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July 14, 2008, 02:24 AM
#1
Heavy Onagers
Jesus Christ!
My two starting onagers both have three silver stripes for experience.
I have lit up four Gallic Empire armies thanks to these two babies that the WRE start out with.
Twice while defending a bridge.
The enemy got jammed up on the bridge.
The onagers(fire) could hardly miss. The enemy general got wiped out with a bunch of his men. Those units that did make it across got pilums to the noggin. Plus my archers were firing away with fire arrows.
Great stuff.
The enemy routed and my cavalry ate them up before they got of the map.
I attacked one army and its was bombs away.
Heavy Onagers are much more effective when you attack.
I took out the enemy general and by the time this army tried to retreat their morale was shot and my cavalry rode them down.
I had one siege and the story was pretty much the same.
They really have made things much easier for me.
I should have built a bunch of them in turn one. Send them out to the east to help keep the Huns and ERE in line.
Oh well!
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July 14, 2008, 11:04 AM
#2
Re: Heavy Onagers
Make that filthy usurper pay for his betrayal!!!!!!!!
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July 15, 2008, 09:53 AM
#3
Re: Heavy Onagers
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