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Thread: 2 probs: Units flashing light beams & hist. battles in RTR:PE w/EXRM

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  1. #1

    Default 2 probs: Units flashing light beams & hist. battles in RTR:PE w/EXRM

    Hi all,

    I have RTR: PE w/EXRM 3.3.3

    2 issues are occurring:
    I can't play Magnesia using the Seleucids at all.
    Certain Epirote units flash "light rays" when using the General camera.


    I know the "light beam" problem has happened before, maybe it's a driver issue but not being able to play as the Seleucids in the Magnesia Historical battle stinks.

    Can anyone help?
    hellas1
    Thanks

  2. #2
    Brusilov's Avatar Local Moderator
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    Default Re: 2 probs: Units flashing light beams & hist. battles in RTR:PE w/EXRM

    Does the flashing happen all the time?

    The problem with the historic battles is a lot of them are set up to use the original RTW models which have been replaced.

    There is no reason why you can't set up your own battle!

    Here's how to do it.

    I need to thank Annallein and Tony83 from the RTR team for providing this information. I have even nicked the example from one that Annallein posted in the dev forum - which I cannot link you to.

    1) Find a location on the strategy map. Put your cursor over the area. Open the 'Rome Console' and type in show_cursorstat. This will bring up some co-ordinates - it is these that you want. Write them down and put them somewhere safe.

    2) Close the game down

    3) Edit the custom_battles.txt file (I presume this is in the PE\data folder.

    Note: with all editing you may want to take a copy of the file before you make any changes.

    Here is an entry explaining a custom battle location: (Red=Parameters which you need to change | Green = Comments for explaining)

    Code:
    custom_location		Name This will appear on screen - no need for a text file
    {
    	location		 x y	 Coordinates from the Strat(Campaign) map which you can find like the resource coords.
    	image			Image Location and Name  You'll need to save the image in .tga. Image size: 256x152 pixels
    	sett_locked		yes/no Wether the CB location should be have a settlement on it and no option to remove it
    	summer			yes/no Wether the wether of the battle should be looked to summer only
    }
    And an example of how it could look:

    Code:
    custom_location		Pyrenees
    {
    	location		 56  69	 
    	image			TIC/data/menu/CB_pyrenees1.tga
    	sett_locked		no
    	summer			no
    }
    I've yet to create a TGA for a custom battle location that I have set up. It isn't that important for this. Just pinch an existing one.

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

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  3. #3

    Default Re: 2 probs: Units flashing light beams & hist. battles in RTR:PE w/EXRM

    Hi Brusilov,

    Yes the Epirote units flash ALL the time.

    It seems to be either a texture issue or a Nvidia driver compatibility issue.

    Any insights?
    hellas1

  4. #4
    Brusilov's Avatar Local Moderator
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    Default Re: 2 probs: Units flashing light beams & hist. battles in RTR:PE w/EXRM

    Quote Originally Posted by hellas1 View Post
    Hi Brusilov,

    Yes the Epirote units flash ALL the time.

    It seems to be either a texture issue or a Nvidia driver compatibility issue.

    Any insights?
    hellas1
    I only see flashing lights when I've not slept properly for a couple of days!

    Seriously, though - what graphics card do you use and what driver version are you using? Also, what graphics settings are you using in game?

    If you could post a screenie of the flashing - it may help.

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

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