
    Morgoth2005

    You want to help the mod?

    • Testers (up to ca. 10) (we corrently have enough testers) and scene builders (no specific limit) are being recruited. The more activity you show in this thread, the greater is your chance. Team members will of course have access to the Beta too.
    • Help out with models:
      • Smith & Wesson No 1
      • Pepper-box
      • Rifle Scabbard
      • Various clothes; preferable Apache, Comanche and Mexican clothes.
    • Add a 1866 banner to your signature (you can find them at the botton of this post) to get the mod more publicity.
    Features:

    • Five Factions:
      • United States Cavalry (very well equipped Cavalry, little number of men)
      • US Settlers (mostly rather poor equipped Infantry and some Cavalry, mixture of modern and out-dated firearms)
      • Comanches (only Cavalry, very fast and little use of firearms)
      • Mexicans (some well equipped Cavalrymen, a lot of poorly equipped Infantry (mostly musketeers))
      • Apaches (some Cavalry and some Infantry, equal ratio of melee and ranged weapons; some firearms)
    • Total Conversion to the year 1866:
    Media:

    -gameplay trailers:







    -screenshots:





    If you want to support the mod, you can also put a link (with an image) in you signature to help the mod getting publicity.


    http://img408.imageshack.us/img408/3071/90340105kd1.gif


    http://i160.photobucket.com/albums/t.../BANNER3-1.jpg


    http://i110.photobucket.com/albums/n...alanev/pic.jpg


    http://img227.imageshack.us/img227/9143/27550505uw3.jpg


    http://img168.imageshack.us/img168/2242/1866gg9.jpg


    Very cool mod in my opinion, but it would seem that the mod will be on hold for M&B v1.0 though. What are your thoughts?
    Last edited by Adorno1; November 12, 2009 at 09:22 AM.

  2. #2
    John I Tzimisces's Avatar Get born again.
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    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Not gonna lie, I am digging the sombrero on the guy whose eyes are bugging out.

  3. #3

    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Quote Originally Posted by John I Tzimisces View Post
    Not gonna lie, I am digging the sombrero on the guy whose eyes are bugging out.
    ?

  4. #4

    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Damn. I thought there was a release when I saw the thread

  5. #5

    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Quote Originally Posted by ivan_the_terrible View Post
    Damn. I thought there was a release when I saw the thread
    Sorry to disappoint. This thread is intended for discussion of the mod since there is no thread for it here. But don't worry, I'll PM you first thing when it's released.

  6. #6

    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Quote Originally Posted by Emperor Taizu View Post
    I'll PM you first thing when it's released.
    Thats quite alright, you dont have to do that.

  7. #7
    Legionary Jezza's Avatar Praefectus
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    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Lol So did I was thinking woooo 18th century then the big bold letters always bring bad news lol.

  8. #8

    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    The reloading animation looks more like wanking. LOL


    "When one person suffers from a delusion it is called insanity. When many people suffer from a delusion it is called religion." -- Robert Pirsig

    "Feminists are silent when the bills arrive." -- Aetius

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  9. #9
    ccllnply's Avatar Tribunus
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    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    You mean the wanking animation looks more like reloading


  10. #10
    The Good's Avatar the Bad and the Ugly
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    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    I've got to try this sometime. Looks nice. I've never even played Mount & Blade before though. Is it free?


  11. #11

    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Quote Originally Posted by Artorius Maximus View Post
    I've got to try this sometime. Looks nice. I've never even played Mount & Blade before though. Is it free?
    You can download the trial version on their website, but you can only go up to level 6 as a character. If you can afford $25, you can buy the game from their website by basically getting an unlock code to unlock the trial version. Also, whether you have the full or trial version, you can still download the mods that are available here or at the Taleworlds forum. But, I would highly recommend getting the full version as it is at a discounted price.

    http://www.taleworlds.com/index.html

  12. #12

    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    I wanna be a bandito now.

  13. #13
    Legionary Jezza's Avatar Praefectus
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    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Quote Originally Posted by Armatus View Post
    I wanna be a bandito now.
    Stop crying like a baby

  14. #14

    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Quote Originally Posted by Eviljezza View Post
    Stop crying like a baby

    No cry'n! Just straight up gun-fight'n

  15. #15
    Wild Bill Kelso's Avatar Protist Slayer
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    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Though the HBO series Deadwoods takes place sometime after 1866, I do hope they include Al Swearengen as an NPC
    Still here since December 2002
    At sometime I patronized all these old bums:Necrobrit, Sulla, Scrappy Jenks, eldaran, Oldgamer, Ecthelion,Kagemusha, and adopted these bums: Battle Knight, Obi Wan Asterixand Muizer

  16. #16

    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    I think the mod is almost dead.

  17. #17

    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Quote Originally Posted by Wild Bill Kelso View Post
    Though the HBO series Deadwoods takes place sometime after 1866, I do hope they include Al Swearengen as an NPC
    Sweagen! WOO! cock sucka!

  18. #18
    The Good's Avatar the Bad and the Ugly
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    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Anyone still anticipating this mod?


  19. #19
    Gwyn ap Nud's Avatar Ducenarius
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    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Damn, I thought it was released. Meany poo Artorius.

    Cogito Ergo Vicco

  20. #20

    Default Re: 1866 (M&B Modification for v.960 or v.1.0)

    Hope they fix that animation on the reload for the shotgun.

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