Results 1 to 4 of 4

Thread: Units-overview

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Units-overview

    Hi!

    Is there a faction-overview (of the units) somewhere online? Or can I only see what for example Maghada can recruit, in the battle-mode?

    I wonder if they get better elephants (armoured) then the ones at start!

  2. #2

    Default Re: Units-overview

    A more important thing:

    playing Maghada, there are so many rebels showing up... half stacks often.


    -Can I do something about it? Do the people have to be all happy (like, green faces on the city-symbols)?

    -Or can I somehow mod it myself a little?

  3. #3

    Default Re: Units-overview

    I have made a faction overview for all factions lately but have been on a short holiday this week so will post that later this weekend. Magadh gets two kinds of elephants eventually
    The rebels maybe have something to do with the difficulty mode you're playing at. Brigands seem to appear at any time, this can be changed in the descr_strat.txt file but not during the campaign I think.
    Automating RTW Coding and Balancing with PHP and MySQL (online)

    Lead developer of:

    Latest RoP Release: ROP v2.2
    Under the Patronage of the magnificent Rez

  4. #4

    Default Re: Units-overview

    ok, thanks for the info. Since playing Macedon, it's not so bad anymore (H/H).
    Great mod, just ties me to the pc, feeling like Alexander!
    (-;

    A great thing to be able to recruit units from other factions when a city is captured!
    (particularly as the unit-roster of eatch faction is rather small actually)

    Have you taken a look at Imperium Parsa 2? Massiv unit-rosters!
    by the way, is ther any new release planned?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •